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If You Really Need Ecm Cover - Buy Your Own


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#1 hutzlibu

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Posted 26 April 2016 - 02:05 AM

I only pilot ECM-Builds - because I really enjoy flanking and stealth attacks behind the enemy lines ... and I am a little bit annoyed by people, who DEMAND I should stay with the flock and provide cover for them.
Sure, ECM cover for the main group is nice and usefull for the team - but so are constant attacks in the back of the enemy shattering their formation and bringing confusion to them ... and therefore opening opportunities for a crushing rush for the main group (if they pay attention to the map).
So, if you really want ECM Cover: equip your own, or ask friends to bring some, who enjoy staying with the mass. (I sometimes, do, too)
But if you demand it from people like me, with not even a ¨please¨, like you have a right to do so ... you can be sure, no one wil listen to you ... and all you will achieve is flaming.
Thank you, for your attention ...

Edit:
Ok, I might have started the thread a little bit provocantly, as I was upset, but the problem seems to be, that most people here, seems to know nothing about, what It means to be "behind enemy lines".
Because it is NOT, randomly running around and shooting something, until you get killed.
Newbs do that.
But newbs allways do stupid things, until they get skills.
Nothing wrong with that, as everybody used to be a newb ... but don't get this mixed up with what people like me are doing.

So what are we doing?
Basically 3 things:

1.Spotting

You are complaining, that I am not helping the team, when the lrm rain is coming and I am not there to babysit you ...
Well, first of all, where do you think the rain is coming from?

Because, there is a good chance it was from someone like me, hiding behind your back and holding locks on you.
And since you are so annoyed about the rain - clearly the spotter is doing something good for his team, even though he is not baby-sitting.

You can stop a whole enemy rush, by holding locks and forcing them into cover.

And also this little thing called intel ... to provide you with all those nice red marks on the map and in general, where the enemy is, what he is doing - and where he is going to flank or ambush you.

2. Backstabbing

If I run my ninja-cheetah with 6 ml I do 42 pt alpha damage.
So when I encounter a light or medium < 450m range - it is enough to kill or cripple him, if he stands still.
(a legged light is a dead light, I can tell you)

But sure, that's not the standard case, so I have to evaluate the situation - how many enemys, how fast, where are they looking at, what weapons, how damaged and where?
(so most of the time, backstabbing is also spotting)

Then, in the right situation and time, I decide for a target, shoot and back off.

3. Harrassing

Now the enemy is aware of me, so from now on I have to run and hide .... shoot and run and hide ...

That means, while doing this, I hurt, cripple or kill many enemeys ... while usually 3-4 enemys are searching for me.
Think about it - 3-4 enemys coming for me - means 3-4 enemys less for you.
The more enemys I can bind with the search for me, the easier for you to kill the others.

And even they are disturbed by my presence, sometimes looking for me - and not for you, which gives you the chance to do a full alpha in their face (or back) when they are distracted.

A very practical (and funny) way is also, to lure the enemy, while chasing me ... in front of our own firing line ...

And many, many more tactics, all based on the current game-situation, where is the enemy, where is the own team. Whose in trouble, where are the weak spots etc. ... are going into the decision where I go harrassing behind the enemy.

So ... this was just a snapshot of our work. And of course we switch between modes ... or come back to the team, helping out assaults being attacked by lights, falling into a enemy flank from the other side, whatever ...

Now, calling this playstyle "onedimensional", or selfish is just laughable.
(btw. the times I got a "thanks for the locks", I can count on one hand)

But I don't really care, if anyone choose to stay with this opinion.

Because this is the way of playing, I am good at and having the most fun ...
If I would be forced to babysit in a light and the whole time paying attention that the fatties don't run over me ... I simply would not play the game anymore.

Btw. anyone interessted to join me behind the enemy lines, you may pm me ...

Edited by hutzlibu, 27 April 2016 - 02:12 AM.


#2 Karl Streiger

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Posted 26 April 2016 - 02:08 AM

When you like flanking - don't cheat - don't use ECM.

#3 hutzlibu

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Posted 26 April 2016 - 02:22 AM

So you consider ECM as cheating, allright, but it is part of the game right now, so OT...

#4 Random Carnage

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Posted 26 April 2016 - 02:23 AM

Another PUG life loner. Each to their own, and fu*k the rest eh? Thank you for sharing.

