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Why Do Clans Get 90% Scouting Wins On Every Planet ?


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#41 B L O O D W I T C H

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Posted 21 April 2016 - 03:34 AM

View PostIbrandul Mike, on 21 April 2016 - 03:22 AM, said:

So just believe me ... storm crows are killable! Even in a light (ok, that might be mostly luck).


Fool! No one can kill the superior streakcrow master'mech.
They have streaks errywhere. In the Arms. In the Torso, the Head, even in the knees, THE KNEESS!!
You can't circle them either, even if you can get behind them, you'll just face the rearmounted streak 6 system (a.k.a. the arse launcher).

Edited by LOADED, 21 April 2016 - 03:35 AM.


#42 Lily from animove

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Posted 21 April 2016 - 03:36 AM

View PostCount Zero 74, on 21 April 2016 - 12:05 AM, said:

My point exactly, Clan players are just so much smarter and better than us. Can we have a surrender button pls PGI ?

Call it a draw, let them have Terra and all go home ?

Btw, what I always wanted to know: Is there some kind of test u have to take before u can join the Clans?
Cause your average Joe McClanPug is like a 1 man army but its IS counterpart behaves like a lump of goo.

Don't know how I could stand it here for so long, playing together with all those IS noobs.


Or grow a pair and tell your IS newbies and never learning old IS pilots in sh*tty mechs what they should play and how.
You can't blame balance or the clanners for the IS derp. And there are some long term IS players still playing REALLY bad. Beginning with bad builds and bad gameplay.

So all I see is the IS complaining that the clanners stink, but that happens if you throw your poop mechs at them. Bring something decent and they smell like wins and roasted circuits.

Edited by Lily from animove, 21 April 2016 - 03:45 AM.


#43 McHoshi

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Posted 21 April 2016 - 03:38 AM

View PostCount Zero 74, on 21 April 2016 - 02:47 AM, said:


Yeah, and what a steep learning curve even !! Lock on target ( ok, I admit that looking on can be hard for a lot of players ), press moise button, rinse & repeat. Takes years to master that skill set.


You are speaking of the "average Lurm is Skill Master" ?

#44 Count Zero 74

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Posted 21 April 2016 - 03:52 AM

View PostMcHoshi, on 21 April 2016 - 03:38 AM, said:


You are speaking of the "average Lurm is Skill Master" ?


Hell yeah I do. Mastering LRMs means Mastering MWO, just give us a few weeks to learn and we will spam the scout queue with LRM lights !!

Death to Clans !! Kerensky as a freebirth !!

#45 Joey Tankblaster

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Posted 21 April 2016 - 03:56 AM

Its the skillcrow - average PUG can push that streak button even with 1% aiming skills. PGI invented the clan scout easy mode. Congratulations.

#46 Count Zero 74

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Posted 21 April 2016 - 03:57 AM

Damn you PGI and your Russian bias !!

ups...sry, wrong game, nvm

Edited by Count Zero 74, 21 April 2016 - 03:57 AM.


#47 Paigan

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Posted 21 April 2016 - 04:00 AM

View PostCount Zero 74, on 21 April 2016 - 12:05 AM, said:

My point exactly, Clan players are just so much smarter and better than us. Can we have a surrender button pls PGI ?

Call it a draw, let them have Terra and all go home ?
[...]

I accept your offer.
We should analyze your genes for valuable intelligence and humbleness traits after we enslaved you.
Posted Image

Also, this.

I tried to suggest a constructive, suitable, reasonable solution (here), but the stupidity in this forum is sometimes more than I can bear.

Edited by Paigan, 21 April 2016 - 04:03 AM.


#48 Count Zero 74

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Posted 21 April 2016 - 04:08 AM

View PostPaigan, on 21 April 2016 - 04:00 AM, said:


I tried to suggest a constructive, suitable, reasonable solution (here), but the stupidity in this forum is sometimes more than I can bear.


Stupidity? In the community of an Online Game? On the Internets?

Never! Heresy!

#49 BSK

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Posted 21 April 2016 - 04:11 AM

View PostCount Zero 74, on 21 April 2016 - 02:47 AM, said:

Yeah, and what a steep learning curve even !! Lock on target ( ok, I admit that looking on can be hard for a lot of players ), press moise button, rinse & repeat. Takes years to master that skill set.

And what skill does it take for the face hugging SRM-Griffin? Just run up to an enemy and press alpha until you got the kill.

#50 Count Zero 74

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Posted 21 April 2016 - 04:15 AM

View PostBSK, on 21 April 2016 - 04:11 AM, said:

And what skill does it take for the face hugging SRM-Griffin? Just run up to an enemy and press alpha until you got the kill.


U mean like all the facehugging SRM Timbers you guys spam in the Invasion queue ?

Btw, ever tried facehugging yourself? Not as easy as at seems, or why do u think even all the high tier comp players don't seem to be able to do it vry often ?

Everyone needs a hug from time to time, specially Clanners with having no Moms and all that.

