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Countdown To The Kodiak Release 1 Day Left!


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#101 Luscious Dan

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Posted 11 May 2016 - 05:32 PM

It's a sabot.

https://en.wikipedia.org/wiki/Sabot

Isn't that the gauss slug?

#102 Bolter01

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Posted 11 May 2016 - 06:50 PM

Looks a bit stubby for a sabot, if so are Gauss now 'rocket propelled'

I think some artist got carried away

Edited by Bolter01, 11 May 2016 - 06:52 PM.


#103 Sigilum Sanctum

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Posted 11 May 2016 - 07:14 PM

View PostBolter01, on 11 May 2016 - 06:50 PM, said:

Looks a bit stubby for a sabot, if so are Gauss now 'rocket propelled'

I think some artist got carried away


The same reason the Gauss round is a ******* torpedo.
Posted Image

#104 Dee Eight

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Posted 11 May 2016 - 08:05 PM

Smoothbore barrels... gotta stabilize the things somehow.... there's no rifling to impart a spin to the projectile.

#105 Nightshade24

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Posted 11 May 2016 - 08:21 PM

View PostDee Eight, on 10 May 2016 - 05:20 PM, said:

The "grizzly" mech won't ever see the light of day in this game, so it won't matter. For starters its such a pile o' bear poop that its relegated to green provisional garrison clusters and secondly there's only one known variant.


Why not? The Grizzly is a great heavy battlemech, Which is very limited pool for the clans because most heavies for clans are omnimechs and most IIC's of heavy mechs are assaults!

marauder IIC? nope, assault
Warhammer IIC? nope, assault.

Grizzly has a nice mix of ballistics, missiles, energy, has more valid variants then the orion IIC. Isn't post 3050... and statement from Russ: "We wish to add every mech that can be added into the game, the problem isn't a matter of if, but a matter of when" (filled up words and added extra context from twitter since he had to cram it into that 140 text box...)

So far the list of mechs that are not available even though they are in timeline...

Mechs with obsolete rules: i.e. Ostscout... has Jumpjets in the armss.
Quad mechs... (still hope for them but not a priority)
Mechs going over the speed limit (Flea, Ice something... Firemoth. etc)
Mechs with abnormal weights/ weight classess... ie: 10 ton, 15 ton, 125 ton, 135 ton, 150 ton, superlight, protomech, superheavy.
Mechs with prototype tech (ie the zeus with a blazer)
Artillery mechs (ie Naga, Catapult C3, etc)
Mechs fully extinct or obsolete (ie, mackie (with the early armour at least... we may get the updated versions someday).
Fanon and apocryphal mechs.
Mechs that break the normal rules (ie having an extra limb).
Laser air mechs for obvious reasons
Quad Vees due to more obvioous reasons

Grizzly ticks all the boxes and has no reason not to be the next battlemech for clans added for heavy.How many heavy clan mechs can you name that isn't an omni?

View PostLordKnightFandragon, on 10 May 2016 - 06:49 PM, said:

To bad its the claws that are tiny and hte laser pods that are HUGE...

tbh I am surprised the claws are so huge... I am more used to this sort of length.
Posted Image

View PostDesintegrator, on 11 May 2016 - 09:25 AM, said:

PRO-tip:

Do NOT fire those 9 Clan-Lazors at once on Terra Therma !

It can affect your future gameplay !

View PostProsperity Park, on 11 May 2016 - 01:12 PM, said:

Posted Image

I though Huge Alpha Strikes were harmful to this game?

Oh well, marketing departments usually operate within their own universe. Trust me, I work for an equipment Manufacturing company.


TBH what bugs me more then the alpha strike (which is doable) is the fact that it's a kodiak on terra therma instead of polar highlands or frozen city... sigh.

View PostBolter01, on 11 May 2016 - 05:20 PM, said:

Can someone explain to me why the AC round has fins?
.. and should you convince me of that...larger than the diameter of the bore?
Its not a sobot round, its not a gauss, its not a missile. Its a cannon round...

