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Pxh-1 Phoenix Hawk Orthos And Lore


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#41 Walsung

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Posted 24 March 2016 - 04:04 PM

quick question the store page says one hero per account dose that mean one of each type if you wanted both or could you purchase both if you liked the frame?

#42 Bishop Steiner

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Posted 24 March 2016 - 04:13 PM

View PostWalsung, on 24 March 2016 - 04:04 PM, said:

quick question the store page says one hero per account dose that mean one of each type if you wanted both or could you purchase both if you liked the frame?

one of each type of hero

#43 Mud Butt

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Posted 24 March 2016 - 04:19 PM

The mech looks fluid. Too bad the arms wont swing when it walk/runs. This artwork could really pull that effect off. Imagine pulling up the rile in two hands like in the cartoons.

#44 Walsung

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Posted 24 March 2016 - 04:48 PM

ty bishop

#45 Bishop Steiner

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Posted 24 March 2016 - 05:21 PM

View PostMud Butt, on 24 March 2016 - 04:19 PM, said:

The mech looks fluid. Too bad the arms wont swing when it walk/runs. This artwork could really pull that effect off. Imagine pulling up the rile in two hands like in the cartoons.

I magine if the barrel was shorter if it was a Medium Laser, then just how cool the PXH-KK Could look with a MPL pistol in each fist!

#46 Ace Selin

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Posted 24 March 2016 - 05:58 PM

Looking forward to mine. Agreed head a little narrower would be great.

#47 Bishop Steiner

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Posted 24 March 2016 - 06:05 PM

View PostAce Selin, on 24 March 2016 - 05:58 PM, said:

Looking forward to mine. Agreed head a little narrower would be great.

planning to have fun either way, put if there was a nit to pick.. that would really be about it. I can live with being mr. Fishbowl Head.... just not my first choice!

#48 Barantor

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Posted 24 March 2016 - 08:02 PM

View PostBishop Steiner, on 24 March 2016 - 03:14 PM, said:

funny how the retcons work, really when so many of the mech sin the "3050" upgrade, originally weren't even available until the Outreach Conference, when Marik agreed to make the Upgrade Kits for everyone else, since they were not embroiled at war.

Heck, 90% of Mechs even in the House Armies weren't even upgrades. Prince Victor, Hohiro, Kai, and their entourage all drove 3025 tech mechs until after Outreach. When the future of the Realm doesn't have a high tech mech, pretty much nobody did.

But man with all the retcons, Upgrades, etc, you'd think half the mechs in the war of 3039 were full blown level 2 Star League Mechs... yet even most of the ones that Kurita got from Comstar were stipped to level 1 tech.


Yup, yet we aren't really playing in that universe are we? I mean if I can slap endo on a mech lickety split then why the hell not have rare royal versions everyone can have or all the Helm stuff all over?

I've often wondered how different this game would've been had we as players not been able to completely alter our mechs as much and what it would've done to the balance overall.

#49 Bishop Steiner

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Posted 24 March 2016 - 08:05 PM

View PostBarantor, on 24 March 2016 - 08:02 PM, said:


Yup, yet we aren't really playing in that universe are we? I mean if I can slap endo on a mech lickety split then why the hell not have rare royal versions everyone can have or all the Helm stuff all over?

I've often wondered how different this game would've been had we as players not been able to completely alter our mechs as much and what it would've done to the balance overall.

Yeah.

Don't remind me. I remember just how beautiful R&R was for all but the EZMode Tryhards. Same ones who cried against Sized Hardpoints, Proper Aiming Mechanics, etc.


But even with the bugs, gosh was CB a beautiful thing when you had to weigh the risk/reward of running an XL, or spraying and praying with aLRMs... and even if you win the match, you ended up broke. But if you were smart and selective, you could roll in the riches.

Ah well. The masses QQ'd long enough. We have our MechAssault: Online. It's not the game any of us wanted, but maybe it was the game we deserved?

#50 Wintersdark

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Posted 24 March 2016 - 08:25 PM

View PostBarantor, on 24 March 2016 - 08:02 PM, said:


Yup, yet we aren't really playing in that universe are we? I mean if I can slap endo on a mech lickety split then why the hell not have rare royal versions everyone can have or all the Helm stuff all over?

