Quicksilver Kalasa, on 05 April 2016 - 07:54 AM, said:
You are talking about sitting 100m back from the rest and that mechs don't block LOS for lock (but block shots I suppose otherwise you wouldn't mention blocking). There should be no hiding or sitting back 100m just because you are LRMs.
Incorrect. In any sort of constricted terrain, the ability to fire from the second rank is a force multiplier and is the true strength of LRMs.
The
only time that isn't true is when you have effectively unlimited width with which to form your line. In that case, and
in that case only, all Mechs should be on the front line.
How often is that actually true in MWO? (Hint: basically never.)
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You are correct firing lines are often just everyone standing out in the open in some sort of line, where no one can afford to hide, otherwise it is humping some sort of terrain and playing the poke game.
Actually that's almost never the case, and that's precisely my point. If you don't have room for everyone to stand shoulder to shoulder, which is basically always, then having LRM Mechs in the second rank is a force multiplier.
Even when hill humping, but even more to the point when corner poking, it is better to have multiple ranks that can all fire at the same time. If everyone is using direct fire, that cannot happen. LRM boats allow you to have a 2nd (and 3rd) rank that can all fire at once.
I typically stand back from the corner when corner poking, because there's always some direct fire Mech that wants to push in front of me. Fine with me, because I can shoot over him when he's "in my way" as we both poke at the same time. But if I'm in the front rank where you seem to want me, only one of us can fire at a time. Furthermore, if we're both trying to be in the front rank we're going to block each other's movement and get someone killed.
I'm still going to take damage from return fire, and that's part of the principle. We all need to be absorbing enemy damage to spread it around. But it's the ability for all of us to fire at the same target that wins the encounter, and you can't do that if everyone is using direct fire.