Go away.

#5 Karl Streiger

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Posted 26 April 2016 - 02:26 AM

View Posthutzlibu, on 26 April 2016 - 02:22 AM, said:

So you consider ECM as cheating, allright, but it is part of the game right now, so OT...

No not cheating - but where is the skill in using ECM?

Flanking without ECM is fun - flanking with an Atlas or King Crab without ECM is art

#6 hutzlibu

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Posted 26 April 2016 - 02:32 AM

Hm, where is the skill in hit and run style behind enemy lines, where every false step could be your last, in comparison to stay with the masses and go head on head with big cannons?
I really don't know.

#7 TyphonCh

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Posted 26 April 2016 - 02:37 AM

When you're the only ECM on the team, and the enemy team has LRM support or Narcs... I expect that ECM cover. No ifs ands or buts. Starving the enemy from spawning red doritos is more important than you scratching an enemy at 800m.

Edit: now that I've re read your edit, I firmly believe you are tier 4. I think you underestimate the skill, mentality and discipline that a very good player has. Very rarely when I play, shooting an enemy in the back pulls half the group. They aren't AI

Edited by Team Chevy86, 27 April 2016 - 06:07 PM.


#8 sycocys

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Posted 26 April 2016 - 02:40 AM

Until they fix the leg damage I wouldn't let 11 mechs huddle within 90m of my ecm light either.

#9 Random Carnage

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Posted 26 April 2016 - 02:47 AM

View Postsycocys, on 26 April 2016 - 02:40 AM, said:

Until they fix the leg damage I wouldn't let 11 mechs huddle within 90m of my ecm light either.

Not all ECM is mounted on lights.

#10 hutzlibu

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Posted 26 April 2016 - 02:47 AM

View PostRandom Carnage, on 26 April 2016 - 02:23 AM, said:

Another PUG life loner. Each to their own, and fu*k the rest eh? Thank you for sharing.

Go away.

Apparently you should stay wit the mass and just do what everyone does, since you can't read

Quote

but so are constant attacks in the back of the enemy shattering their formation and bringing confusion to them ... and therefore opening opportunities for a crushing rush for the main group (if they pay attention to the map)

And yeah, it is true, that most of the time I attack alone .... but only because smart people who know how to survive behind enemy lines, are rare ... but it is twice the fun in a smart wolf pack ...

#11 hutzlibu

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Posted 26 April 2016 - 02:51 AM

View Postsycocys, on 26 April 2016 - 02:40 AM, said:

Until they fix the leg damage I wouldn't let 11 mechs huddle within 90m of my ecm light either.

And also so much this ... how can you expect us ecm lights to stay with the fatties, when they don't even pay the slightest attention to our fragile legs?
We are dead, if we are legged.

#12 Random Carnage

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Posted 26 April 2016 - 03:02 AM

View Posthutzlibu, on 26 April 2016 - 02:51 AM, said:

And also so much this ... how can you expect us ecm lights to stay with the fatties, when they don't even pay the slightest attention to our fragile legs?
We are dead, if we are legged.

Pro tip. I'll try to remember it, when I'm in my Dire. I'll try not to hit your legs to often, though I may be too busy concentrating on breathing to notice.

#13 Jzaltheral

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Posted 26 April 2016 - 03:05 AM

View Posthutzlibu, on 26 April 2016 - 02:51 AM, said:

And also so much this ... how can you expect us ecm lights to stay with the fatties, when they don't even pay the slightest attention to our fragile legs?
We are dead, if we are legged.


In all fairness, most of the time, we can't see you within a certain distance. You can also start, stop, and turn a lot faster than we can. Learn to be situationally aware and position yourself accordingly.

That said, it's a game - play the way you want. If backstabbing the enemy like a thief in the night is what you find fun, do it.

#14 TyphonCh

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Posted 26 April 2016 - 03:06 AM

View PostRandom Carnage, on 26 April 2016 - 03:02 AM, said:

Pro tip. I'll try to remember it, when I'm in my Dire. I'll try not to hit your legs to often, though I may be too busy concentrating on breathing to notice.

