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40 Ton Clan Mech?


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#1 L Y N X

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Posted 30 March 2016 - 03:14 PM

Which one should it be?

I'd like the Arctic Wolf, kind of like a Kintaro but smaller for the clans.

We do not not have a 40t clan mech presently.

#2 Gas Guzzler

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Posted 30 March 2016 - 03:15 PM

Viper.

Good speed for a 40 tonner at 139 kph, and enough hardpoints to do 6 cSPL better than a Cheetah. (More torso hardpoints, more DHS). It would be a great addition!

#3 Lucian Nostra

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Posted 30 March 2016 - 03:27 PM

Think a lot of the threads came to 3 choices, Phantom, Pouncer or Viper.

they all offer something of use it's a tough decision really. I'd like to see the Viper myself but yeah.. mostly a "because" reason

#4 Gas Guzzler

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Posted 30 March 2016 - 03:30 PM

View PostLucian Nostra, on 30 March 2016 - 03:27 PM, said:

Think a lot of the threads came to 3 choices, Phantom, Pouncer or Viper.

they all offer something of use it's a tough decision really. I'd like to see the Viper myself but yeah.. mostly a "because" reason


Not really sure about the Phantom personally, I just know that between the Pouncer and the Viper, I know the Pouncer will be slow and soft, and while it would be a cool addition at some point, slow lights and 40 tonners end up being a little lackluster. I would rather we get something with some good speed that would fulfill the fast striker role similar to a Firestarter. I think the Viper would be a good call. Its really a shame though, more variety the better. It would be really great if we could get:

Firemoth
Fire Falcon
Viper
Pouncer
Black Lanner
Huntsman
Night Gyr
Nova Cat
Turkina
Kingfisher

Its a shame that we will likely be limited to only 4 of those.

#5 Aleksandr Sergeyevich Kerensky

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Posted 30 March 2016 - 03:36 PM

Can i vote for the battle cobra?

#6 Afuldan McKronik

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Posted 30 March 2016 - 03:45 PM

Black Lanner, Night Gyr, Turkina, for CJF mechs!

#7 Pariah Devalis

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Posted 30 March 2016 - 04:08 PM

View PostAleksandr Sergeyevich Kerensky, on 30 March 2016 - 03:36 PM, said:

Can i vote for the battle cobra?


...You can, but why would you ever vote for that? I am honestly asking, considering the options. Everything it can do, the Pouncer can do with the inclusion of jump jets and two additional base DHS. Yes, even the 10E configuration (with the Pouncer able to fit 11). That standard engine sucks up too much tonnage for the weight. Also, it has never not been a walking barn door.

Edited by Pariah Devalis, 30 March 2016 - 04:10 PM.


#8 Andi Nagasia

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Posted 30 March 2016 - 04:15 PM

I vote for the Pouncer,

View PostAndi Nagasia, on 08 January 2016 - 11:26 PM, said:

Pouncer,
Clan, 40Ton, 97Kph, OmniMech,
Endo, Ferro, 5JJ, 15.5FreeTons,

Posted Image
(FASA Original Art)


Posted Image
(Scaled to be Taller than an Adder, but Shorter than a ShadowCat, Perfect for a 40Ton OmniMech)


=In Timeline Pouncer Variants=
Prime Variant(3050)
LT- 1E...............1ER-SL,
LA- 1E..............1ER-PPC,
RA- 1E..............1ER-PPC,
-
A Variant(3050)
LT- 2E...............2ER-ML,
RT- 3E...............2ER-ML, 1ER-SL,
RA- 1M..............1LRM15,
LA- 1M...............1LRM15,
-
B Variant(3050)
RT- 1M...............1LRM10,
RA- 1E 1M..........1ER-LL, 1SRM4
LA- 1E 1M..........1ER-LL, 1SRM4
-
C Variant(3050)
LT- 1E...............1ER-SL,
RT- 1E..............1ER-SL,
RA- 1B..............1UAC10,
LA- 3E...............2ER-ML, 1ER-SL,
-
D Variant(3050)
LT- 1E 1M..........1ER-SL, 1SSRM6
RT- 1M..............1SSRM6
RA- 3E...............3ER-ML,
LA- 3E...............3ER-ML,
-
Anyway im looking over the Pouncer as a Possible Up and Coming Omni for MWO,
as it Fills the Clan 40Ton Slot, as well as gives options as an Over Weight Adder,

