Reasons for:
1. Allows teams a buffer over an extended period of time to allow for real life circumstances and team leavings without having to change rules or make allowances in the future.
2. Allows medium sized teams who won't send two teams into the tournament a deeper pool of talent and more participation.
Reasons against:
1. Possibly less teams involved.
Arguments against reasons against (Since I'm on the side of "reasons for"
I don't feel like there will be too many teams that split off or merge from their main groups, and certainly fewer than those will continue in these new groups past tournament time. Meaning, lower group size limits will not increase the total amount of competition in the game overall in any meaningful lasting way.
My suggestion is to max out team sizes at 8 core + 8 sub, so at the very least if a team is able to fill their roster, they can practice playing against themselves 8v8 on the tournament build.