Not to mention the damage is negligible... less than %1? Collisions are borked.
I can tell hutzlibu is a 1 dimensional type of player. Yes, it's fun to flank with ecm and break formations, when necessary. But most good players aren't going to fall for that crap. They'll repostion, take cover, or pop a uav and call the target. Or they will just send their arctic cheetah or skillcrow at you, and that's the end of that. There are times as a light when you have to clutch, and make the call to join your team, backstab, distract, be the target if necessary. It will make you a better team player. Piloting a light has me on the edge of my seat

Edited by Team Chevy86, 26 April 2016 - 03:15 AM.


#15 Iron Heel

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Posted 26 April 2016 - 03:10 AM

Flanking would require team mates and coordination.
Harassing is what you're doing, or is what you claim to be doing..
Teamwork is OP, but yeah, I know, you're Johnny Rambo with stealth and that's what you're gonna be regardless of what the team needs.
GLHF

#16 Karl Streiger

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Posted 26 April 2016 - 03:10 AM

View PostTeam Chevy86, on 26 April 2016 - 03:06 AM, said:

Not to mention the damage is negligible... less than %1? Collisions are borked.
I can tell hutzlibu is a 1 dimensional type of player. Yes, it's fun to flank with ecm and break formations, when necessary. But most good players aren't going to fall for that crap. They'll repostion, take cover, or pop auav and call the target. Or they will just send their arctic cheetah or skillcrow at you, and thats the end of that. There are times as a light when you have to clutch, and make the call to join your team, backstab, distract, be the target if necessary. It will make you a better team player. Piloting a light has me on the edge of my seat

Wut we are talking about flanking lights? Sissys

This is combat recon ala John Rambo:
Posted Image

Edited by Karl Streiger, 26 April 2016 - 03:13 AM.


#17 Random Carnage

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Posted 26 April 2016 - 03:13 AM

Whether he was meaning collision damage or FF damage, neither argument really stacks up.

Assuming he means FF, I very rarely do FF, and I can't recall the last time I did serious damage to a blue light by mistake. I can generally shoot better than that. More often than not, I've been forced to abort my fire to avoid a light that has run across my firing line.

To be fair, most lights are ok at staying out of the way, usually, but by jeezus, they are absolute crap at negating red lights before we fatties get murdered by them.

#18 LordNothing

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Posted 26 April 2016 - 03:14 AM

i didnt mind so much when ecm had a larger radius but now its kind of pointless to use it to cover anyone but you. if you have to get uncomfortably close to a dire whale that doesn't want to trip over you and loose his momentum (which is a good way to get dead if you have to duck for cover in a hurry) its probibly no good for either of you. i prefer the lights take their ecm and scout out so that when i move my direwhale its not smack dab into the enemy's firing line. the only time they should be used for cover is to break a lock or a narc, loiter till it clears and go about your buisness (ecm mechs really should get a bonus for this).

ecm was kind of op for awhile, you couldn't lock nothing and it was likely a huge contributor a huge rise in laser vomit and ballistic boats. it needed a nerf. way back then my favorite idea to fix ecm was to have 2 systems, one light cover your backside system and a larger, heavier cover your team unit. pretty much one for your raven and one for your atlas. but that was too hard for pgi, nobody understood the ecm script and couldn't change it. so instead they tweaked the numbers and nerfed its range into oblivion.

Edited by LordNothing, 26 April 2016 - 03:16 AM.


#19 Random Carnage

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Posted 26 April 2016 - 03:20 AM

I don't think anyone is expecting perma-cover, but when it starts blo*dy raining, a bit of a hand for the fatties to reach cover would be good.

#20 hutzlibu

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Posted 26 April 2016 - 03:29 AM

View PostIron Heel, on 26 April 2016 - 03:10 AM, said:

Flanking would require team mates and coordination.
Harassing is what you're doing, or is what you claim to be doing..

Maybe I can do both? (I also have my hellbringer and atlas)
And since i do 3+ kills a game, + scouting + many opened backs, I don't think I am a burden to my team, if I play hit and run with my spider or cheetah.

And I meant colission damage. When you only have 17 armor, every hit by a careless fattie, really hurts you. Because smart enemys shoot your legs.
Oh and I am aware, that I have to look out for myself, when navigating - but there are MANY heavys who also run against you, when you stand still (and not in the way or blocking) because they seem to think, it doesn't really hurt them, so how can it hurt others ... those are the ones, I am talking about.

Edited by hutzlibu, 26 April 2016 - 03:38 AM.






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