

The Panther Is A Good Mech
#21
Posted 26 April 2016 - 07:23 PM
That pretty much everything it does something else does better, and what it does better is generally on weapon systems that aren't good is a problem. Having a huge amount of it's firepower options confined to a single arm hurts it even more.
#23
Posted 26 April 2016 - 07:30 PM
Edited by Axeface, 26 April 2016 - 07:30 PM.
#24
Posted 26 April 2016 - 07:47 PM
wanderer, on 26 April 2016 - 07:23 PM, said:
That pretty much everything it does something else does better, and what it does better is generally on weapon systems that aren't good is a problem. Having a huge amount of it's firepower options confined to a single arm hurts it even more.
Hello fellow Liao member/person/citizen....
The Panther is classed as a light mech, it moves like a light mech...it has the structure of a medium mech, and is the only light mech to have that advanced sturdy frame.
Yes, there can be a problem, but the Panther is a cat...it jumps.
If you can do without JJ's, and want a better placement in fire-power....take the Wolf-hound.
Theh Wolf-hound solves the fragility of the Panther's predominant right hand weapon placement and can even pack a bigger punch....parameter speaking.
My Wolf has an ERPPC and 5 small lasers....and is hard as nails for a light.
I love m ickle Wolfie.....but it cna't jump.
Ever wonder why the Panther at its best has a PPC and SRM?
To fire and run...
Other lights, like the Arctic/Jenner/Spider have to keep their targer in sights when executing a shot.~
A Panther does not.
Edited by Percy Veer, 26 April 2016 - 07:50 PM.
#25
Posted 26 April 2016 - 09:54 PM
#26
Posted 26 April 2016 - 10:26 PM
It's a REALLY unglamorous play style, but it works. Focus fire with your team's heavy hitters and enemies tend to go down. You tend to survive until end game, between having higher-priority targets by your side and being quite tanky yourself. It's a damage-over-time or "slow and steady wins the race" play style.
#27
Posted 27 April 2016 - 01:03 AM
#28
Posted 27 April 2016 - 01:27 AM
Especially with 2 ER- /PPCs but also 2Lpls or 3LLs
Edited by DJ Mitchell, 27 April 2016 - 01:29 AM.
#29
Posted 27 April 2016 - 02:05 AM
Percy Veer, on 26 April 2016 - 02:13 PM, said:
First Panther bought I sold...
The Mech is no good until you master it...
...well, the Panther does work and is fine as it is....
The Panther 10K® is one of my favorite lights in the game. I love the 1 ERPPC/2 SRM4 loadout. It is my mini Centurion but with jump jets

I do fairly well in the Panther 10K too. It just really fits my playstyle.
The other Panthers I don't use as much though.
I agree though, good mech!
cazidin, on 26 April 2016 - 02:30 PM, said:
And.... I also use my Urbanmech about just as much as my Panther 10K


#30
Posted 27 April 2016 - 02:10 AM
wanderer, on 26 April 2016 - 07:23 PM, said:
Fire Support/Scavenger.
Jump snipe and run and gun early with the ERPPC, pick off the wounded late game with the ERPPC/dual SRM4 combo. You can also go 2 PPCs or 2 ERPPCs if you wish to just snipe.
You could say the Vindicator 1AA might be more adept, but then again, the Vindicator is still slower and a much bigger target.
#31
Posted 27 April 2016 - 02:13 AM
It's not OP, but it's been a lot of fun for me.
Lack of speed, but ligher engine also means more tonnage for weapons.
Let's say this: CDA is a fat light, and the Panther is a skinny medium

(w/l 2.96 and 2.62 k/d...... not that good, but not that trash....)
#32
Posted 27 April 2016 - 02:16 AM
Stefka Kerensky, on 27 April 2016 - 02:13 AM, said:
It's not OP, but it's been a lot of fun for me.
Lack of speed, but ligher engine also means more tonnage for weapons.
Let's say this: CDA is a fat light, and the Panther is a skinny medium

(w/l 2.96 and 2.62 k/d...... not that good, but not that trash....)
+1
Especially..."the Panther is a skinny medium"
My stats aren't AS impressive, but still good for an Avg 1.46 KDR pilot IMO...
1.37 W/L and 2.00 KDR (154 total matches with it)
Edited by MeiSooHaityu, 27 April 2016 - 02:17 AM.
#33
Posted 27 April 2016 - 04:21 AM
Dingo Red, on 26 April 2016 - 05:59 PM, said:
Oh, so weapon values were also doubled? Shows how much I remember.

Doesn't that defeat the purpose of doubling armour values...?
Just RoF was like tripled?
But I meant that in MWO Full Custom Madness you can take 2 PPCs, instead of one!
In Stock Mode panther is still good. The thing is that Panther is really special Draconis design. Seams like most of the folks just don`t understand it. Same in TT. Once you get that it is not like any other light, its a blast to play, in MWO, Stock MWO and TT BT.
I just really wish for right arm fix, thought.
#34
Posted 27 April 2016 - 05:33 AM
Ballistic Panther is fun.
#36
Posted 27 April 2016 - 06:11 AM
Bud Crue, on 27 April 2016 - 05:33 AM, said:
Ballistic Panther is fun.
I currently have a rather silly build with the 10P. I have it set up with 2 A/C2s. I can't remember how I configured it, but it is amusing. Amusing is really all I can hope for with a 10P lol.
#37
Posted 27 April 2016 - 06:19 AM
MeiSooHaityu, on 27 April 2016 - 06:11 AM, said:
I currently have a rather silly build with the 10P. I have it set up with 2 A/C2s. I can't remember how I configured it, but it is amusing. Amusing is really all I can hope for with a 10P lol.
Max engine, max jets, SRM8, 2MGs, 2.0 W/L 2.71 KDR leveling, solo queue only. Ignore the temptation of the ballistic and take advantage of the fantastic hitboxes and actually good engine cap of the 10P and...yeah, ok, still just amusing, but more effective than any big ballistic build if you know what you're doing with an SRM light.
Edited by TercieI, 27 April 2016 - 06:20 AM.
#38
Posted 27 April 2016 - 06:22 AM
Just two large lasers and you are good to go.

I really like the 10k with an ERPPC and 2 SRM2s, but it just doesn't do enough damage to really shine.
It's a strange mech through. I think it helped that I had piloted Cents and Wolverines quite a bit before I got my Panthers. They are basically medium mechs that count-as lights. Kinda like the Cicada is a light that counts-as a medium.
Pretend like you are in a medium with low armour and you'll be fine.
And flee from enemy Firestarters, Arctics and Wolvhounds as soon as you see them, they will destroy you.
#39
Posted 27 April 2016 - 06:30 AM
totgeboren, on 27 April 2016 - 06:22 AM, said:
Just two large lasers and you are good to go.

I really like the 10k with an ERPPC and 2 SRM2s, but it just doesn't do enough damage to really shine.
It's a strange mech through. I think it helped that I had piloted Cents and Wolverines quite a bit before I got my Panthers. They are basically medium mechs that count-as lights. Kinda like the Cicada is a light that counts-as a medium.
Pretend like you are in a medium with low armour and you'll be fine.
And flee from enemy Firestarters, Arctics and Wolvhounds as soon as you see them, they will destroy you.
Try the 9R with 3LL. Better.
#40
Posted 27 April 2016 - 06:33 AM
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