^^ Rogue and Fob basically covered it.
Ton for Ton, LRMs are actually one of the weakest wepons in the game, in no small part becasue htere are numerous hard counters to them. And they require large amounts of ammunition and extra equipment /modules to truly be used effectively. Ironically, the extra equipment needed to make them semi-viable actually weighs more than the countermeasures do
But the psychological effect, especially on (no insult intended) less experienced players is huge. They hear "incoming missile" and instantly panic, in teh process forgetting that the ECM atlas to their left is just a few steps away as is the cliff face behind them.
Your assumption of "Why are they able to hit me even when im on cover? Really, rockets being able to target you outside of view its really REALLY cheap and unfair." is unfortunately patently false.
If you have
actual cover (i.e. standing with something higher than your mech between you and the missiles) and not just concealment, you will not get hit. LRMS cannot fly through solid objects, these are not BunkerBusters
And for them to target you AT ALL, at least one member of the enemy team must not only have a direct line of sight to you, but he must also actively have you selected as his target, in which case he is probably shooting at you as well. Shooting HIM will usually stop the rain.
There are however 2 exceptions to this second part:
1. You were hit with a NARC beacon (basically a large, slow SRM with a radio transmitter instead of a warhead), you will be targetable for 30 seconds by all enemy mechs. this means someone with a NARC launcher was less than 400 yards away from you very recently
2. There is an enemy UAV overhead that is 180m or less away from you. These allow targeting of any mech within their radius, and can be shot down. This is a consumable module that can be purchased for 40k cbills /use, can be used 1 time per match per mech that has one equipped. This of course also means that an enemy mech that had this module equipped was 180m or less from your current position in the last 30 seconds.
That said, hard cover still counters missiles directly, as does AMS (which ironically enough CAN shoot through solid objects) and walking near an ECM mech cloaks the NARC beacon, rendering it useless (unless the ECM mech is the one that got NARCed, in which case he needs to find another ECM mech who´s bubble he can stand in until it falls off.)
Oh, yeah, falls off, good point, and something many forget
*EDIT* The following italicized statement may or may not still be possible, general consensus seems to be that it no longer is, will test soon in a PM just to be absolutely sure and will update the statement to reflect the results. Until such time as it is confirmed to still be possible I do not recommend trying it outside of a controlled environment:
a NARC beacon can be shot off of a NARCed mech by a teammate. Assuming of course he knows what he is doing and can aim good enough. They have 3 or 4 health if memory serves.
The more you get to know the maps and their layouts, the less dangerous LRMs will become over time. Equipping countermeasures (AMS can be mounted on all but a handful of mechs, as stated above some can mount up to 3) will also help significantly.
It gets better with experience, trust me... I Love to throw LRMs around like confetti in Quickplay and piss off as many people on teh enemy team as humanly possible, but I almost never get hit by them myself, and I don´t think I´ve died to them since 2013 when they truly were massively OP for a time due to a borked splash damage code and always seeking out the center Torso, basically causing 1 missile to do 2 damage to every section of the target mech , including the head.
One closing note: while LRMS are de facto a below average weapons system, it is NOT necessarily a good idea to charge a mech carrying large numbers of them (30+tubes) from a range of over 4-500m, becasue if the LRM boat has a TAG laser (or his buddy behind you has one) and Artemis guidance he will probably melt you due to the much tighter spread the direct LoS and TAG offers him, basically putting almost all of his missiles in your center torso. Even without artemis and TAG it´s not a particularly good idea... anything outside effective Medium laser range is basically guaranteed suicide or at least a few bigass holes in your armor. You have been warned
Edited by Zerberus, 16 May 2016 - 10:40 AM.