I've often wondered how different this game would've been had we as players not been able to completely alter our mechs as much and what it would've done to the balance overall.
No mechlab wouldn't have helped balance. Stock loadouts are MILES from balanced. Really, really far.

#51 Bishop Steiner

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Posted 24 March 2016 - 08:38 PM

View PostWintersdark, on 24 March 2016 - 08:25 PM, said:

No mechlab wouldn't have helped balance. Stock loadouts are MILES from balanced. Really, really far.

Yet oddly a lot more fun, match wise.

*shrugs*

#52 Wintersdark

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Posted 24 March 2016 - 08:42 PM

View PostBishop Steiner, on 24 March 2016 - 08:38 PM, said:

Yet oddly a lot more fun, match wise.

*shrugs*
To each their own. I enjoy my mechlab time more than my.time in the cockpit, personally.

But I DO really want to see a stock mech mode.

#53 Bishop Steiner

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Posted 24 March 2016 - 09:40 PM

View PostWintersdark, on 24 March 2016 - 08:42 PM, said:

To each their own. I enjoy my mechlab time more than my.time in the cockpit, personally.

But I DO really want to see a stock mech mode.

both have their pros and cons. I enjoy designing and building mechs. That said by your own word, you enjoy the mechlab MORE than the actual game. That speaks somewhat more to the state of the game than an unbridled love of Mechlabs (after all you could spend all day on Smurfy, Remlab, Mech Factory, etc, instead).

And that's what I'm referring to. When it comes time to saddle up, I find the speed, tempo, pacing and overall feel of lvl 1 tech Stock Mode far more interesting and exciting than playing MinMax Tryhard mode.

Sure, I like tweaking and building mechs. And if this game wasn't forever mired in such pronounced have vs have nots in the Meta, it would translate more into the actual gameplay.

You know what's crazy? For all it's bad artwork, I really had fun with MWTactics, because I could play in the Mech Lab,and yet not feel as trapped by Meta. It's one reason I long for HBS's upcoming game.

#54 Alex Morgaine

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Posted 24 March 2016 - 10:07 PM

What would happen to the ra if you put gauss and lasers?

#55 Queen of England

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Posted 24 March 2016 - 10:40 PM

Head is way too narrow. It should look like Sputnik with a little window on it, not a helmet.

Posted Image

#56 Bishop Steiner

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Posted 24 March 2016 - 10:40 PM

View PostQueen of England, on 24 March 2016 - 10:40 PM, said:

Head is way too narrow. It should look like Sputnik with a little window on it, not a helmet.

Posted Image

yes, if one chooses to adhere to the worst picture ever used for the Phoenix Hawk.

I think I prefer the mini
Posted Image

Edited by Bishop Steiner, 24 March 2016 - 10:42 PM.


#57 Queen of England

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Posted 24 March 2016 - 10:44 PM

Sputnik head forever!

Posted Image

#58 BarHaid

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Posted 24 March 2016 - 11:13 PM

View PostQueen of England, on 24 March 2016 - 10:44 PM, said:

Sputnik head forever!

Posted Image
That's right! STEP UP TO THE PLATE!!!

But back on topic to the thread: It really is a conundrum for me. I LIVE to play in the mechlab and try to create the "perfect" loadout on a mech. And yet, I desperately long to be restrained by hardpoint size and quantity limitations.

So many threads on this, soooooo log ago.

I accept my Stock account and my Unlimited account. Never the two shall meet. Posted Image

#59 Juodas Varnas

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Posted 25 March 2016 - 12:38 AM

View PostQueen of England, on 24 March 2016 - 10:44 PM, said:

Sputnik head forever!

Posted Image

Exactly!
.
.
.
On a more serious note, the MWO head design seems to be the in-between the narrow, slit visored design of some of the minis and the, as you call it, Sputnik head of the original TRO design.

I personally do like it the way it is.

Edited by Juodas Varnas, 25 March 2016 - 12:40 AM.


#60 Bishop Steiner

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Posted 25 March 2016 - 01:19 AM

View PostJuodas Varnas, on 25 March 2016 - 12:38 AM, said:

Exactly!
.
.
.
On a more serious note, the MWO head design seems to be the in-between the narrow, slit visored design of some of the minis and the, as you call it, Sputnik head of the original TRO design.

I personally do like it the way it is.

you like Scorpions though, so ya know... kinda suspect...... Posted Image





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