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So. What's Your Fallback Kodiak After The Qqing Causes The Inevitable Nerfs To Kdk-3 And The Spirit Bear?


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#81 Myj

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Posted 19 May 2016 - 06:49 AM

View PostZibmo, on 18 May 2016 - 04:07 PM, said:


You haven't been around here long, have you?



How many 6 kill 1600 damage games have you had in your 'hammer?


I actually don't have enough ammo for that much damage in my 'hammer so the answer to that is none... But, in that thing I average 700 damage and 2 kills per game. In the KDK I had that one incredible game, and all others (probably about 15-18?) were just 280-380 damage and maybe a kill. Because usually you just die 1 second after you start the dakka. I get brought down in that thing at 87% armor constantly, never once has that happened in my 'hammer and it's even slower than my KDK!

#82 JC Daxion

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Posted 19 May 2016 - 06:51 AM

View PostSpitfiree, on 18 May 2016 - 08:27 AM, said:

Likely the triple LPL and 6x SML one, its extremely amusing and is pretty cool.



wow.. that sounds pretty killer... though i think i would run double LPL, 4 ERML, and 3 SLPs... i think that would fit?

#83 Mystere

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Posted 19 May 2016 - 06:54 AM

View PostPezzer, on 18 May 2016 - 05:33 PM, said:

First match.
Group queue.
Group of 3.
No pilot skills.
964 damage. I should've gotten a screenshot.

It really needs a nerf. Imo having a torso twist boost of 5%, and 10% to accel/decel would probably be perfect.


I wonder how much of that 964 damage was inflicted on Kodiaks on the other team. Posted Image Posted Image Posted Image

#84 Bishop Steiner

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Posted 19 May 2016 - 06:59 AM

View PostMyj, on 19 May 2016 - 06:49 AM, said:


I actually don't have enough ammo for that much damage in my 'hammer so the answer to that is none... But, in that thing I average 700 damage and 2 kills per game. In the KDK I had that one incredible game, and all others (probably about 15-18?) were just 280-380 damage and maybe a kill. Because usually you just die 1 second after you start the dakka. I get brought down in that thing at 87% armor constantly, never once has that happened in my 'hammer and it's even slower than my KDK!

I'm having a bit of the other way around.....

I have a ton (ok, a dozen or so) 1000+ to 1300 dmg matches in my Warhawk (2xERPPC/1xUAC20) and have yet to break 1000 in the KDK... but my avg dmg is 140 pts higher in the KDK. And my KDK a full point lower, lol.

My overall impression is:
Good Firepower, great for damage, not as great for focused/killing
Good mobility, until it hit a hill or pebble, then "Huge" profile reminds you it's there
Decent durability, for a clan Assault, but huge CT.

It's a really good, mech, the KDK3 especially. Not seeing it really as jaw on the ground broken.

With a few hitbox cleanups, I think it's largely fine. If people are going to whine about the dakka, then increase the GH or lower the heat dissipation rate on the 3, and move on.

#85 Myj

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Posted 19 May 2016 - 07:00 AM

View PostDarky101, on 19 May 2016 - 01:17 AM, said:

I play CW! The Kodiak is the first clan assault that could actualy be worthwhile CW... that is the only reason I bought the standard pack!
Turned out it can stand up to the ATLAS like it should! Squishier but faster!
Its only good if you have the skill to actualy twist and shield!

If you nerf it and turn it in to a KODIWHALEBEARVICTOR its just going to become a dust collector in the mechbay, and clans will still be left with no competitive Assault.

KDK 3 with 4 CUAC10-s can certainly do damage to anyone stupid enough to stand in front of it and not shoot back, If they (or the enemy team) shoot back the care bear goes down cause it needs face time to work those CUAC10s.
Maneuverability is key for the Kodiak.


+1, this a lot. If you're not constantly moving and twisting in the KDK you might as well just play a firestarter and stand still cuz you're gonna be brought down in right about the same amount of time. You try and play the KDK like a Warhammer or an Atlus, you will be sadly dying every game in 1 single second at 88% armor.

