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Clan Streak Boats - Scouting Missions - Really?


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#141 Roadkill

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Posted 20 April 2016 - 07:54 AM

View PostReptilizer, on 20 April 2016 - 07:30 AM, said:

But you have to reach the zone alive. And not be found until then. And if you have a mech that can outrun a crow without problems, this mech plain dies to two streakalphas. Better not get locked on your last second run for the evac zone.

Good luck getting a SkillCrow lock on me at 170 kph with ECM while I'm deliberately playing defensively. You're not going to stop me getting to the circle unless you are taking fire from the Drop Ship, and if you're taking fire from the Drop Ship I'll let it kill you before I make my dash in for extraction.

Think outside the box.

#142 Quicksilver Aberration

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Posted 20 April 2016 - 07:59 AM

View PostMad Strike, on 20 April 2016 - 07:53 AM, said:

3 stormcrows and a jenner IIc ...."unbeatable"

Only if you are bad.....Griffin spam > Streakcrow spam, and that's only if you don't actually play the objective (which you should).

Edited by Quicksilver Kalasa, 20 April 2016 - 08:00 AM.


#143 Jackal Noble

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Posted 20 April 2016 - 08:01 AM

Whine harder, the laser duration ppfld overlords don't hear you

#144 Ghogiel

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Posted 20 April 2016 - 08:02 AM

View PostRoadkill, on 20 April 2016 - 07:54 AM, said:

Good luck getting a SkillCrow lock on me at 170 kph with ECM while I'm deliberately playing defensively. You're not going to stop me getting to the circle unless you are taking fire from the Drop Ship, and if you're taking fire from the Drop Ship I'll let it kill you before I make my dash in for extraction.

Think outside the box.

The dropship doesn't really do much dmg. I had 3 pugs stand under in waiting for the last mech to come to it all the while getting shot, I was like guys you gonna geit rekt, being baddies they ignored me and stood there for ages... then they were still alive and I was like lolwut and stood there myself in the end.

#145 Afuldan McKronik

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Posted 20 April 2016 - 08:07 AM

I think the dropship in scouting is medium laser damage. Only seems to kill if you completely derp and give it back fat to chew on. Anyone else have the sick joy of watching the dropship kill the player its supposed to defend yet?

Edited by Afuldan McKronik, 20 April 2016 - 08:08 AM.


#146 2fast2stompy

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Posted 20 April 2016 - 08:10 AM

That's because scouting dropshit =/= invasion dropship

in invasion it has, what, 12 erlls that always go for the ct
I don't know about the number of lasers, but in scouting it spread damage across my side torsos too

#147 Jackal Noble

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Posted 20 April 2016 - 08:21 AM

Be are aware that the actual missions still heavily favor IS. Also as has been stated there is quite a disparity in available , viable options due to the way clan mech characteristics are handled in this game. Ya so we have a great 55ton platform, get over it. This is such a tired and old argument. And ya a Griffin 3m is just as much a threat if not more, that thing is by far the tanker of the two.
Give the game some more time and adjust to it. At least make the attempt, instead of the moment something doesn't go your way you throw a tantrum. <- That summarizes a good portion of what I see on here, but there are some great post sprinkled in between.

Edited by JackalBeast, 20 April 2016 - 08:23 AM.


#148 Johnny Z

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Posted 20 April 2016 - 08:29 AM

View PostPinkydinky, on 20 April 2016 - 06:49 AM, said:

Just won 4 matches with my hunchback 4SP

4x Mlas
2x SRM6/artemis
2.5 tons of ammo
And a huge STD engine (so streaks will have to take out BOTH torsos before you're useless and that's pretty hard).

Took out my fair share of streakcrows. Its a pretty much a 50/50 in a one on one situation but once you can get your team to focus fire, it's quite doable.

I think the teamwork is just about as important as the mech selection.


You guys are HILARIOUS HAHAHAHAHA SO FUNNY. :) :) :) :)

An entire topic about streak crows and you clowns are trolling the topic about team work being OP. HAHAHA

View Postknightsljx, on 20 April 2016 - 06:57 AM, said:

It's more about teamwork than builds in Scout mode IMO.

Freelanced a few games and played both sides. The wins are almost always off good teamwork.

One IS game, we had all BJ laserdrills. One guy was on comms calling target. He emphasized not changing targets until each enemy is dead. And that's what we did. One or two alphas from each of us was enough to kill a crow. We just killed them one by one. Didn't even bother with legs. We only lost one BJ.

