Mystere, on 03 May 2016 - 08:40 AM, said:
Please explain how it is even possible for skittle/PUG teams to beat 12-mans from the same unit, sometimes even 3 times in a single night? Answer that and you get a solution to your problems.
FYI, I only drop solo and always have. My motivation is to give units a bloody nose ... or die trying.
What should happen if no other 8-mans are around? Should smaller groups and solos wait until a bigger group arrives? Frankly, I'd rather drop.
Congrats to you man, you drop with a nice bunch of people. It happens for me sometimes but much less often than dropping with people who do not want or do not know how to team play.
I never said that its impossible to beat a 12-man. When it happens to me it is usually the best game i had in a while (not regarding my performance but the quality of the match). These kind of games are why I am still in MWO, but I would like more chances to have such a game, without being in another 12-man myself.
Also, I do not mind a challenge at all, but I am not good enough to expect that just me or another member of the drop can carry the whole game.
If there are no 8-mans around then you take smaller teams as anchors; whatever is available. I only said the cap should be at 8 for a group size or the number of players in a drop with the same tag. Nobody can guarantee that there will not be exploits but there are further ways to reduce that chance.