Lily from animove, on 04 May 2016 - 03:02 AM, said:
grp =/= unit. is that sooo hard to understand?
And no its not, unit up or UNINTSALL.
its simply group up or accept that you have a disadvantage.
Since over a decade people manage to get into dungeon groups witha healer and a tank in various MMO's. For some reason MWO, doesn't even requires healers and tanks and people still deny the will to group up.
That full or nothign mentality of players like you is one of the issues many pilots have.
Normally I'm very white knight about things and happy to work with partials and workable situations and work arounds, etc. This is one sore spot that just baffles me why they would push so hard against a decent portion of their player base. Besides, I personally wouldn't ever go that far, just taking in the tone of your statement, that's how it's meaning came off.
I totally get group =/= unit. But what players like you don't get is even grouping in FW was purposely stacked against doing for many. In my case, we have 8-9 in our player group. We do group up in pug queue just fine and enjoy it. However, due to the 'everyone must be in the same faction to group' rule, grouping is out for us since everyone likes different factions. So no, group doesn't work in many cases any better than joining a unit given the very harsh desertion penalties now.
And I also play a number of MMO's.. all of which provide plenty of solo options and ways to get to end game content (hirelings, pets, etc) So no, I don't buy into the just accept playing at a disadvantage part... there are plenty of ways to simply give us ways to access FW. Personally, I'd be happy just giving us access to earn the same rewards, and group up like we already do in pug without the huge penalties... OR, just break off the mode into a third flavor of the quick play side and we're good. I like the maps, I like the dropship/limited respawn flavor, I like the objectives like gates and turrets. I'd like to play them.
Edited by Morggo, 04 May 2016 - 05:00 AM.