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Clan Streak Boats - Scouting Missions - Really?


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#81 Chuck Jager

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Posted 20 April 2016 - 02:11 AM

View PostDee Eight, on 20 April 2016 - 01:33 AM, said:

Except if PGI doesn't keep the type of players who would choose YLW, Crabs or Enforcers in mind... then what exactly is the point to having those mechs in the game at all ? Making the game "un fun" just drives players away.

Blame it on lore, folks want these choices and folks have bought these mechs.

I am a mediocre player plus a hair. I do this by only getting mechs that do well consistently. This is not my Seal Clubbing, it is me trying to do my best to create a win. I personally hate the fact that new players will buy the cheapest light mech with a std engine with zero upgrades and then get put on my team because they are no longer in t5.

The difference in the output is vastly magnified when there are fewer folks to carry the non-meta builds. Every mid quality player can improve by switching to better mechs, but they can not improve as quickly by trying to compensate without the meta builds.

Not trying to diss on the various mechs or folks enjoyment of them, but the 4v4 is just going to make it that much worse. Basically play to win, because fun mechs will not be as fun.

#82 Lily from animove

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Posted 20 April 2016 - 02:13 AM

View PostDee Eight, on 20 April 2016 - 01:09 AM, said:

I just played one... whole match lasted 100 seconds... they dropped...ran across the map...killed us all. Honestly what is the point to phase 3 if its just to screw over IS players? Unless they make it so ONLY the inner sphere side gets the long tom... this is going to be a short invasion. We were all in 50 tonners... I took Yen Lo Wang, there were two crabs and an enforcer vs 4 Crows. I think I got 3 shots off with the AC20.


good question whats the point of phase 3 when IS players screw themselves over.

Seriously if you guys can't figure out yourself how it works, then look at those IS players who DO make it work and copy what they do.

Edited by Lily from animove, 20 April 2016 - 04:06 AM.


#83 East Indy

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Posted 20 April 2016 - 03:30 AM

View PostxWiredx, on 19 April 2016 - 12:20 PM, said:

I don't see what the big deal is.

Overall participation. After they realize what Scouting is, a lot of players aren't going to be interested in "Which 4 same-y 'Mechs can I choose from?"

#84 Reptilizer

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Posted 20 April 2016 - 03:32 AM

View Posttheta123, on 20 April 2016 - 01:33 AM, said:

My Griffins, who just nailed the floor with 2 streak crows in a single match. Yes its a game mode more suited for Clan mechs
But ONLY in the combat way. When i went data collecting, an ACH never expected to face a 6 MPL, 18 DHS, XL 325 Sparky to cut a hole in his side torso with one placed shot


Fun fact: The cheeta still lived.
You die with a hole in your side torso.
Because you NEED an XL to compete for speed.
And are still slower...

#85 Reptilizer

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Posted 20 April 2016 - 03:38 AM

View PostDovisKhan, on 19 April 2016 - 11:34 PM, said:


Hunchback 4SP - the only medium mech with a 75 tonner structure

Kintaro

Shadow Hawk


All slow as **** in comparison.
Even when you run an XL, which you need for speed and firepower.
But then you have a serious durabilty problem that the clanners do not have...

#86 DovisKhan

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Posted 20 April 2016 - 03:41 AM

View PostReptilizer, on 20 April 2016 - 03:38 AM, said:


All slow as **** in comparison.
Even when you run an XL, which you need for speed and firepower.
But then you have a serious durabilty problem that the clanners do not have...


who cares about speed, it's skirmish anyway


that said clan advantage in lower weight bracket is glaring

Edited by DovisKhan, 20 April 2016 - 03:42 AM.


#87 Reptilizer

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Posted 20 April 2016 - 04:02 AM

View PostLily from animove, on 20 April 2016 - 02:13 AM, said:


good question whats the point of phase 3 when IS players screw themselves over.

Seriously if you guys can't figure out yourself how it works, then look at those IS playres who DO make it work and copy what they do.


But what DOES work?
Griffins/Shadowhawks/Oxide and Hunchies "work" quite well from time to time.
If you have the better coordination and the (much) better pilots that is.

Because lets face it:
When it comes to speed and durability and firepower (if with streaks or as laser vomit does not matter), the crow is an excellent mech.
All the mentioned IS counterparts lack in at least one of the departments
-> Speed means XL and even with one you struggle to match the speed of the crow.
-> Firepower means XL
-> XL means being quite fragile.

There is no 55-ton match for the crow. Which is not hurting in other modes cause heavies can cope, but is messing up THIS mode bad.

Important disclaimer: I do not pledge for a crow nerf, but for a change of the game mode. Make it so that something BUT knife fight brawling matters. Problem solved...

View PostDovisKhan, on 20 April 2016 - 03:41 AM, said:


who cares about speed, it's skirmish anyway


that said clan advantage in lower weight bracket is glaring


Who has the speed advantage determines IF and WHEN there is a skirmish.
So, yes, in a skirmish environment speed matters.
A lot.

View PostW A R K H A N, on 19 April 2016 - 05:19 PM, said:

Wrong. This clanner doesn't even own a stormcrow.


Then you are doing it wrong.
And you should probably feel bad.

But you playing with you favorite toys is not creating the meta it seems.

#88 Johnny Z

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Posted 20 April 2016 - 04:02 AM

I made a new word. "Nerfanreaks"

#89 Richard Hazen

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Posted 20 April 2016 - 04:05 AM

Been facing some of this streak boats, I've literally been taking the brunt of them whilst the rest of the team focuses them down since I'm in a wolverine I can take a bit more damage.

