Kodiak Spirit Bear Hype/unhype
#1
Posted 31 March 2016 - 02:09 PM
The main problem is the hard points. 2 Energy, 4 missile, 1 ballistic. With 35 tons of pod space, it looks like.
To me, the base weaponry feels a little anemic. I don't think I want mostly streaks as my only option. So I am thinking some Large Pulse lasers.
So I think we can change things because it's a battlemech, right? The Kodiak has standard armor and a 400 XL Engine. Correct me if I am wrong about this or my math.
The 560 points of Armor is 17.5 tons, I think. Ferro will drop 2 tons about.
The engine weighs 30.5 tons. If we step that down to a 380, that's give 6 more tons.
Drop 2 heat sinks and the 2 ERMLs, and you get 4 more tons.
What do you think? Is that worth it for a MASC Assault?
#2
Posted 31 March 2016 - 02:33 PM
Right now, it's a Clan Atlas D-DC without the ECM (what makes the AS7-DC the Spooky Atlas)
I haven't experimented with MASC much but if you need to save weight, trade in the Ultra 20 for the Ultra 10, 4X SRM6s should give you plenty of firepower for close rang.
#3
Posted 31 March 2016 - 02:45 PM
The SB runs an UAC/10 instead of the 20. Presumably the whole mech's weapons/hardpoints are based on having 4 tons in the MASC system. Trading the Streaks for the SRMs is a good alternative if you're good at catching people out. That's 6 tons, meaning with FF you can swap into the LPL.
Edited by Snowbluff, 31 March 2016 - 02:45 PM.
#4
Posted 31 March 2016 - 02:56 PM
Away from that, from the moment they announced Kodiak, I saw a Clan equivalent of the Atlas, just like said above. I think between streak or regulars will be up to preference, one have sure hit, the other have lower cooldown. I also wonder If LBX20 will be impossible, since they chucked in UAC20 on most other variants making assumption of not enough slots.
Now I think MASC is still going to be handy, especially we are talking 100t, even though with 400xl. But i might wrong, since my clan assault is limited to trials. (yes, i have no clan assault, KDK will be my first though)
Edited by Ingga Raokai, 31 March 2016 - 02:58 PM.
#5
Posted 31 March 2016 - 04:17 PM
Ingga Raokai, on 31 March 2016 - 02:56 PM, said:
Quote
Oh yeah, that HUUUUGE turn bonus is amazing for MASC. I use a Shadow Cat, and the buff made it a lot more playable. Also, the speed should spike up to about 80 kph with the MASC. >
#6
Posted 31 March 2016 - 06:00 PM
#7
Posted 31 March 2016 - 07:08 PM
Steel Raven, on 31 March 2016 - 06:00 PM, said:
It's okay man. There will be plenty of 20s on these mechs when they come out. >
I might run the one with 4 ballastics (The KDK 3) with 4 UAC2.
Stepping down the engine by a step or two is looking better and better with these guys. Engines have so much weight per 5 power at such high power ratigns. Then again, the SB is really the only one strapped for weight usually, as it has a 4 ton MASC.
#8
Posted 31 March 2016 - 07:43 PM
That said, I've never been a fan of piloting the Atlas or other painfully slow assaults. It's simply not my style. But the prospect of dual LBX20s or a battery of 8 SPL backed by a UAC20 and LPL make me want to give it a try. Having such a massive engine right off the bat is also a plus! If only the other variants had MASC...
#9
Posted 01 April 2016 - 06:19 AM
#10
Posted 01 April 2016 - 06:22 AM
If it's not worth it, nobody buys it, and PGI loses a revenue stream.
Just like every hero mech out there.
#11
Posted 01 April 2016 - 06:27 AM
knightsljx, on 01 April 2016 - 06:19 AM, said:
ice trey, on 01 April 2016 - 06:22 AM, said:
If it's not worth it, nobody buys it, and PGI loses a revenue stream.
Just like every hero mech out there.
Hahahah! I wonder how many people will complain about it? It literally has less hard points than the others. XD
#12
Posted 01 April 2016 - 07:02 AM
Snowbluff, on 01 April 2016 - 06:27 AM, said:
Hahahah! I wonder how many people will complain about it? It literally has less hard points than the others. XD
I think that is a fair trade off for MASC. Kind of how the Ebon Jaguar has more pod space than the Hellbringer? Thanks to Endo Steel, but the Hellbringer has ECM. We'll see if it levels out in practice.
It will be hilarious to see a Kodiak running at full speed chasing mediums with a set of SRMs or lights with SSRMs.... Maybe not a wise use of the mech but funny watching the bear chase the squirrel.
