Clanner Scum, on 18 April 2016 - 10:49 PM, said:
Did I read that wrong or did they really nerf LBX AC's?
No.
The spread was reduced across the board.
The CLBX20 now has the spread of the LBX10, although I think that's technically adjusted by the optimal range, so it may be difficult to tell. I know that the LBX20's spread is god awful (the current LBX10 is somewhat reliable in that aspect)... but that doesn't really address with the issues with the LBX (it helps, but not enough I think).
So... some thoughts on the IS quirks...
The Lolcust quirks are OK, although the 3V is weird altogether (2 MGs do like nada).
Firestarter gets lol Flamer quirks... and only the Ember gets a useful MG quirk (like, how about buffing MGs ACROSS THE BOARD INSTEAD?)
I don't know why the Spider-5V is some sort of OP beast that it needs its torso yaw nerfed. The problem however is not even bothering to give it
torso pitch quirks since the whole point of having that many JJs is to jump over mechs... apparently being unable to shoot them is the requirement.
Oxides got a nerf... but I guess it's only to be able to torso twist away. Still tanky as before (aka not the appropriate nerf).
I'm never really sure how PGI or our balance overlord views Vindicators (must be plentiful in Tier 5 or something), but unless someone can clarify "what they were thinking", I'm pretty sure the PPC+AC10 combo on the 1X will still suck.
Jester still wasn't really a thing before, and certainly much less a thing in the next patch.
Top Dog still suffers from the most obvious thing... hint: it's not agility.
While the "Archer" is the title, Black Knights got structure nerfs.. which seem appropriate (though it'll compete more with the Grasshoppers though - though for different roles). We'll see.
Also, lol King Crabs.
Anyways.... yea... no.