From my Topic on the Pouncer (HERE)


Edit-
the Viper?
i Think i may have Done an Old Pic of it at one time,
Give me a Second to find it,
Posted Image
Its old yes, ill work on it this Week, give you Viper-V2, :)

Edited by Andi Nagasia, 30 March 2016 - 04:25 PM.


#9 LT. HARDCASE

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Posted 30 March 2016 - 04:32 PM

None of the 40 ton options are ideal. The Coyotl would likely be the best, if PGI made up a few decent variants.

Give me the Phantom as a worst case medium, the Viper ain't worth **** to me either. Neither will be good in MWO, at least the Phantom is red, runs faster, and has ECM. Look at them Prime loadouts yo.

#10 Bishop Steiner

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Posted 30 March 2016 - 04:34 PM

Pouncer gets my vote. Eventually the Arctic Fox would be a fun addition, but it's a few years out of the general pool.

View PostLT. HARDCASE, on 30 March 2016 - 04:32 PM, said:

None of the 40 ton options are ideal. The Coyotl would likely be the best, if PGI made up a few decent variants.

Give me the Phantom as a worst case medium, the Viper ain't worth **** to me either. Neither will be good in MWO, at least the Phantom is red, runs faster, and has ECM. Look at them Prime loadouts yo.

Well, aside from being on mothballs and not in service anywhere til after the refusal war. But it is a cool design overall. Realistically though it would be as out of place as the Arctic Wolf.

#11 LT. HARDCASE

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Posted 30 March 2016 - 04:42 PM

This is really a trick question for me anyway, because the Huntsman is easily the best option.

If it has to be a 40 tonner, give us the Pouncer pleeeeease. All of these over-engined monstrosities will keep my wallet firmly closed.

Fire Falcon, Pouncer/Huntsman, Night Gyr, Kingfisher is the ideal Wave 4 pack.

Edited by LT. HARDCASE, 30 March 2016 - 04:42 PM.


#12 Quicksilver Aberration

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Posted 30 March 2016 - 04:58 PM

View PostLT. HARDCASE, on 30 March 2016 - 04:42 PM, said:

If it has to be a 40 tonner, give us the Pouncer pleeeeease. All of these over-engined monstrosities will keep my wallet firmly closed.

A 320 XL isn't over-engined for a 40 ton mech (Cicadas are best around 295-325), we don't need under-engined lighter end mechs either (like the Pouncer).

Edited by Quicksilver Kalasa, 30 March 2016 - 04:58 PM.


#13 ArmandTulsen

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Posted 30 March 2016 - 05:02 PM

Viper.

#14 BD RAIDR

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Posted 30 March 2016 - 05:09 PM

I'd like the Phantom for its speed and ecm, but am really hoping we get several. Clans just don't have enough mechs, period.

#15 1453 R

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Posted 30 March 2016 - 05:09 PM

View PostAleksandr Sergeyevich Kerensky, on 30 March 2016 - 03:36 PM, said:

Can i vote for the battle cobra?


No.

Posted Image

#goodbeforebad

EDIT:: I will never understand the desire for the Pouncer -_-. if the Adder is Badder without quirks and Sadder because it's enormously under-engined, why would a five-tons-heavier Adder be worth anything whatsoever? Yes yes, I get it, 11E. 11(+)E hasn't saved the Slowva from being almost universally awful. A ten-tons-smaller Nopeva accomplishes...what?

