Jump to content

Convince Me The Kdk Is Stronger Than An As7 Or Mal

Balance

199 replies to this topic

#181 MOBAjobg

    Member

  • PipPipPipPipPipPip
  • 303 posts

Posted 08 June 2016 - 10:35 PM

Based on the 540 games of my KDK-3 (4 x cuac10), I can never confront an Atlas face to face and live to tell the tale. So, my standard operating procedure for an Atlas with full health is tickle it with a double tab of 4xcuac10 twice or thrice and don't forget to reverse simultaneously. Then, turn right or left and run away like a little girl.

#182 Rhent

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 2,045 posts

Posted 08 June 2016 - 10:45 PM

View PostMOBAjobg, on 08 June 2016 - 10:35 PM, said:

Based on the 540 games of my KDK-3 (4 x cuac10), I can never confront an Atlas face to face and live to tell the tale. So, my standard operating procedure for an Atlas with full health is tickle it with a double tab of 4xcuac10 twice or thrice and don't forget to reverse simultaneously. Then, turn right or left and run away like a little girl.


An Atlas has limited hard points and has issues if it goes balanced build, meanwhile a KDK-3 can mount 4 cuac/5's + 2 clpls + a targetting computer. You can shred his armor at range as he closes and then bring in your LPL's and your cuac/5's at brawl range and shred him. If you are engaging that Atlass at 150M without damaging him at range first, you are going to lose do to that Atlases staying power. You fight that Atlas at your range, not his.

#183 Kubernetes

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Blazing
  • The Blazing
  • 2,369 posts

Posted 08 June 2016 - 10:48 PM

Yeah, what assaults are being fielded in the tournament? KDK-3 mostly. As another guy noted, it's the Timby of the assault class. It's got Dire-level armor and firepower with Warhawk-level speed/agility. No it can't facetank an Atlas straight up, but in most games the Atlas won't even be able to get within SRM range.

#184 Corrado

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 817 posts
  • Locationfinale emilia, italy

Posted 08 June 2016 - 10:54 PM

View PostRhent, on 08 June 2016 - 09:59 PM, said:

A 100 tonner moving at 66KPH + 4 cuac/5's + 2 LPL's with 14 DHS, shreds an Atlas including its structural quirks. A full on brawler Atlas, will eat up a number of cuac/5 bursts before it gets into range and then the kodiak brings into bear its LPL's while double tapping its cuac/5's. And then the clpls are on recycle the KDK-3 torso twists until its ready to do another concentrated blast. The KDK-3 is simply the Timberwolf of the 100 ton class now.

http://mwo.smurfy-ne...a7f810c6e1e7fb3


WOW! did you just tell me you an atlas brawler, engage a KDK outside your brawling range and lost? then please tell me how you could survive the same way against a 6UAC5 direwolf or a 4uac5 mauler.

you know what's happening? is easier to cry and call the nerfbat on forums than actually trying to figure out a build's weakness. and the history is repeating, every decent mech release.

In polar scrublands, in brawl assaults i get constantly ********* by narc+lrms. i'm not making a thread everyday about that.

Edited by Corrado, 08 June 2016 - 10:57 PM.


#185 Rhent

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 2,045 posts

Posted 09 June 2016 - 01:06 AM

View PostCorrado, on 08 June 2016 - 10:54 PM, said:


WOW! did you just tell me you an atlas brawler, engage a KDK outside your brawling range and lost? then please tell me how you could survive the same way against a 6UAC5 direwolf or a 4uac5 mauler.

you know what's happening? is easier to cry and call the nerfbat on forums than actually trying to figure out a build's weakness. and the history is repeating, every decent mech release.

In polar scrublands, in brawl assaults i get constantly ********* by narc+lrms. i'm not making a thread everyday about that.


Reading is Fundamental, and you apparently have some reading issues to deal with.

#186 Corrado

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 817 posts
  • Locationfinale emilia, italy

Posted 09 June 2016 - 01:58 AM

View PostRhent, on 09 June 2016 - 01:06 AM, said:


Reading is Fundamental, and you apparently have some reading issues to deal with.


probably since my primary language isn't english. care to explain where? Don't worry, i'm not expecting you to write it down in my primary language.

so... back to the part where the brawler atlas had problems walking towards a UAC KDK3?