Go ahead and add ejecting shell casings for the Lazors o7

Most ammo after 1945 is fin stabilissed...

APDS-FS, HEAT-FS, etc. in BT this is vital due to the many slopes of a mech.

View PostLuscious Dan, on 11 May 2016 - 05:32 PM, said:

It's a sabot.

https://en.wikipedia.org/wiki/Sabot

Isn't that the gauss slug?

Well it isn't a Sabot. You can tell due to the size of the shell (and shape for seperate reason) compared to the bore size.
However APDS (Sabot) is famosu for having fins as it was one of the first to have them.

#106 The Unstoppable Puggernaut

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Posted 12 May 2016 - 03:33 AM

I'll be listening to this everyday this week until my true Puggernaut arrives...



#107 Nunatak73

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Posted 12 May 2016 - 03:58 AM

It's a video game, stop wasting time trying to compare it to real world.
Play it for what it's meant to be, entertainment.

I know I will be thoroughly entertained when I play Quick Play matches for awhile.
Too bad I'll probably never see Faction Warfare from the clan side again.
2 Kodiaks and 2 Mist Lynx might be fun to try on offense.

What's the date today? :/

#108 Nightshade24

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Posted 12 May 2016 - 04:25 AM

View PostNunatak73, on 12 May 2016 - 03:58 AM, said:

It's a video game, stop wasting time trying to compare it to real world.
Play it for what it's meant to be, entertainment.


That is a large blanket statement there.
If it was meant to defy all logical reasoning with the real world why even bother with a day and night cycle? why not make a map where you got giant candy canes that shoot pink monkeys vomiting rainbows out of t here armbits as a method of flight raining down onto our mechs giving us the candy rainbow monkey debuff while a Ragnorok mech randomly turns around the corner and fires it's lava gun at us?

Because of the little thing called "immersion", Sure, a game with giant stompy robots, lava guns, monkeys with rainbow fart flight, etc would be fun but that is not what we came here for. Immersion is something that is vital to this game that you may class as a simulator genre game as we are in a first person view and everything that happens in the game is logical as can be. However some argue MW: O would be better if it was much more into the simulation genre and realistic however that'ss a different debate.

Besides realism and immersion with that. People also come here for the immersion into the universe itself and the lore/ canon.
Break one, or the other, or both, and you've just upsetted most of the player populace.


But the thing is to be honest I have no problem with the fin stabilized shells as I have said earlier it is pretty realistic and we still see them (on non APDS shells) quite often still.



Todays date for me is the 13th of May, 2016 (13/05/2016) however in Vancover all the way into Canada, it is the 12th of May, 2016. (12/05/2016)

Kodiak is set to come in on the 17th of May, 2016.

#109 Windschreiter

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Posted 12 May 2016 - 05:37 AM

wasn't the model from the missiles used for AC rounds too?

#110 GermanPartisan

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Posted 12 May 2016 - 05:43 AM

So its 6 days until the Atlas becomes irrelevant ?

#111 Dawnstealer

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Posted 12 May 2016 - 06:31 AM

View Postmad kat, on 11 May 2016 - 01:58 PM, said:

I'm looking forward to clanner tearz as i rear core them in my locusts. : p

1E OP PLSNURF

#112 The Basilisk

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Posted 12 May 2016 - 06:32 AM

View PostProsperity Park, on 11 May 2016 - 01:12 PM, said:

Posted Image

I though Huge Alpha Strikes were harmful to this game?

Oh well, marketing departments usually operate within their own universe. Trust me, I work for an equipment Manufacturing company.


Not sure about the game, but imagine beeing flanked by this in an IS heavy, wandering a way above this cub when he hits you from 250m with this Alpha.....sure he will shut down and maybe even die but thats not relevant for you because you are already dead. 8*7 + 12 + 20 + 6*2 = 100

#113 Dawnstealer

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Posted 12 May 2016 - 07:31 AM

View PostThe Basilisk, on 12 May 2016 - 06:32 AM, said:


Not sure about the game, but imagine beeing flanked by this in an IS heavy, wandering a way above this cub when he hits you from 250m with this Alpha.....sure he will shut down and maybe even die but thats not relevant for you because you are already dead. 8*7 + 12 + 20 + 6*2 = 100

Yeah, again: this is NOT the mech you want to facetank with. Better to wolfpack it with lights or mediums. Or just do what good teams do and focus it out of existence.