Meanwhile, the Viper... Hoo boy. Now there is a ride to slobber over. 140kph, stratospheric jump capability, and enough energy to run high-speed, super-mobile skirmisher fits without being so addled with energy that it cooks itself. Also has tons of ballistic, if machine guns ever stop being awful. Yeah...as much as I love the Phantom's ridiculousness, the Viper is far and away the best bet for a Clan 40-tonner.

Edited by 1453 R, 30 March 2016 - 05:15 PM.


#16 TELEFORCE

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Posted 30 March 2016 - 05:20 PM

I want to see the Viper. It's a fast 'mech at about 128 kph stock with eight fixed jump jets. Not only that but it has a bunch of different hard points through its omnipods. At stock it as 8.5 tons of pod space.

Compared to the Ice Ferret, it has no fixed heat sinks, but has 8 jump jets. So you get less tonnage guns for a large amount of vertical mobility. At the same time, you can mount more smaller guns with more hard points than the Ice Ferret.

Plus adding the Viper puts us one 'mech closer to rounding out the original 3050 Clan OmniMech lineup.

#17 Corbon Zackery

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Posted 30 March 2016 - 05:29 PM

Its a pretty short list for 40 ton clan mechs. With the Phantom just beating out the Viper.

It just in the end has a better community sell rate.

3052 production date.
Key points would be the fixed 151kph speed. 1 ECM Beagle variant.

The Phantom was pushed into production by Khan Phelan Ward immediately prior to the Refusal War between Clan Wolf and Clan Jade Falcon. The 'Mech is designed around Khan Ward's extensive experience with Inner Sphere tactics. The Phantom is intended to push a medium recon 'Mech to its most extreme limits. The Phantom is built on a lightweight Type-A Endo Steel chassis and is propelled to a top speed of 151.2 km/h by a Light Force 360 XL Engine. The Phantom has good protection for its size with six tons of Composite A-2 Ferro-Fibrous armor.

In its primary configuration the Phantom is an electronics marvel. To root out hidden units, the Phantom carries an Active Probe which is able to find hidden enemy units at up to one hundred and eighty meters. The Phantom prime is capable of spotting for friendly Arrow IV artillery with a TAG laser designator and, for protection from enemy electronic warfare systems, the 'Mech has an ECM Suite. To engage its enemies at long range, the Phantom has an LRM-5 launcher backed up by an ER Medium Laser and an ER Small Laser for close combat.

Alt Config. A Capable of working as a long range fire support 'Mech or very short range brawler, the Phantom A is armed with a pair of LRM-5 launchers for long range fire support capabilities. For close range combat, the 'Mech has five ER Small Lasers and a single ER Medium Laser, making it a powerful medium 'Mech at any range. BV (1.0) = 1,304[2], BV (2.0) = 1.410[4]
  • Alt Config. B A dedicated close combat machine, the B configuration carries two SRM-4 launchers as its primary short range weapons. These are supported by an ER Medium Laser and an ER Small Laser. Additionally, an Active Probe protects the 'Mech from ambush. BV (1.0) = 966[2], BV (2.0) = 1,096[5]
  • Alt Config. C Another close combat configuration, the Phantom C carries eight ER Small Lasers and a single ER Medium Laser all of which are linked to an advanced Targeting Computer for increased accuracy. The 'Mech also has a Flamer, which it can use for anti-infantry use. BV (1.0) = 1,413[2], BV (2.0) = 1,590[6]
  • Alt Config. D The D configuration is something of a compromise between the B and C configurations. The 'Mech carries three ER Medium Lasers and an ER Small Laser for a powerful short range punch. These are backed up by a highly accurate Streak SRM-4 launcher. BV (1.0) = 1,443[2], BV (2.0) = 1,581[7] Posted Image

Edited by Corbon Zackery, 30 March 2016 - 05:31 PM.


