Metus regem, on 11 April 2016 - 09:32 AM, said:
Yes, beacuse the meta ****** are to narrow minded in what they view as good, every mech has value, and with the right pilot is damn nasty. Even the Vindicator can be a pain in the back side to deal with, with the right pilot at the sticks.
pilot skill vs relative mech worth are not one and the same.
You take almost any of those Vindi Jocks and stick them in a Stormcrow or Hunchback, and 99% of them will do far better in those other 2 designs. Because they are not cursed with a mix of indisputable issues, like low hardpoints and too large a game model.
I appreciate how you and CDLord try to promote the concept that all mechs are good, but objectively speaking, it's not true. It's a matter of some people have the skill set or playstyle to make a substandard perform function, and sometimes function pretty well. But none of that changes the objective realities of comparative mobilities, hardpoint quantity/quality, physical geometry/hitboxes, etc.
If I stuck to my TBRs and SCRs I would have been tier 1 6 months ago. Because I prefer and have more fun in my non Meta, but objectively speaking, inferior mechs, I am mucking slowly through tier 2 (and probably have backslid thanks to Archer/Rifleman grinding...ugh!)
Gas Guzzler, on 11 April 2016 - 10:03 AM, said:
Ironically, the 6B had better weapon quirks when it was released (slightly more range), it just didn't have as much structure. But to be honest, the 6B was NEVER garbage. Seriously never ever garbage. It was a monster. It had less structure, but my unit mates seemed to think it was pretty tanky, messing around in private lobbies it wasn't easy to take down, and 58-63 damage alpha strikes in less than a second is disgusting.
yet at the time of those quirkiness it still lost out to the TBR almost every time. (of course, the skill tree/agility nerf is what finally knocked the TBR off Tier 0, to just a good tier 1 mech, a fact that brings me much merriment... since before the laser duration crap and everything else, I had promoted a 5-10% overall agility nerf to it and the SCR... and oh look! *SMH*)
pbiggz, on 11 April 2016 - 10:05 AM, said:
The tenchi is cool and i'd be happy to see it in another mechwarrior game, but I don't have any particular wanting for non-canon mechs, for the record. As for what mektek did to many of the mechs they added, that isn't a problem. Again, they had to keep the lights on for 10 years, and they did a pretty good job, I don't know what you were expecting because for every "non-canon" mech they added they added 4 canon ones, including everyone's precious wasp and whatever else. They also weren't afraid to change mechs which wouldn't perform in the context of mechwarrior 4's build system, which was completely different from CBT. Can you imagine a stock banshee in mw4? that thing was undergunned in CBT, it would have been non-functional in 4. They had an obligation to add FUNCTIONING content to their game so they did it. I don't know why everyone gets so worked up at that concept. The TROs are not the bible, in fact, when it comes to mechwarrior games, they are useless.
but at the end of the day, its a 40 tonner. Its less armed and armoured than a proper medium, and slower than a proper light, so what's it supposed to do?
Exactly what a a sizable number of players make it do. Work.
So according to your world view, why do we have any mechs in the game outside of 35, 55, 75, 85 and 100 tons? Those seem to be the only "proper" weights.