One benefit of having this thing around is that maybe people will finally start ignoring my Atlas.

#114 Gas Guzzler

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Posted 12 May 2016 - 08:00 AM

View PostGermanPartisan, on 12 May 2016 - 05:43 AM, said:

So its 6 days until the Atlas becomes irrelevant ?


That is extremely unlikely, and far from a sure thing.

#115 Tom Sawyer

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Posted 12 May 2016 - 08:34 AM



#116 The Unstoppable Puggernaut

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Posted 12 May 2016 - 09:02 AM

100 damage isnt enough to kill an assault mech. Not sure what the fear is here, also if you can't pad clan ER lasers, you need to do the training exercises.

Also Atlas's are very much relevant and I will defend that. They can tank hits very nicely for the team and the -S (one of my favourites) can certainly unleash hell.

Post some logic to your statements please.

#117 Morggo

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Posted 12 May 2016 - 09:05 AM

View PostGermanPartisan, on 12 May 2016 - 05:43 AM, said:

So its 6 days until the Atlas becomes irrelevant ?


Your statement erroneously makes a blanket assumption that Atlas drivers will abandon their rides for the Kodiac. We've got several Atlas drivers in our group. Couple picked up the bears to fiddle with sure. However a couple others opted not buy it as they prefer Inner Sphere mechs. So, the Atlas remains plenty relevant I'd suspect.

It's a new mech. There have been many new mechs.
It's got potentially great features. Many new mechs have come with great features.
It could also roll off the FedEx truck a mediocre bucket of 'meh'. Other mechs have turned out like this.

Summary, unless PGI is releasing the uber-game-breaking-mech-of-super-op-ness, this admittedly awesome looking guy will still die with my smoking Oxide SRM's lodged in it's backside same as any other assault or Atlas does with the same relevancy. Posted ImagePosted ImagePosted Image


PS... it IS a damn sweet looking ride though... Posted Image

Edited by Morggo, 12 May 2016 - 09:06 AM.


#118 pacifica812

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Posted 12 May 2016 - 09:20 AM

View PostTom Sawyer, on 12 May 2016 - 08:34 AM, said:




hahahahahahahahahahahahahahahahah hahahahahahahahahahahahahahahahahahaha :D lol lol lol

That's fracking hilarious!!!

I just laughed my pants off!!!!!

:D

#119 Wintersdark

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Posted 12 May 2016 - 09:26 AM

View PostGermanPartisan, on 12 May 2016 - 05:43 AM, said:

So its 6 days until the Atlas becomes irrelevant ?

AS7 still sports absolutely ginormous structural buffs, and unless the KDK also has very substantial maneuverability quirks is significantly more agile (a 400XL unquirked KDK is slightly less agile than a 300STD Atlas, not to mention the traditional 350 rated Atlas). Also, having totally front loaded damage, allowing briefer time on target to maximize defensive piloting time.

Now, being a massive KDK fan and a filthy Clanner, I'll stand by it being vastly superior mech to everything else on the field except it's natural foe (the Urbanmech), but it doesn't obsolete the AS7.

Edit: At least, until AS7's can get top hats and monocles.

Edited by Wintersdark, 12 May 2016 - 09:27 AM.


#120 GreenHell

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Posted 12 May 2016 - 09:27 AM

You can't replace the Atlas with anything. With all the extra "Hitpoints" it has, killing it is like taking down a 120 ton SuperHeavy. I suspect that people will realize that the Kodiak cannot tank like an Atlas too late, however. It does have the potential for higher damage output though, so I think it will at least replace the SpaceWhale for many people.





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