Fox With A Shotgun, on 31 October 2016 - 03:35 PM, said:
The main problem with doing the JJ-ERPPC build is that it will run HOT. VERY HOT.
Consider that with a deadside and two ERPPCs, you'd be running with only 4 additional heatsinks in a KFX. This is a total of 14 DHS (7 engine + 7 external), which is 0.20 * 7 + 0.15 * 7 = 2.45 heat/sec dissipation. With the 15% heat dissipation quirk, this goes up to ~2.85 heat/sec on a neutral map. Now consider that 2 C-ERPPCs cause the mech to gain heat at 7.50 heat/sec. You're going to have to wait for quite some time before being able to safely fire again, as it is.
Now if you were running KFX-S legs, you will be discarding 0.345 of that already poor heat dissipation, due to the fact that you will be running 2 DHS less than normal. With only 2.40 heat/sec dissipation, you'll have to wait for almost a full 8 seconds between double fires to maintain heat neutrality, or about a 30 second wait from near overheat to cold. Not to mention that jump jetting actually adds enough heat to cancel cooling.
I must therefore ask whether the added 4 JJs is worth the poor poptarting ability, as light JJs have been turned into hoverjets some time ago. The Kit Fox is short as it is; most hills that won't hide other mechs will hide you. Just run up a ramp at an angle, fire a shot, and then duck back down.
I think it's doable, 8 seconds between shots is not bad and I've tried 2 ERPPC Cutefox before and that's usually the time between aiming properly and relocating before getting shot back. A significant number of Shadowcats i've seen runs the same build with only 3 external DHS and no 15% extra dissipation. Would also run cooler with LPLs. I think you only need 2 JJs to poptart with it, as you have said you're a lot smaller than poptart mediums and 2 JJs would mostly be enough. JJs could also be used to get to vantage points that the Adder can't go to like the wall in HPG or the cliffs at Viridian Bog or in the new Terra Therma, near the mouth of the volcano. The sustained DPS is small, but overall I'd say it's still more useful than the landlubber no ECM 2 ERPPC Adder. I think the ST solves my biggest problem running the build, the really low slung LA energy hardpoint.
I think 6 ERMeds will also be really hot, 3.16 Heat Dissipation vs 8.67 Heat Generation, but a 42 alpha on a light from 400m is really good, it's like having a pocket medium.
http://mwo.smurfy-ne...ce90ac5d38f8c8c
4 ERMeds would be a lot cooler and has more sustained fire, 3.5 Heat Dissipation vs 5.78 Heat Generation.
http://mwo.smurfy-ne...6d0192d26980c4c
I'd prefer the 6 ERMeds though because facetime isn't what I want when I'm piloting a cute fox so a higher alpha is usually better when playing as a medium range DPS.
The ECM 3 AMS 7 ERSL on the other hand is probably what I'd run with most of the time. Cool enough that you don't need that much DHS, but will actually help the team while still providing a 35 alpha at manageable range.
I'm on the fence about SPLs, I don't think the Cutefox has enough speed to put it to maximum use, I've had problems against circle strafing mediums and heavies so I think I'd prefer ERSLs.
This theory crafting is really getting me excited. I just hope that the mounts is as high as the ballistic mounts in the S side torsos.
Edited by NighthawK1337, 01 November 2016 - 01:32 AM.