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Krigg's Mech Sketches


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#1 Manei Domini Krigg

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Posted 22 March 2016 - 09:34 PM

Just a noob-arts. Pencil+pen. I just put in one topic.

Marauder

2011 redraw classic design
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2013 after a long break, the first attempt to redesign
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2015 anime style redesigns
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2016 Marauder Mk2
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Edited by Krigg, 24 March 2016 - 04:41 AM.


#2 Manei Domini Krigg

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Posted 22 March 2016 - 10:00 PM

2015 Cyclops redesign variants
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2016
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#3 Bishop Steiner

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Posted 22 March 2016 - 11:43 PM

View PostKrigg, on 22 March 2016 - 10:00 PM, said:

2015 Cyclops redesign variants






2016
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I'd like to see something akin to this one with a thinner crotch area, and standard humanoid legs. Upper torso/arms are really pretty sweet, kinda like this
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Edited by Bishop Steiner, 22 March 2016 - 11:51 PM.


#4 Manei Domini Krigg

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Posted 23 March 2016 - 04:57 AM

2015 Behemoth
This is my hybryd between original design from Macros https://s-media-cach...e33c059cc33.jpg
and bettletech reseen http://3.bp.blogspot..._Behemoth_1.JPG
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Edited by Krigg, 23 March 2016 - 04:58 AM.


#5 Juodas Varnas

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Posted 23 March 2016 - 09:30 PM

It's been bothering me and i have to point it out...

You misspelled "sketches" in the title.

Other than that, bloody good work on them! Really like the Cyclops.

#6 Manei Domini Krigg

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Posted 26 March 2016 - 08:56 AM

Behemoth new version (some closer to Macros prototype)
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I like big guns Posted Image

Edited by Krigg, 26 March 2016 - 08:57 AM.


#7 Odanan

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Posted 26 March 2016 - 10:37 AM

View PostKrigg, on 22 March 2016 - 09:34 PM, said:

Posted Image

Very good! I hope we get something like that for the Marauder IIC.

View PostKrigg, on 22 March 2016 - 10:00 PM, said:

2016
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I like it, but would prefer something not that fat. Cyclops was always known to be thin-armored.

View PostKrigg, on 23 March 2016 - 04:57 AM, said:

2015 Behemoth
This is my hybryd between original design from Macros https://s-media-cach...e33c059cc33.jpg
and bettletech reseen http://3.bp.blogspot..._Behemoth_1.JPG
Posted Image

This is most impressive!

View PostKrigg, on 26 March 2016 - 08:56 AM, said:

Behemoth new version (some closer to Macros prototype)
Posted Image

I like big guns Posted Image

Oh, I do love big guns too.

Hey, can I offer a repaint (or several repaints) in exchange of your take on my Overkill design? I really like your Stone Rhinos (something like that would be terrific).

#8 Manei Domini Krigg

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Posted 26 March 2016 - 10:25 PM

View PostBishop Steiner, on 22 March 2016 - 11:43 PM, said:


I'd like to see something akin to this one with a thinner crotch area, and standard humanoid legs.

Some like this.
Posted Image
But i more like 2-joint legs from MC2 (although it is not canonical) http://www.gamer.ru/...mal/cyclops.gif

#9 Manei Domini Krigg

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Posted 27 March 2016 - 10:24 PM

Nightstar designs
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Hatchetman
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Edited by Krigg, 07 April 2016 - 11:53 AM.


#10 TheArisen

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Posted 28 March 2016 - 12:38 AM

The Nightstar is gorgeous. :D

#11 Tivale

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Posted 28 March 2016 - 03:05 AM

Love the hatchteman. Great mechanism :-) Hope PGI see this

#12 Manei Domini Krigg

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Posted 21 April 2016 - 03:12 AM

Marauders line continue

Marauder llC

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Edited by Krigg, 21 April 2016 - 03:35 AM.


