Hit the Deck, on 13 April 2016 - 05:44 PM, said:
Fafnir uses STD engine so we can still have it with the Heavy Gauss. The other things you mentioned are indeed not possible. From my hazy recollection, it seems that PGI decided not to implement crit splitting because somehow they feel that they don't like it (don't quote me on this).
I think it was actualyl a bit of a coding headache to set up, especially since it sees such limited usage stock (I'd use the heck out of it though)