#18 1453 R

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Posted 30 March 2016 - 05:36 PM

The Chilly Furry is starved for hardpoints, even with its current 5E capability. 5E is all it can do. It doesn't have the nicest silhouette/hitboxes either, though that's apparently debatable, and obviously no jump capability. Furthermore, its hardpoint placement bites. Really, I wanted to like the Ice Ferret, but...there's just nothing there to like. Unlike the Viper. While there's definitely overlap between the Viper and the Ferret, there's also pretty distinct advantages to including the Viper.

Whereas the Pouncer actually carries less pod space than the Sadder at the same speed. Admittedly, the Pouncer jumps and has more hardpoints, but it's not max-armored by default so that cuts into its podspace even further. I don't really see what it brings to the table, though I suppose a lot of folks tend to say the same about the Viper. Really kind of sad...I do love me some warp-speed strikers.

#19 Pariah Devalis

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Posted 30 March 2016 - 05:47 PM

View Post1453 R, on 30 March 2016 - 05:36 PM, said:

The Chilly Furry is starved for hardpoints, even with its current 5E capability. 5E is all it can do. It doesn't have the nicest silhouette/hitboxes either, though that's apparently debatable, and obviously no jump capability. Furthermore, its hardpoint placement bites. Really, I wanted to like the Ice Ferret, but...there's just nothing there to like. Unlike the Viper. While there's definitely overlap between the Viper and the Ferret, there's also pretty distinct advantages to including the Viper.

Whereas the Pouncer actually carries less pod space than the Sadder at the same speed. Admittedly, the Pouncer jumps and has more hardpoints, but it's not max-armored by default so that cuts into its podspace even further. I don't really see what it brings to the table, though I suppose a lot of folks tend to say the same about the Viper. Really kind of sad...I do love me some warp-speed strikers.


14.5 tons after you uparmor it, but it comes with two additional DHS for a net gain of half a ton of pod space over the adder, except it has jump jets and insane numbers of hardpoints.

Here is a heads up: The Nova is actually a pretty damned good mech that only suffers because it is the size of a mech twice its weight, so trying to discredit it based on the Nova is a shaky argument. Even if that problem wasn't soon to be rectified.

An even smaller (than appropriately scaled) Nova is going to be brutal in the right hands, and a good use of a 40 ton slot. Who the hell cares if a Clan medium moves only slightly above 100 KPH? Hell, you're acting like a mech moving around 100 is a bad thing. It isn't a Cicada, but aside from the Cicada medium mechs are not exactly the fastest things out there. How fast is fast enough? 110? You think those less than 10 KPH (post speed tweak) are going to kill the mech?

It's a silly argument to make. Further, it still has that glorious CXL engine to keep it alive - something not overly hard to do in an Adder, as it is. Slap on a 5 ton heavier mech's armor and the squirreliness of jump jets, and you have a mech that will have no issues whatsoever getting exactly where the enemy doesn't want it. And when it gets there? Plenty of payload options to employ on your miniature Nova.

Edit:

To be clear, I don't mind that you have a preference for something other than the Pouncer, but how about some better arguments? From all the belly aching I hear from people regarding the ADR and NVA, I don't want to be that guy who says it is a L2P issue, but it usually is. I know I'm not the best pilot out there, but it's pretty god damned easy to perform well in either mech, with no unusual survival issues.

And to beat you to the punch: Is it the current meta? No. Meta mechs make up an incredibly tiny fraction of the mechs available to either tech tree. Is it a bad mech? I see no reason to think so - unlike some other fan favorites a la Bad Lanner.

Edited by Pariah Devalis, 30 March 2016 - 05:57 PM.


#20 William Pryde

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Posted 30 March 2016 - 05:51 PM

View PostAfuldan McKronik, on 30 March 2016 - 03:45 PM, said:

Black Lanner, Night Gyr, Turkina, for CJF mechs!


Do not forget about the Fire Falcon!





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