Zolaz, on 22 May 2016 - 12:58 PM, said:
PGI has gone after the esport crowd and gave us some poorly made socks for FW or CW after 3 years. Our current iteration of FW is what happens when you live on an island and arent the target audience.
FW is pretty much the opposite of what you want in an esport. Lack of some constraints on matchmaking is pretty much awful for competition. I know that people like to say that having no matchmaking is "competitive" in some weird usage of that term, but think of every other sport you've ever heard of...
Imagine if major league baseball, for example, expanded and threw every team that existed at every level, from the New York Yankees to the minor leagues to college intramural teams to little Jimmy's peewee league, all into one bucket. This would obviously make the league *less* competitive, not more. Competition thrives when you have matches that could go either way, and so baseball (and every other sport) organizes into leagues, sometimes with multiple divisions for different levels of play. And honestly this just *is* a form of matchmaking. The same applies to pretty much any other thing where people compete, going all the way back to chess and all the way forward now to professional esports, where typically there are multiple leagues and levels of play. LoL, arguably the biggest esport game at present, has national pro leagues, amateur circuits, and collegiate play. Even existing MWO leagues have divisions.
I don't know how to describe what FW is meant to be, but "competitive" isn't it and neither is "esport". For people whose complaints center around competitiveness (and I in my own way am one of them), we need to recognize that so long as a stance against *any* form of constrained matchmaking - even in an indirect, limited, and very weak way - is part of the design philosophy of this mode, our concerns about competitiveness will never be addressed and *can never be addressed* whether PGI wants to or not.
Ironically, while you talk about PGI being on an island, I think part of the reason that this design philosophy is hardwired in is that this is the message that the community, over a long period of time, has expressed to PGI that they want.