#86 SteelBruiser

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Posted 19 May 2016 - 08:07 AM

I really hate the, I can't beat it so you need to nerf attitude of some folks. When an Assault appears in the field, folks should be hiding from it. They should be changing tactics to fight it. They should be very careful around them. Beating them should not be through nerfs. Besides, I don't believe the KDKs are OP. They have killed my mechs several times, only when I've spent too much time in front of them. And of course they just came out so many of the early matches will end in their favor until you figure them out. I have successfully killed them with my KGCs, HBK IIC-A, CDA-3M, and my recently acquired WarHammers which I was leveling. It mainly came down to not trying to swap Alphas...imagine that. Folks are already learning how to incorporate them into play. In my latest matches, where there were only two or three KDKs, and our teams provided more support, the KDKs performed very well. They still had decent dmg scores and they didn't die as soon as they showed up. We basically handle them like a very nimble Atlas.

They may need a slight CT buff but other than that I like them and will getting my own.

Edited by SteelBruiser, 19 May 2016 - 08:09 AM.


#87 Mavairo

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Posted 19 May 2016 - 08:12 AM

View PostBishop Steiner, on 18 May 2016 - 09:12 PM, said:

Tier 3 bro, once you git gud you'll understand.... Posted Image


All of the Wub lol.

Though using my BLR, and looking at the 1D battlemasters energy quirks, makes me wish we could pay MC to make our own Hero. Could move my Wubmasters armament right on over and still get the cbill bonus then lol

#88 Speedkermit

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Posted 19 May 2016 - 08:23 AM

View Post1453 R, on 18 May 2016 - 09:19 AM, said:

Nobody knows how to work the damn things yet. And also many pilots who don't normally run oversized unnecessarily huge hundred-ton megafatbros are trying out Kodiaks they bought because the Spirit Bear is as close as they'll ever get again to that fresh Victor release rush.

They'll get there. Then again, people will also figure out better ways to fight them, so maybe they won't get there.


True dis.

I'm one of those guys

#89 Gotham by Knight

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Posted 19 May 2016 - 08:45 AM

View PostBishop Steiner, on 18 May 2016 - 08:34 AM, said:

None of them do. But they'll get them "because".

OMGZORZ!!!! My atlas can't just walk at it in a straight line and out tank it with mah quirkzzzzz..NERF IT NAO.

Seriously, this playerbase (IS specifically) get worse.

#90 Speedkermit

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Posted 19 May 2016 - 08:45 AM

View PostPezzer, on 18 May 2016 - 05:33 PM, said:

First match.
Group queue.
Group of 3.
No pilot skills.
964 damage. I should've gotten a screenshot.

It really needs a nerf. Imo having a torso twist boost of 5%, and 10% to accel/decel would probably be perfect.


If any mech needs a nerf it's not the Kodiak, at least not yet.

cough cough "Black Knight" cough cough

#91 Pezzer

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Posted 20 May 2016 - 03:53 PM

View PostSpeedkermit, on 19 May 2016 - 08:45 AM, said:


If any mech needs a nerf it's not the Kodiak, at least not yet.

cough cough "Black Knight" cough cough

Well, seeing as how I've never hit over 900 in my BLK, and it doesn't matter as much because most of your dmg is going to be spread when compared to more ballistic-centric mechs that may do less overall dmg but get more kills...
In comparison the KDK is definitely more OP. I'm seeing mostly 700+ dmg per match if a decent pilot is behind one, so clearly thats pretty ridiculous when compared to the 600-ish per match in the BLK.

Edited by Pezzer, 20 May 2016 - 03:54 PM.


#92 Nightmare1

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Posted 20 May 2016 - 05:10 PM

View PostBishop Steiner, on 18 May 2016 - 08:24 AM, said:

The hand holders seem to be crying in force about KDK OP, so you know what that means...in about 2 weeks we will probably see them nerfed into obscurity. Yes it took months for the ACH, but it seems like they are going a bit faster of late. And popularity of chassis is no protection, just look at the Highlander which it is safe to say was the single most anticipated and begged for Mech...and has been on the back of a Milk Carton for the last 2 years.

So because the alternative of "Git Gud" (learn to twist and hold you fire control ) is not acceptable, the wise man foresees the coming calamity and plans accordingly.