#13
Posted 01 April 2016 - 07:54 AM
Raso, on 01 April 2016 - 07:02 AM, said:
It will be hilarious to see a Kodiak running at full speed chasing mediums with a set of SRMs or lights with SSRMs.... Maybe not a wise use of the mech but funny watching the bear chase the squirrel.
I think the MASC will be best for brawling for the turn speed. It give about 20% speed, right? That's like 12 KPH.
#14
Posted 01 April 2016 - 09:00 AM
Its 100T of awsome Clan Tech in a freely configurable Battlemech.
So this means:
-- You can drop MASC if you wish
-- You can downgrade the Reactor (350 should be sufficient --> 13T moar loadout )
-- You can install/ uninstall endo steel
And do I wish to install MASC into an Assault mech...look towards the Executioner.
He normaly runns at 64kph and speeds up to 90 (86 without speed tweak) with masc bursts.
Its only 5 tonns lighter than the Kodiak.
So what you will get is the best armored, fastest and most nimble 100T brawler there ever was in MWO ( maybe ever was in Battletech )
lets look towards the Armament.
I see 34T of equipment and MASC in his standart loadout.
Since he has an 400 rated reactor there should be an other 6tonns in its engine heatsinks.
His MASC takes up ( clan rules ) mechtonnage/25 = slots and tonnage so 4 tonns if you do not like MASC.
Except the engine heatsinks and leave the armor untouched you got 38t to play with.
How about....2LPLs 4SSRM6 with 6tonns of ammo and 4 DHS and retain the MASC.
Or what about 4 ASRM6, UAC20, 2LPLs, Reactor downgrade to 375XL ( frees 7t reactor and 1 dhs ) 6t ASRM ammo, 4t UACammo, rest heatsinks, no MASC....very hot but the alpha will blow an enemy into a world of pain. ( 92 without UAC going ultra...right ?)
Just a quick play of thoughts ^^
Edited by The Basilisk, 01 April 2016 - 09:10 AM.
#15
Posted 01 April 2016 - 09:10 AM
350 STD = 36.5 tons
cSRM6 x 4 = 6 tons
cUAC/20 = 12 tons
cLPLAS = 12 tons
MASC = 4 tons
DHS x 4 = 4 tons
cSRM ammo @ 400 = 4 tons
cUAC/20 ammo @ 84 = 3 tons
= 81.5 Tons :/
Which means that we have to shave 4 tons from somewhere...which can be done with removing MASC if able and being stuck at 61 kph after speed tweak, or downgrading the engine to a 335 STD. This is before seeing if FF will fit. If MASC is able to be removed, might as well leave the 400 XL in it as it weights only 33.5 tons and take out the MASC, add more DHS and ammo.
94 damage alpha strike, 114 damage if you double tap with the cUAC/20. MMMMHHMMMMMM Oh Baby.
The Basilisk, on 01 April 2016 - 09:00 AM, said:
Lol, great minds think alike.
#16
Posted 01 April 2016 - 10:25 AM
#17
Posted 01 April 2016 - 10:29 AM
Raso, on 01 April 2016 - 10:25 AM, said:
Correct. Think of it like it's another Origins Mech like the Jenner, Hunchback, Orion, and Highlander.
#18
Posted 01 April 2016 - 10:36 AM
Do all components have case like in omnipods? Maybe dual gauss will be the way to go since there won't be much room for heat sinks...
#19
Posted 01 April 2016 - 12:31 PM
If the MASC isn't locked, then I guess I can scoot the MASC over if I want an UAC20 in the Spirit Bear, but I feel like an AC10 might be better for that build. That being said, it's probably not wise to remove the MASC on the Spirit Bear! There is no reason, assuming no quirks, to run that variant over the others, unless you really have a liking to missiles.
The CLAN XL is the is one of the main draws of the Mech, IMO. I'd rather not go standard, and meeting all of that weight when you have so many hardpoints should be a piece of cake for all of the non-hero variants.
Raso, I do think it will have free CASE. There's no clan case anyway. I suggest putting ammo in the legs, since it has 4 free slots down there. If you're running dual gauss, you're probably fine on heat.
Edited by Snowbluff, 01 April 2016 - 12:31 PM.
#20
Posted 01 April 2016 - 02:13 PM
Steel Raven, on 31 March 2016 - 02:33 PM, said:
Right now, it's a Clan Atlas D-DC without the ECM (what makes the AS7-DC the Spooky Atlas)
I haven't experimented with MASC much but if you need to save weight, trade in the Ultra 20 for the Ultra 10, 4X SRM6s should give you plenty of firepower for close rang.
However, I'm sure it will not be flawless. It's huge and it's CT looks absolutely enormous.
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