But I play relatively few of these Mechs regularly. Many that I bought in packs turned out to be quite uncompetitive, or were rendered uncompetitive by various quirk/balance changes over time. But I've been ok with that, because Mechs are the main way that PGI makes money, and I want PGI and MWO to succeed.
It's been irritating though to be unable to save multiple drop decks for Faction Play... especially as there's only one minute in which you know what map you'll be fighting, and the actual deck change UI is buggy and obtuse.
So I was glad to hear at the town hall that PGI will finally introduce multiple drop deck functionality. Yay. However, if we want to store more than 2 Drop Decks, we'll need to pay MC to purchase more saved drop decks...?!
Hold up there, PGI.
Many of us spent all that money buying so many of your Mechs, yet you expect us to pay you for core game functionality that should have been there from Day One...? Having indulged you and your perpetual PokeMech funding model, you think your best paying customers should pay for convenience in sorting/using all the Mechs they bought?
What next? A MC-only search function to more easily find where you equipped your Modules or engines in your $1500 of Mechs? MC to find out which planet you'll be dropping on ahead of the 1 minute window? MC to find out when the members of your unit last logged in?
Getting players to pay for basic game functionality sets a dangerous new precedent. At the very least, it should be provided free of charge to anyone who bought two drop decks worth of Mechs from you. Otherwise, I have bought my last Mech from you.
Edited by Appogee, 01 May 2016 - 07:48 AM.