For me? It's going to probably end up my KDK-4 Stink Bear
a pair of StinkFists for the #1/2 firegroups, and a doubleDakka 2xUAC10 for the 3rd.

Still good speed and mobility (unless they nerf it too) with decent enough heat control. Not near as straightforward as the KDK3s, or as fun and fast as the Spirit Bear, but I'm just being pragmatic. We've finally gotten to the point where Gyrok is right (took most of 2 years to get there, mind you): The Clans can't have nice things.

So, how do you plan to salvage your 20-75$ purchase in the coming BearNerf Apocalypse?


Mine will be a BLR-1G. Posted Image

#93 Bishop Steiner

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Posted 14 January 2017 - 12:54 PM

necro for great justice on the prescience of my prediction! Congrats all! My KDK3 is still a MetaWhoring Wrecking Ball.... that breaks 1k dmg without trying....while all my other KDKs are varying shades of MEH!

Plus I like how it offends certain forum etiquette tyrants. ;)

#94 Mcgral18

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Posted 14 January 2017 - 12:55 PM

View PostBishop Steiner, on 14 January 2017 - 12:54 PM, said:

necro for great justice on the prescience of my prediction! Congrats all! My KDK3 is still a MetaWhoring Wrecking Ball.... that breaks 1k dmg without trying....while all my other KDKs are varying shades of MEH!

Plus I like how it offends certain forum etiquette tyrants. Posted Image


On the bright side, the KDK3 is in a pretty acceptable place, overall

The twist arc does make it weaker, but still potent
The others don't really need that twist arc, though.
Especially the brawlers.

#95 Bombast

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Posted 14 January 2017 - 01:01 PM

View PostBishop Steiner, on 14 January 2017 - 12:54 PM, said:

necro for great justice...


I wanted to post a necro image... but just calling your shot like that ruins the whole thing.

Shame on you Bishop. That's just selfish.

#96 Bishop Steiner

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Posted 14 January 2017 - 01:11 PM

View PostMcgral18, on 14 January 2017 - 12:55 PM, said:


On the bright side, the KDK3 is in a pretty acceptable place, overall

The twist arc does make it weaker, but still potent
The others don't really need that twist arc, though.
Especially the brawlers.

KDK3 is probably still too good... whereas my KDK4 Brawler definitely feels the lack of twist. And what tier is the Spirit Bear even in these days?

#97 Wintersdark

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Posted 14 January 2017 - 01:18 PM

View PostBishop Steiner, on 14 January 2017 - 01:11 PM, said:

KDK3 is probably still too good... whereas my KDK4 Brawler definitely feels the lack of twist. And what tier is the Spirit Bear even in these days?

My favourite, wonderful, snuggly KDK4... *sigh* It got rearended over and over because people cried about the KDK3. We knew it would happen, but that doesn't make it any less depressing.

#98 Bishop Steiner

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Posted 14 January 2017 - 01:21 PM

View PostWintersdark, on 14 January 2017 - 01:18 PM, said:

My favourite, wonderful, snuggly KDK4... *sigh* It got rearended over and over because people cried about the KDK3. We knew it would happen, but that doesn't make it any less depressing.

sadly, am considering returning it to it's LRMfist original build. Because the SRM/SPL stinkfist is so hampered. If I wan't to Brawl, I just run my 2x UAC10/1xUAC20/4xERSL KDK3... and add another 900 dmg, 4 kill match to the collection. Wash, rinse, repeat. Posted Image

#99 Wintersdark

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Posted 14 January 2017 - 01:26 PM

View PostBishop Steiner, on 14 January 2017 - 01:21 PM, said:

sadly, am considering returning it to it's LRMfist original build. Because the SRM/SPL stinkfist is so hampered. If I wan't to Brawl, I just run my 2x UAC10/1xUAC20/4xERSL KDK3... and add another 900 dmg, 4 kill match to the collection. Wash, rinse, repeat. Posted Image

Yeah, I already did that. Which is also why I use it a lot less these days... It's sad.

And people wonder why we can't have nice things.

#100 JudauAshta

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Posted 14 January 2017 - 03:35 PM

only way to nerf kodiak is to remove it's highmounts.

it will always dominate until done so.





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