Clan Streak Boats - Scouting Missions - Really?
#41
Posted 19 April 2016 - 04:43 PM
how about the larger the streak pack the shorter the range
keep the IS ssrm2 at the same range and add 100m to the clan ssrm2
then from there for each 2 rating you go up the range drops 100m
so ssrm4 are 270m
ssrm6 are 170m
this makes lights that have to skirmish streak crows possible
#42
Posted 19 April 2016 - 05:08 PM
#43
Posted 19 April 2016 - 05:10 PM
I know personally in low tonnage 4v4 comp drops it is WAAAAYAYYYYY stronger than these face hugging noobs are able to do with it. I've rekt like 15 of these things so far and they all haven't a clue how to use it to save thier life. Literally every one has tried to brawl in them lol
#44
Posted 19 April 2016 - 05:13 PM
Ghogiel, on 19 April 2016 - 05:10 PM, said:
I know personally in low tonnage 4v4 comp drops it is WAAAAYAYYYYY stronger than these face hugging noobs are able to do with it. I've rekt like 15 of these things so far and they all haven't a clue how to use it to save thier life. Literally every one has tried to brawl in them lol
FIRE ALL THE ALPHAS ALL THE TIME. Right?
#45
Posted 19 April 2016 - 05:14 PM
#48
Posted 19 April 2016 - 05:24 PM
There's nothing about scouting on a stormcrow or an oxide ....totally breaks the game mode.
#50
Posted 19 April 2016 - 05:38 PM
I've been playing around with smurfy for a while, and found lots of neat PPC, and AC2-5 builds that very well could be crow killers.
One thing about this, is it's only 4x4, and 55 tons.. So something that you would never think about taking into a 12v12 match, when you are only up against certain mechs, that 40 point alpha is kinda pointless.
21-25, and range of 600-700+ with 4-6 DPS sustained.. a few ECM's, unless they are all running baps, then they can't target..
Make your mediums faster, longer range.. blah, blah... I know i am going to have a lot of fun trying to figure out nice counters for this. Perhaps the Tripple AC2 shadow hawk makes a come back.. Or maybe A wolverine, with a pair, or UAC5 and SRM's for up close.. I dunno what i'm gonna play, but i'm certainly not going to fear the Streakcrow.. I wanna figure out how to beat it!
Just like i did when clans launched,, I didn't cry about the timber, i figured out ways to kick it's arse..
#51
Posted 19 April 2016 - 05:48 PM
Alistair Winter, on 19 April 2016 - 12:21 PM, said:
... and that there would be a lot of tears.
... and that this would perhaps illustrate that streaks aren't actually properly balanced.
... but nobody has cared because only light mechs have taken it up the *** for these past few years.
#salty
...
This is right. Streak crows have been one of a few serious problems with balance left in the game. Its their high speed, very high durability, clan streak packing abilities that make it stupid they havnt been balanced yet.
Roadkill, on 19 April 2016 - 12:03 PM, said:
Remember, not everyone has to make it back to the extraction point.
I think that this is a new mode players don't know how it all works yet. I don't know if this will work but I am going to give it a few tries. 4 v 4 is awesome. Like an entirely new game. Have to see how it all works and see if anything is updated.
#52
Posted 19 April 2016 - 05:53 PM
Johnny Z, on 19 April 2016 - 05:48 PM, said:
Streak crows have been left alone because a BJ1X laughs in their face and takes a side torso before they get a streak volley off...
#53
Posted 19 April 2016 - 06:14 PM
#54
Posted 19 April 2016 - 06:26 PM
Johnny Z, on 19 April 2016 - 05:48 PM, said:
Eh, they're the hard counter to super fast, stupidly huge alpha lights that the assault pilots think are the biggest balance problem in the game. The problem here is that now you have a hard counter to lights in a mode where everyone expected to run a light without dumb fat kids to torment.
#55
Posted 19 April 2016 - 06:43 PM
#56
Posted 19 April 2016 - 07:53 PM
I let you guess who won.
Not every game can be "outrange the clan mechs" sniping fest, 1 or 2 of their lights will move on you and disrupt
things long enough for the streakers to move in.
Needs to be a 45 ton limit, I'd much rather deal with a streakadder then a crow.
#57
Posted 19 April 2016 - 08:11 PM
Or, take AC-20 quirked Centurions.
Or, take Blackjacks.
Sure, the SSRM-SCRs have high alpha ... but it's all spread.
You simply should not appear with a knife (light mech) to a gun fight (medium mech).
Edited by xe N on, 19 April 2016 - 08:12 PM.
#58
Posted 19 April 2016 - 08:13 PM
Synch dropping a huge problem also. Last scouting match was blocked from behind by a friendly mech not fighting. This is on top of the other team not taking damage.
Just got out of a 4 v 1. I will have to step up my game I guess.
Edited by Johnny Z, 19 April 2016 - 08:23 PM.
#59
Posted 19 April 2016 - 08:13 PM
it's the problem with the mode, not with streaks
they simply should forbid either to use streaks there or just set the limit of tonnage 5 tons lower to prevent from using scr
#60
Posted 19 April 2016 - 08:17 PM
xe N on, on 19 April 2016 - 08:11 PM, said:
Or, take AC-20 quirked Centurions.
Or, take Blackjacks.
Sure, the SSRM-SCRs have high alpha ... but it's all spread.
You simply should not appear with a knife (light mech) to a gun fight (medium mech).
The issue is not that Light mechs are obsoleted by Mediums. The issue is the Clan SSRMs being too effective against Lights. In non-scouting mode that's not an issue since CSSRMs are highly situational, but in a 55 ton max mode, it is a very different story.
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