Another Clan game, we had 4 crows, one streak, one pulse, other regular laserdrill. IS mechs had no teamwork at all, 2 mechs went brawl, 2 mechs hung back to snipe. 4 of us worked together to focus down each target fast. Granted, they weren't all running GRFs. But it wouldn't have made a different with 2 hanging back out of the fight.

You can change tonnage limits all you want. It still wouldn't make a difference. People would just gravitate to the next strongest mechs within the limit..

Scoute Mode: teamwork is OP, nerf teamwork.


SO FUNNY. YOUR COMEDIANESS IS HILARIOUS.

Edited by Johnny Z, 20 April 2016 - 08:28 AM.


#149 xe N on

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Posted 20 April 2016 - 08:34 AM

View PostEl Bandito, on 19 April 2016 - 08:17 PM, said:


The issue is not that Light mechs are obsoleted by Mediums. The issue is the Clan SSRMs being too effective against Lights. In non-scouting mode that's not an issue since CSSRMs are highly situational, but in a 55 ton max mode, it is a very different story.


CSSRM crows are still situational in 4v4. Who says that the enemy team field light mech at all and instead you stand against 4x GRF-2N?

And at higher skill levels CSSRMs < IS-SRMs.

4 SRM GRFs vs 4 CSSRM Crows? I bet for the GRFs ...

PS: I play both Crows and GRFs alot ... crow was never a good brawler, because of missing jump jets and no tanking arm. Staring with a crow at any enemy will get you head shotted. Crow legs are tasty.

Edited by xe N on, 20 April 2016 - 08:44 AM.


#150 Afuldan McKronik

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Posted 20 April 2016 - 08:35 AM

View PostJackalBeast, on 20 April 2016 - 08:21 AM, said:

Be are aware that the actual missions still heavily favor IS. Also as has been stated there is quite a disparity in available , viable options due to the way clan mech characteristics are handled in this game. Ya so we have a great 55ton platform, get over it. This is such a tired and old argument. And ya a Griffin 3m is just as much a threat if not more, that thing is by far the tanker of the two.
Give the game some more time and adjust to it. At least make the attempt, instead of the moment something doesn't go your way you throw a tantrum. &lt;- That summarizes a good portion of what I see on here, but there are some great post sprinkled in between.


Yep. We get one medium at 55 tons that can do a huge variety of loadouts. IS gets 3 55 tonners that are way tankier than Scrow due to the quirkening, across those three chassis can beat the streakcrow senseless, yet insist on taking something that the streakcrow is good at killing. Lights.

But I guess even if we drop tonnage someone will QQ. I fit a jenner iic with 6 SSRM2 last night, just for when PGI gets tired of "STORMCROW OP! DROP TONNAGE FOR SCOUTING, BUT ONLY CLAN!" IS has way more builds for scouting, with tankier mechs than the crow, but you can't seem to understand that its really two mediums that we have that are worthwhile for scouting missions for us. Scrow and Ice Fridge. Because of the speed.

#151 Johnny Z

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Posted 20 April 2016 - 08:38 AM

View PostQuicksilver Kalasa, on 20 April 2016 - 07:52 AM, said:


We ran a 4 man of the Cat Snakes, they work fairly well at both the brawl (we had tested 1v1s with them a while back) and actual capping, they are more versatile than Streakcrows, it only makes me want my precious Viper sooner rather than later.


I really like the look of the Viper to. Looks awesome. I think its somewhat like the marauder in its profile. Cant be happier with the Marauder and the camo options.

#152 Roadkill

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Posted 20 April 2016 - 08:50 AM

View PostGhogiel, on 20 April 2016 - 08:02 AM, said:

The dropship doesn't really do much dmg. I had 3 pugs stand under in waiting for the last mech to come to it all the while getting shot, I was like guys you gonna geit rekt, being baddies they ignored me and stood there for ages... then they were still alive and I was like lolwut and stood there myself in the end.

Huh. Well, that kinda sucks. Good to know, though.

#153 Roadkill

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Posted 20 April 2016 - 08:54 AM

View PostJohnny Z, on 20 April 2016 - 08:38 AM, said:

I really like the look of the Viper to. Looks awesome. I think its somewhat like the marauder in its profile. Cant be happier with the Marauder and the camo options.

<threaddrift>
I really like the look, too. I'm just worried that it's going to be similar to a Cicada (generally speaking), and I sucked in Cicadas. I also sucked in Blackjacks. :(

I want to love the Viper, but I'm afraid of buying it until I've had the chance to try one.
</threaddrift>

#154 Gyrok

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Posted 20 April 2016 - 09:31 AM

View PostReptilizer, on 20 April 2016 - 04:34 AM, said:


Better team makes the win. And you are probably just quite a good player.