Poor ********

Edited by Count Zero 74, 21 April 2016 - 04:21 AM.


#51 habu86

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Posted 21 April 2016 - 04:15 AM

View PostCount Zero 74, on 21 April 2016 - 02:47 AM, said:

Yeah, and what a steep learning curve even !! Lock on target ( ok, I admit that looking on can be hard for a lot of players ), press moise button, rinse & repeat. Takes years to master that skill set.


I meant learning how to play the builds that can counter streak crows :P

Unless you're talking of countering them with LRMs... Posted Image

I mean, we did toy with the idea of using fast (135+ kph) lrm-equipped lights to kite the crows... but then we did decided to not be trolls and stuck with griffins and centis. And much profit was had.

#52 habu86

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Posted 21 April 2016 - 04:20 AM

View PostBSK, on 21 April 2016 - 04:11 AM, said:

And what skill does it take for the face hugging SRM-Griffin? Just run up to an enemy and press alpha until you got the kill.


Haven't been in a lot SRM-on-SRM brawls, have you? Easiest way to get killed in one of those is to just "run up to the enemy and something something..."

#53 B0oN

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Posted 21 April 2016 - 04:48 AM

Much LOLS were had after reading only 1 page of this thread .
Mechxcellent work, warriors, keep going !

In the meantime I´ll do a lil bit of overcomin´ an´ adaptin´ if y´all dun mind, yo ?

:P

#54 Count Zero 74

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Posted 21 April 2016 - 05:00 AM

View PostRad Hanzo, on 21 April 2016 - 04:48 AM, said:

Much LOLS were had after reading only 1 page of this thread .
Mechxcellent work, warriors, keep going !

In the meantime I´ll do a lil bit of overcomin´ an´ adaptin´ if y´all dun mind, yo ?

Posted Image

adapting ? to the almighty Skillcrow? How ?

#55 meteorol

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Posted 21 April 2016 - 05:02 AM

View PostKinLuu, on 20 April 2016 - 11:59 PM, said:

It is simple, really.

Clan easily wins all PUG matchs, because IS PUGs simply are terribad and bring terribad mechs and/or builds to the scouting queue, while clan PUGs have learned rather quickly, that everything but SPLas+ASRM6 Stormcrows, SRM4 Jenner IICs and SPLas Cheetas leads to certain defeat.

While PUGing in the IS unit queue, I saw people bring LRM5 Griffin 2Ns, Cicadas, Locusts, Commandoes, Vindicators, Trebuchets... It did not go well.

I will only go into the scout queue, if I have three other NS guys with me. If not, I rather play normal queue.


Dunno... i lost every single scouting game i played thus far. 0:4, with 15 sec of actual combat.
4 pugs against 4 man; 4 Srm griffins focusing out legs in a matter of seconds, while 1 puggle runs around catching flies, and another bringing a ER LL kitfox...

I guess scouting is simply not the gamemode you want to play alone, ever. Chances of winning go down south quickly even with 1 derp, because thats 1/4 of your team.

#56 Dawnstealer

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Posted 21 April 2016 - 05:05 AM

It took us a few drops to figure it out. Initially, the people I dropped with were all in Lights, Clans dropped with their hardest counter (Streakcrows and a Jenner IIC or so). By the next day, IS was dropping at least 3 55 tonners (we have a lot of good options here) and the tables turned.

Stay tuned.

#57 Mystere

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Posted 21 April 2016 - 05:31 AM

View PostCathy, on 21 April 2016 - 12:45 AM, said:

My prediction next patch day they lower the tonnage to 50 for either both sides or clan, then the scouting will be reduced to Arctic Cheaters V Fire Starters with the odd Blackjack or Shadow Cat thrown in


Doing this would be stupid and be further proof that PGI will and does buckle during flash floods of crying. It would be much better to just remove the tonnage limit altogether and allow Steiner lances while at the same time using only the larger maps.

#58 Mystere

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Posted 21 April 2016 - 05:40 AM

View PostMischiefSC, on 21 April 2016 - 02:46 AM, said:

Strats really need to be to drop a 3man unit, pick up 1 pug to train/educate, secure a good 60-70% lead in intel and then start the invasion. Then even if your pugs are getting rolled you've got the time to grind the world out before losses on the scouting side start putting you in trouble.


What genius came up with the idea that first gaining a strategic advantage prior to launching a full invasion has great merit? Posted Image

And thread reported because OP is obviously trolling. Posted Image Posted Image Posted Image

Edited by Mystere, 21 April 2016 - 05:41 AM.


#59 Count Zero 74

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Posted 21 April 2016 - 06:01 AM

Damn you Mystere, just answered to your post in that other Stormcrow thread and now the whole thread is gone !!

And what a witty answer that was. Banged my few remaining braincells together and came up with the solution for all zje problems and stuff. All gone now for gods sake.

Edited by Count Zero 74, 21 April 2016 - 06:01 AM.


#60 nehebkau

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Posted 21 April 2016 - 06:16 AM

simple,

streakcrows don't require much skill against light mechs...





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