Edited by Sader325, 04 May 2016 - 09:57 PM.
Nerf Oxides
#1
Posted 04 May 2016 - 04:22 PM
#2
Posted 04 May 2016 - 04:52 PM
Edited by El Bandito, 04 May 2016 - 05:00 PM.
#3
Posted 04 May 2016 - 05:28 PM
#4
Posted 04 May 2016 - 08:06 PM
#5
Posted 04 May 2016 - 08:58 PM
That's what I like to see!
Edited by I Zeratul I, 04 May 2016 - 09:00 PM.
#6
Posted 04 May 2016 - 09:06 PM
#7
Posted 04 May 2016 - 09:21 PM
Tbh, i have more beef against 6x srm6 clan jenners. 72ish alphas on a light are totally fair.
#9
Posted 04 May 2016 - 09:57 PM
#10
Posted 04 May 2016 - 10:18 PM
#11
Posted 04 May 2016 - 10:44 PM
There is no way to escape it.
And that's why i love it.
#12
Posted 04 May 2016 - 10:46 PM
the game is broken.
lol
#13
Posted 04 May 2016 - 11:16 PM
#14
Posted 05 May 2016 - 08:17 AM
#15
Posted 05 May 2016 - 09:32 AM
It was a lot more effective than I thought it would be. I even chased down and killed an Ember with it, though he was more running from my team than running from me.
#16
Posted 05 May 2016 - 09:53 AM
By reducing their heat cap, by like 50%.
I'd also remove the entirety of the skill system.
Especially speed twerk.
#17
Posted 05 May 2016 - 09:55 AM
Juodas Varnas, on 05 May 2016 - 09:53 AM, said:
By reducing their heat cap, by like 50%.
I'd also remove the entirety of the skill system.
Especially speed twerk.
Why does everyone want every 'Mech in the game to go into critical overheat state when they fire, like...two Sphere small lasers? or one AC/20? Or one SRM-4?
You do remember that 'Mechs use between ten and thirty tons strictly on heat management devices called 'heat sinks' specifically so that they can actually fire their weapons, right?
#18
Posted 05 May 2016 - 10:51 AM
#19
Posted 05 May 2016 - 10:58 AM
1453 R, on 05 May 2016 - 09:55 AM, said:
You do remember that 'Mechs use between ten and thirty tons strictly on heat management devices called 'heat sinks' specifically so that they can actually fire their weapons, right?
Because TT has a 30 point heat scale and this is a Battletech game!
#20
Posted 05 May 2016 - 11:28 AM
1453 R, on 05 May 2016 - 09:55 AM, said:
You do remember that 'Mechs use between ten and thirty tons strictly on heat management devices called 'heat sinks' specifically so that they can actually fire their weapons, right?
Lower ttk, more reliance on pilot skill, more time for tactical thought. If you were around before double heat sinks you would remember how much better the base gameplay was (ignoring the horrible bugs) with a lower heat cap. This isn't supposed to be call of duty.
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