#13 Gryphorim

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Posted 21 April 2016 - 05:30 AM

View PostKrigg, on 22 March 2016 - 09:34 PM, said:


2016 Marauder Mk2
Posted Image


I do like the idea of the MAD II actually being a standard marauder chassis, with extra armour added, and more structure added to the hips and legs.
Imagine the slim marauder chassis we have now, with:
Heavier plated leg armour, particularly around joints, hooved feet.
Slightly heavier arms, maybe a bit of hardpoint inflation for 3 energy vertically stacked.
Reinforced shoulders, protecting heavier internals, deeper over ST half of joint, more enclosed armour "pauldron" plate on arm
Extended "wing" skirts on either side of "engine pods" similar to small wing skirts on KGC.
Armour extensions nearly closing intakes on front of "engine pods" Idea taken from MAD IIc
Armour plate covering rear half of cockpit, closing field of view from within to front only.

Edited by Gryphorim, 21 April 2016 - 05:32 AM.


#14 Manei Domini Krigg

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Posted 25 April 2016 - 09:22 AM

Other version MAD-llC
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update proportions
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Marauder mk2 (neon)
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Edited by Krigg, 26 April 2016 - 10:46 AM.


#15 TheArisen

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Posted 25 April 2016 - 10:17 AM

View PostKrigg, on 25 April 2016 - 09:22 AM, said:

Other version MAD-llC
Posted Image

Marauder mk2 (neon)
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That neon one is awesome! (Would you do the Nightstar in Neon?) :D

#16 Manei Domini Krigg

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Posted 02 May 2016 - 02:06 AM

Posted Image

#17 Manei Domini Krigg

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Posted 03 May 2016 - 09:13 AM

Marauder Solaris Special Edition (MAD-SSE)
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After the invasion of the Clans in 3050-3051 ComStar made attempts to recreate the clan on the basis of existing technologies in the Inner Sphere. The most successful of these projects is considered Rakshasa - Trying to recreate the Timber Wolf by catapults. However, there were other attempts.

The fourth branch of the design team of Aston Corporation (satellite ComStar) led by master engineer K. Curtis initially were against the base chassis-based Catapult, believing rightly that pereutyazhelenie chassis 10 tons will create more problems than designing from scratch. The basis for copying TBR-A was taken Marauder. The project was called Marauder-SE. One of the main engineering challenges Curtis put technical solutions would allow the search copy clan XL engine with its vitality. This greatly moved the development time and the time of submission of the first working prototypes of Rakshasa in 3053 draft MAD-SE There was for the most part in the minds of the designers team.

To their credit, they managed to find Curtis successful as they thought the solution - part of the non-core parts of the engine XL has been transferred into the structure of the body, on the one hand possible to create a complete analogue of Clan-XL 340 with dimensions 2-6-2. However, this also led to the fact that the engine non-removable. At the end of 3054 was a prototype MAD-SE. However, at this point ComStar already made a bid for Rakshasa, also criticized not the universality of the chassis with non-removable engine and the overall high cost of non-standard parts. With the permission of ComStar manual Aston pereoboruzhovali existing at that time 3 prototype units to take part in the fighting on Solaris7 causing BattleMech received an updated chassis and the name of the MAD-SSE.

In 3055 Aston team arrived on Solaris. In the big leagues to "reject" mechs
reacted cautiously but in the same year, the mechs proved convincing superiority habitual counterparts in a series of qualifying events. After that, in the hangar Aston is a strong fire, in which at undermining the ammunition killed most of the team of designers. Some of the bodies were never found. All three existing at the time the sample was destroyed in the explosion, set of spare parts, in fact exploded fur, and for the most part has been lost in the explosion. Taking into account the fire safety of suspected sabotage. The investigation yielded nothing, the collected materials of the case transferred to ComStar.

AC5
LL x2
ML x5
19 DHS
C-XL340 (non-removable engine)

Edited by Krigg, 03 May 2016 - 09:21 AM.


#18 Manei Domini Krigg

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Posted 10 June 2016 - 09:47 AM

Posted Image

Edited by Manei Domini Krigg, 10 June 2016 - 07:22 PM.


#19 Manei Domini Krigg

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Posted 29 August 2016 - 09:52 AM

MAD mk2
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#20 Manei Domini Krigg

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Posted 03 September 2016 - 09:41 PM

Nightstar again
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