#90 Johnny Z

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Posted 20 April 2016 - 04:08 AM

#nerfanreaks

#nerfaneetah

#91 Troutmonkey

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Posted 20 April 2016 - 04:12 AM

View PostJohnny Z, on 20 April 2016 - 04:08 AM, said:

#nerfanreaks

#nerfaneetah

Stop trying to make it happen. It's not going to happen #meangirls

#92 Bud Crue

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Posted 20 April 2016 - 04:22 AM

Tried playing in the spirit of the mode and brought an enforcer and a wolverine to slow the enemy down while our locusts capped. It did not go well.

Gave up and treated it like 4x4 brawl and did better. Streak Crows still won more often than not, but at least it was more of a match. We were running Griffins and Enforcers when we won. I think BJs and Crabs would be fine too.

Point is, this mode isn't about scouting. Its about fighting...just like every other mode.

#93 STEF_

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Posted 20 April 2016 - 04:26 AM

Dropped 6 times, 6 wins. 5 in oxide, 1 in crab
Also versus Skillcrows.

Teamwork OP even in 4 vs 4 ;)

#94 Reptilizer

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Posted 20 April 2016 - 04:34 AM

View PostStefka Kerensky, on 20 April 2016 - 04:26 AM, said:

Dropped 6 times, 6 wins. 5 in oxide, 1 in crab
Also versus Skillcrows.

Teamwork OP even in 4 vs 4 Posted Image


Better team makes the win. And you are probably just quite a good player.

Still, its hardcore brawlmode and if just this counts, clanners simply got the better tools.

#95 Lily from animove

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Posted 20 April 2016 - 04:42 AM

View PostReptilizer, on 20 April 2016 - 04:02 AM, said:


But what DOES work?
Griffins/Shadowhawks/Oxide and Hunchies "work" quite well from time to time.
If you have the better coordination and the (much) better pilots that is.


you have answers in this very thread now go and try them, then go and master them. People cry after the first day where they weren't even able to get used to the mde and map and cry already. also, the one thta has range doesn't needs a lot firepower. He can destroy in patience.

#96 Thorqemada

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Posted 20 April 2016 - 04:46 AM

In a game where people got crazy over IS Mechs that could boat whopping 3x SSRM2 with Center-Mass aiming (you could still Twist and Shield your CT) but after Clans argue that 5x or 6x SSRM6 is reasonable "Anti-Light" you dont need to expect a serious answer that is not coloured by the desire to stack advantages in their favour and handle Balance as "its good as long it gives our side/us/me the competitive edge" thing.

Its up to PGI to find a good sensible reasonable Balance...well...yeah...

Edited by Thorqemada, 20 April 2016 - 04:46 AM.


#97 Karl Streiger

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Posted 20 April 2016 - 04:46 AM

sounds like a mode to run Cicadas - you have the speed you have the ECM ....but you can't have a AC20Posted Image

View PostThorqemada, on 20 April 2016 - 04:46 AM, said:

In a game where people got crazy over IS Mechs that could boat whopping 3x SSRM2 with Center-Mass aiming (you could still Twist and Shield your CT) but after Clans argue that 5x or 6x SSRM6 is reasonable "Anti-Light" you dont need to expect a serious answer that is not coloured by the desire to stack advantages in their favour and handle Balance as "its good as long it gives our side/us/me the competitive edge" thing.

Its up to PGI to find a good sensible reasonable Balance...well...yeah...

Good reasonable balance?
Take the missiles as they are - all missiles..... take the code and throw them away.
in the next step design a system that will include - and for each missiles system a clear seperation - when to run SRMs - or rather to take SSRMs - or MRMs.
SRMs
SSRMs
ATMs
MRMs
LRMs
ExLRMs
EnLRMs
SLRMs
Thunderbolt
Arrow IV


For example because MRMs are non guided and SRMs use the Artemis IV GUIDANCE assistant - SRMs have to become guided - or at least guidance assisted missiles.
Those this means they need a lock - or have an active homing option? Don't have to.
And the difference towards streaks? Simple the speed of the flight and the target acquiring.

Edited by Karl Streiger, 20 April 2016 - 04:52 AM.


#98 Steve Pryde

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Posted 20 April 2016 - 04:48 AM

Just drop with a Laservomit or Ac20 Hunchback. GG Streak Crow.

#99 Reptilizer

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Posted 20 April 2016 - 04:50 AM

View PostLily from animove, on 20 April 2016 - 04:42 AM, said:


you have answers in this very thread now go and try them, then go and master them. People cry after the first day where they weren't even able to get used to the mde and map and cry already. also, the one thta has range doesn't needs a lot firepower. He can destroy in patience.


You just evade there.
There is no working recipe in this thread except "bring the better team in slightly worse mechs than the enemy".
Been there, done that.
I wanted to play an exiting new game mode.
Now i am mastering my crow killing skills.
Something does not sound quite right to me there...

The one with range lacks either the speed to keep the range or the patience to fire because of durability issues.
Crows are not slow. A locust can well outrun them, but it will be quite busy doing so if it does not want to be caught and killed in 2 alphas. Have fun getting off some potshots in between...

View PostKarl Streiger, on 20 April 2016 - 04:46 AM, said:

sounds like a mode to run Cicadas - you have the speed you have the ECM ....but you can't have a AC20Posted Image


They all got BAPs and they never leave the pack. Throw in an UAV for flavor. Forget your ECM.

#100 2fast2stompy

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Posted 20 April 2016 - 04:50 AM

Griffins will straight up murder streak crows and have the exact same speed. For streaks to be effective, you need to stay outside of SRM range, or you're dead.

And honestly, the better team always wins, just like the rest of the game.
I saw 4 lights wolfpack 4 crows one at a time and win, and I saw cents and griffins just deathball through 4 crows and not give a ****.

The mode is still deathball or die.





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