Still, its hardcore brawlmode and if just this counts, clanners simply got the better tools.


This is factually wrong.

You can bring Sparky, Shawk 2K, BJ1X, BJ-A, ENF-4R, CDA-3M, WVR-6K, CRB and many others to leg from range and completely prevent streaks from doing any damage. If you can aim PPCs, the BJ3 is also great for that as well.

If you want to brawl, bring something like a AC10 + SRM16 Shawk 2D2, or BJ1X kitted with MLs and MPLs, or MPL sparky, or Crabs with MPLs/LLs.

If you want SRMs, bring GRF-3M or 2N and wreck them outright with huge tightly packed SRM volleys.

If you want Dakka, run a 2H Shawk with 2 AC5s and 1 AC2 and just hammer the daylights out of them from range. With the reticule shake from the constant dakka barrage, they will never lock anything.

Also, playing as a team helps...immensely. Most streak crow pilots are terribad and cannot even play it well. Perhaps you are equally as bad if you have not found an IS counter to the streak crow yet...

#155 Count Zero 74

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Posted 20 April 2016 - 10:30 AM

The problem is not that the Streakcrow is OP, every good player can defeat a Streakcrow. The problem is your average Clan Joe McPug can jump into a skillcrow and win a scouting match every now and then.

Your bad or average IS player will have a hard time beating a team of skillcrows even if he brings some kind of meta mech ( which most of them don't ).

Or why do u think the Clans are above 90% scouting wins on nearly every Planet halfway through the attack phase?

#156 Reptilizer

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Posted 20 April 2016 - 12:21 PM

View PostGyrok, on 20 April 2016 - 09:31 AM, said:


This is factually wrong.

You can bring Sparky, Shawk 2K, BJ1X, BJ-A, ENF-4R, CDA-3M, WVR-6K, CRB and many others to leg from range and completely prevent streaks from doing any damage. If you can aim PPCs, the BJ3 is also great for that as well.

If you want to brawl, bring something like a AC10 + SRM16 Shawk 2D2, or BJ1X kitted with MLs and MPLs, or MPL sparky, or Crabs with MPLs/LLs.

If you want SRMs, bring GRF-3M or 2N and wreck them outright with huge tightly packed SRM volleys.

If you want Dakka, run a 2H Shawk with 2 AC5s and 1 AC2 and just hammer the daylights out of them from range. With the reticule shake from the constant dakka barrage, they will never lock anything.

Also, playing as a team helps...immensely. Most streak crow pilots are terribad and cannot even play it well. Perhaps you are equally as bad if you have not found an IS counter to the streak crow yet...


Next one with L2P. Get in queue...

Yes, thats the point. terribad clanner pilots streakcrow and performs ok.
Terribad IS takes XY and performs not so well.
Got it?

#157 Veev

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Posted 20 April 2016 - 02:51 PM

Terribad clanners are better at strategy right off the bat and not emotionally attached to being IS.

So since the IS terribads cannot do something well everyone else should suffer....

Quick make every mech go 1 KPH and all weapons deal 1 damage for exactly 1 heat and auto aim so the terribads have a better experience.

#158 Reptilizer

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Posted 20 April 2016 - 02:55 PM

View PostVeev, on 20 April 2016 - 02:51 PM, said:

Terribad clanners are better at strategy right off the bat and not emotionally attached to being IS.

So since the IS terribads cannot do something well everyone else should suffer....

Quick make every mech go 1 KPH and all weapons deal 1 damage for exactly 1 heat and auto aim so the terribads have a better experience.


BS.
No one calls for nerfs so stop barking.
Changes to the gamemode to get it a way from 55ton quickbrawl would be an improvement though. If there was any real incentive to pilot more different mechs because, well, mode design reasons, that would be highly appreciated.

#159 Kael Posavatz

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Posted 20 April 2016 - 03:00 PM

We could leave the Stormcrows in the barn if the IS did the same with the, well, pretty much any IS 50 or 55 tonner. I'd offer to hanger the Novas as well but someone would say it's a trick or that deep-sixing the thing is either a buff to the Clans or a nerf to the IS.

#160 JaidenHaze

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Posted 20 April 2016 - 03:41 PM

View PostMad Strike, on 20 April 2016 - 07:53 AM, said:

We are speaking about SCOUTING that's 4v4 pal , 3 stormcrows and a jenner IIc ....&quot;unbeatable&quot;


Thanks I guess? Feels good that you saw the error in your way and are not that cocky anymore with that AC20 spam.





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