Dee Eight, on 20 April 2016 - 01:09 AM, said:
I just played one... whole match lasted 100 seconds... they dropped...ran across the map...killed us all. Honestly what is the point to phase 3 if its just to screw over IS players? Unless they make it so ONLY the inner sphere side gets the long tom... this is going to be a short invasion. We were all in 50 tonners... I took Yen Lo Wang, there were two crabs and an enforcer vs 4 Crows. I think I got 3 shots off with the AC20.
It is not Clan vs IS. There are other posts were folks are talking about the griffins boating srms.
the types of players who would choose Yen Lo Wang, there were two crabs and an enforcer should almost always lose to a comp team with an organized optimized deck.
There is no such thing as a MM for CW. If you do not compete at a high level, you are gimping yourself and your team by not bringing MAX tonnage. This may work to a degree in CW or group Q, because the tonnage is across 12 players not 4. Yes there are ways to win, but I would bet on 70-90% of the time the team that has less than 20tons will lose if they do not have a specific plan and are on a private TS channel. This is different in 1v1, but not 4v4.
If it was the difference between heavies and assaults this may be different. I think PGI is probably betting on the fact that if they made it only 50-55 tonners the player base would be more upset. Maybe do it like group Q and make it a total of 160-180 tons so the heavier the mediums the lower the remaining tonnage.