Malachy Karrde, on 06 May 2016 - 06:46 PM, said:
I never said I was only playing lights in invasion or scout. It's faster to level the chassis in quick play, so that's where I have been using them. I only started to use light mechs after scouting became a thing. That's all I said. Anyone can run around fast and evasively in a light mech. If you've ever played a shooter, it's easy as hell. What's harder is playing something slow and lacking agility. The bigger the mechs get, the slower and less agile they get, making the learning curve go up, and therefore the ability needed to succeed increase. Lots of people strap on heavy mechs as noobs, doesn't mean they are good at them or that they are more forgiving. It just means that mwo and battletech in particular has romanticized the bigger mechs, and the average noob thinks that bigger is better. I've watched the career of many pilots over the years, first they strap on the heavies and then realize that they get their clock cleaned alot, then they move to mediums or lights because that's what cleaned their clock. A few go bigger...like yours truly and spend the time to learn how to handle the monster mechs.
I know alot of light mech pilots want to claim they are difficult to master and that my position is offensive to many, but unfortunately it's the truth. After having spent years in assaults nearly exclusively, moving to a light is child's play and barely a challenge. Sorry but in my opinion, lights are crutch mechs and take very little skill to operate successfully.
I am also dead serious about the time frames. While the exact time may vary a little player to player, it takes eons longer to master assault game play than any other weight class. Assaults aren't something you can pick up and be halfway good at over night like light mechs. Mediums take more time because they are bigger and don't have the agility of a light or the armor of a heavy, and heavies imo are the second toughest to master. Sure you can missile up a heavy and look pretty awesome on paper, but to truly master one and learn to successfully brawl in one takes quite abit longer.
Well like you said earlier your success in lights is probably due to already knowing the game. If it took you a long time to figure out heavies and assaults its probably because you didn't know anything about the game at that time. And if you were having trouble fighting lights it was probably because you didn't know the ups and downs about them.
And no, lights being crutch mechs is definitely not the truth. If it was you would see far more light mechs, far less people saying "I can't play lights", and far more lights topping the scores in matches.
And while I disagree with it, I can actually see saying assaults are hard to learn. They are one extreme of the range (like lights) but saying heavies are the second hardest to learn? I just can't see that.
And it shouldn't take anyone eons to learn assaults. I started playing assaults not to long after starting the game (but had a decent bit of games in other classes) and it didn't take long at all to learn how to play. Yeah you're slow but you can take a hit and put out tons of damage in a short amount of time, even if you have good range.
Edited by dario03, 06 May 2016 - 07:44 PM.