New Is Mech?
#21
Posted 13 April 2016 - 05:37 PM
#22
Posted 13 April 2016 - 05:47 PM
Edit: NVM it doesn't come out for another 2 months...
Hmmmm do they normally just surprise us with mechs like this?
Edited by Clanner Scum, 13 April 2016 - 05:48 PM.
#23
Posted 13 April 2016 - 05:55 PM
Could be a few of the light mechs we dont have yet. Flea, Stinger, Valkrie, Javelin.
The fan favorites for mediums.
We just got the unseen heavies, so hopefully not more heavies.
Quite a few assaults, but I dont think they would add much variety.
#24
Posted 13 April 2016 - 06:00 PM
Clanner Scum, on 13 April 2016 - 05:31 PM, said:
#25
Posted 13 April 2016 - 06:23 PM
The Tukayyid events were a farce.
Declaring "no mechs past this date" is a really weird hill to plant your flag on, all things considered.
#26
Posted 13 April 2016 - 06:27 PM
Cabusha, on 13 April 2016 - 06:23 PM, said:
The Tukayyid events were a farce.
Declaring "no mechs past this date" is a really weird hill to plant your flag on, all things considered.
Agree 100%.
As if it would completely break our immersion when 90% of the matches played are "Quick play" with all factions mashed together in endless deathmatches, and every mech is custom fitted to the fingertips. No stock mechs in sight. Liao players in Dire Wolves, Clan Wolf players in Black Knights. And some people (and devs) act like releasing a 3055 mech in 3053 would be a huge problem for the setting of the game.
RIP lore. RIP ISN news. RIP meaningful timeline.
#27
Posted 13 April 2016 - 06:28 PM
#28
Posted 13 April 2016 - 06:31 PM
Cabusha, on 13 April 2016 - 06:23 PM, said:
The Tukayyid events were a farce.
Declaring "no mechs past this date" is a really weird hill to plant your flag on, all things considered.
It is and it isn't, 3053 is kind of the line in the sand before IS start getting Clan knock off equipment like the ERML, ERSL, UAC/2/10/20, LB 2/5/20 and SSRM4/6. Too much past this point we start seeing things like Heavy Lasers, ER pulse lasers, ATM's, MML's, MRM's, HAG's and RAC's, all things that will take balance and flip it upside down.
#29
Posted 13 April 2016 - 06:56 PM
Marack Drock the Unicorn Wizard, on 13 April 2016 - 06:50 PM, said:
Thug would be sweet. Especially if it was made to look something like this...

Or this...

As long as it doesn't look like its old art which it looks like its staring at its belly button.
#30
Posted 13 April 2016 - 08:00 PM
Clanner Scum, on 13 April 2016 - 05:47 PM, said:
Edit: NVM it doesn't come out for another 2 months...
Hmmmm do they normally just surprise us with mechs like this?
Not getting it in game, just announcing it for sale. Although we do usually get some notice of it before the sale page goes up...
#31
Posted 13 April 2016 - 08:04 PM
#32
Posted 13 April 2016 - 08:08 PM
Edited by El Bandito, 13 April 2016 - 08:09 PM.
#34
Posted 13 April 2016 - 08:12 PM
Clanner Scum, on 13 April 2016 - 05:47 PM, said:
Edit: NVM it doesn't come out for another 2 months...
Hmmmm do they normally just surprise us with mechs like this?
not a surprise. He said it was happening at the Town Hall. One they have existing art of that Alex just had to update. Vegas is saying Cyclops.
#35
Posted 13 April 2016 - 08:26 PM
LegendaryArticuno, on 13 April 2016 - 08:11 PM, said:
Impossible. At most it can have two energy mounts, unless PGI inflates it. Cyclops can never compete in the role of Battlemasters, or the Banshees. It might give a run for its money against Highlanders, but that doesn't mean much.
You'll probably have more luck with Crockett, or Gunslinger, for that role.
Edited by El Bandito, 13 April 2016 - 08:32 PM.
#36
Posted 13 April 2016 - 08:27 PM
Nyte Kitsune, on 13 April 2016 - 04:44 PM, said:
That one is 4 years late because they killed it given that its speed would kill HSR lol
Coralld, on 13 April 2016 - 04:52 PM, said:
Its 3055 already?
Then again noone else really cares about the timeline at this point much less them lol
How do you even find out the date in game since they killed the news thing?
Man, Id buy a quad mech tho lol
But the inability for it to be able to hull down in craters and no sliding/falling rules would make quads kind of useless
Edited by Mechwarrior Buddah, 13 April 2016 - 08:29 PM.
#38
Posted 13 April 2016 - 08:33 PM
Bishop Steiner, on 13 April 2016 - 08:31 PM, said:
Dont forget the BM had horrible geometry when it first came out. The CT being so huge there was no issue putting xls in it because the CT was a bullet magnet
#39
Posted 13 April 2016 - 08:40 PM
Mechwarrior Buddah, on 13 April 2016 - 08:33 PM, said:
Dont forget the BM had horrible geometry when it first came out. The CT being so huge there was no issue putting xls in it because the CT was a bullet magnet
No, it had bad hitboxes. It's geometry hasn't changed. WHile related, the two are separate. Dragon, Mad Dog, Awesome and Archer for instance have bad geometry, no amount of Hitbox tweaking can fix it.
#40
Posted 13 April 2016 - 08:50 PM
Bishop Steiner, on 13 April 2016 - 08:40 PM, said:
ah my bad I thought it was the same lol
Archer wouldnt be as bad if not for the stupid doors. Dragon, Mad Dog and Awesome, yeah
Edited by Mechwarrior Buddah, 13 April 2016 - 08:51 PM.
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