#1
Posted 06 May 2016 - 10:00 AM
85 tonner with masc(86kph) and a slew of hardpoints. Original stock art looks pretty cool. Slightly weak on the variant side but does have a hero-ish.
Just perusing Sarna assaults, and this one seems somewhat viable. Thots, opinions? Sweet or hell nah?
#2
Posted 06 May 2016 - 10:10 AM
#3
Posted 06 May 2016 - 10:13 AM
RampancyTW, on 06 May 2016 - 10:10 AM, said:
Suitable for your name, no?
It does look good, however, that lower right arm hardpoint worries me, though I could work with the Missiles.
Probably consider it a jack of all trades mech, just like the Grim Reaper, which is actually made recently in our timeline.
However, there's only 4 Variants, one hero 3 regular variants. PGI would have to come up with some other made up variants to compensate if they ever wanted to make a mechpack...
or they could be nice and make it free like the Vindicator, where it's first released for MC and then C-Bills.
#4
Posted 06 May 2016 - 10:16 AM
Scout Derek, on 06 May 2016 - 10:13 AM, said:
It does look good, however, that lower right arm hardpoint worries me, though I could work with the Missiles.
Probably consider it a jack of all trades mech, just like the Grim Reaper, which is actually made recently in our timeline.
However, there's only 4 Variants, one hero 3 regular variants. PGI would have to come up with some other made up variants to compensate if they ever wanted to make a mechpack...
or they could be nice and make it free like the Vindicator, where it's first released for MC and then C-Bills.
Well, it'd be just like the Marauder or Rifleman pack, instead of the Phoenix Hawk pack. I don't see the problem there.
#5
Posted 06 May 2016 - 10:26 AM
#6
Posted 06 May 2016 - 10:29 AM
#7
Posted 06 May 2016 - 10:29 AM
RampancyTW, on 06 May 2016 - 10:16 AM, said:
Well, it'd be just like the Marauder or Rifleman pack, instead of the Phoenix Hawk pack. I don't see the problem there.
Hmm, true. We'll have to see then, won't we? It's got MASC too, which I didn't see when I skimmed it, nice touch to a 85 ton IS mech with good hardpoints.
#8
Posted 06 May 2016 - 10:29 AM
JackalBeast, on 06 May 2016 - 10:26 AM, said:
Edit: Slots cap you at 6 or 5 tons of ammo and 14 or 15 DHS with Endo and MASC so it'll run a little hot, but you can more or less launch SRMS at will with the MPLs for opportunism. Leftover tonnage bumps the engine to a STD315 with this approach. This thing would be SCARY to face at close range.
Edited by RampancyTW, 06 May 2016 - 10:38 AM.
#9
Posted 06 May 2016 - 10:30 AM
JackalBeast, on 06 May 2016 - 10:26 AM, said:
Pod space range. Oh and it comes with 16 tons of armor. That's pretty solid.
It's not bad at all, and again, the MASC is good too.
Got pretty wide ST though, like a HGN IIC.
#10
Posted 06 May 2016 - 10:33 AM
#11
Posted 06 May 2016 - 10:35 AM
I'd stuff an even larger engine in it somehow. Jack of all trades weapon selection suits me perfectly. Love to mix weapon systems.
#12
Posted 06 May 2016 - 10:47 AM
#14
Posted 06 May 2016 - 11:14 AM
#15
Posted 06 May 2016 - 01:46 PM
#16
Posted 06 May 2016 - 01:53 PM
It's a bunch of Amaris RimWorld ****.
#17
Posted 06 May 2016 - 02:00 PM
#18
Posted 06 May 2016 - 02:16 PM
#20
Posted 06 May 2016 - 02:19 PM
Kinda sounds like a hopped up Zeus to me.
Im in.
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