I'd add quads.
Alistair Winter, on 23 April 2016 - 12:06 PM, said:
- I'm looking for serious discussion. Please avoid clever, sardonic one-line replies to farm internet points.
*Sigh* fine.
Gimme a few minutes to gather my thoughts.
Alright. The very main thing i would've changed is the whole timeline nonsense.
I would've ignored the Clan invasion completely. At least for a few extra years, because the Clans, the way we have them now, were obviously rushed out the door with very little thought.
All they brought with them are balance issues upon balance issues. Heck! If it was my choice, i would've kept the game in 3025! No DHS, no endo, no ferro, no nothing!
It was the most balanced era and in my opinion the most fun one.
That's the main thing, in my opinion.
Other things are:
the skill system (which i'd scrap COMPLETELY, it's nothing but inflated, grindy progression system that adds nothing valuable to the game) along with the 3 mechs to master nonsense. Because it's dumb, nonsensical and grindy. I hate grindy. I don't want to play the game just to "grind another mech out", i want to play the game because "IT'S A FUN GAME"
consumables (again, i'd scrap COMPLETELY, or at least merge them with the module system, maybe even in-game equipment, for example UAVs could be reworked to be part of the Remote sensor Dispenser of the Cataphract-0X, while airstrikes, artillery strikes could be worked into the Command Console).
Also minor things:
I'd definitely try to keep the Inverse kinematics (i feel it's a very important feature for the proper feeling of big stompy mechs) instead of dumping it, like we did.
I'd probably wouldn't focus on Hero mechs as monetization, but focus on more camos (an actual color wheel instead of the mess we have now, where half the colours are the same and other colours are missing) and maybe try to get customizable mech geometry, like we had suggested many times on the forums, you know? Different Atlas skulls, different pauldrons, bike-racks or whatnot. (nothing over-the-top)
When it comes to cockpit items, i'd avoid lore-breaking, silly goofy items, because i'm not a fun guy.
Edited by Juodas Varnas, 23 April 2016 - 12:20 PM.