#187 Corrado

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 817 posts
  • Locationfinale emilia, italy

Posted 09 June 2016 - 02:02 AM

View PostMOBAjobg, on 08 June 2016 - 10:35 PM, said:

Based on the 540 games of my KDK-3 (4 x cuac10), I can never confront an Atlas face to face and live to tell the tale. So, my standard operating procedure for an Atlas with full health is tickle it with a double tab of 4xcuac10 twice or thrice and don't forget to reverse simultaneously. Then, turn right or left and run away like a little girl.


if i get caught by a fresh atlas 7S, i'll just keep 90° to him till i hear the srms fired. then aim, doubletap and twist the other side, rinse and repeat, that's a good moment to flush the coolshot. if he's a good one, i'll lose. if he's not, i'll walk away with a downed atlas and maybe yellow structure on arms.

against crabs/marauders at range i'll just focus legs.

Edited by Corrado, 09 June 2016 - 02:04 AM.


#188 Rhent

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 2,045 posts

Posted 09 June 2016 - 11:08 AM

View PostCorrado, on 09 June 2016 - 01:58 AM, said:


probably since my primary language isn't english. care to explain where? Don't worry, i'm not expecting you to write it down in my primary language.

so... back to the part where the brawler atlas had problems walking towards a UAC KDK3?


You fight mechs at your mechs ideal range, not your targets range.

In the scenario I listed out, a KDK-3 w/ 4 cuac/5's + 2 LPL's would engage the Atlas at range first with his cuac/5's to weaken the Atlases armor, preferably with cover and opening up the Atlas before going for the final brawl. A KDK-3 will be moving in the mid 60's while the AS7-S will be moving in the low 50's will give the KDK-3 a lot of time to fire out of 270M range on the Atlas.

If someone tries to state that the KDK-3 would win against an AS7-S brawler (ac/10, 2 LPL, 4 SRM 4) starting the fight at 200M, they are wrong. Both mechs fresh starting a fight at 200M, the AS7-S wins all the time against a KDK-3 due to its structural quirks and torso turning to spray the cuac/5 fire around its torso.

Edited by Rhent, 09 June 2016 - 11:08 AM.


#189 LordKnightFandragon

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 7,239 posts

Posted 09 June 2016 - 11:16 AM

Kodiak is stronger then both the AS7 and MAL on the basis that it is both fast for an assault and has alot of space for weaponry. Whats not better about it? Its like comparing the IS ERPPC to the C ERPPC.

MAL uses XL or it cant carry ****, and is badly undergunned, plus its slow as ****. AS is big and slow and undergunned.

#190 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 09 June 2016 - 11:39 AM

View PostGyrok, on 18 May 2016 - 11:03 AM, said:

So, all of you QQing about the KDK (I noticed there was no QQ over the unseen, which are arguably as strong), tell me why you think this mech is OP. Is it because you see 4+ KDKs on each side for the last 24 hours? Is it because it is less tanky than the Atlas? Is it because it has less focused FLD than the MX90? Is it because it has better mobility?

I am just trying to get a handle on what it is that people perceive to be OP about this mech. It is undoubtedly good, but far from being a showstopper. The loads of KDK pilots turning in 100-200 damage scores can tell you that.

So, elaborate, WHY do YOU think the KDK is, or is not, stronger than the AS7 or MAL?


Your so pro clan its pointless trying to convince you, but from what other people have record in the tourney around 80% of assaults used seem to be Kodi's and the vast majority KDK-3.

Until the Kodiak arrived, the pro teams were using Atlas -S builds, the fact that so many seem to have switched, I think gives a pretty clear signal

#191 Quicksilver Aberration

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 11,879 posts
  • LocationKansas City, MO

Posted 09 June 2016 - 12:14 PM

View PostRhent, on 09 June 2016 - 11:08 AM, said:

In the scenario I listed out, a KDK-3 w/ 4 cuac/5's + 2 LPL's would engage the Atlas at range first with his cuac/5's to weaken the Atlases armor, preferably with cover and opening up the Atlas before going for the final brawl. A KDK-3 will be moving in the mid 60's while the AS7-S will be moving in the low 50's will give the KDK-3 a lot of time to fire out of 270M range on the Atlas.

No AS7-S should be sub 60kph with speed tweak, ever. You should have at least a STD 350, period.

Edited by Quicksilver Kalasa, 09 June 2016 - 12:17 PM.


#192 Novakaine

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 5,735 posts
  • LocationThe Republic of Texas

Posted 09 June 2016 - 12:28 PM

C'mon Grok be serious.
Pre-nerf preventive whine already?

#193 Quicksilver Aberration

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 11,879 posts
  • LocationKansas City, MO

Posted 09 June 2016 - 12:30 PM

View PostCathy, on 09 June 2016 - 11:39 AM, said:

Until the Kodiak arrived, the pro teams were using AS7-S, BNC-3M, MAL-MX90, BLR-1G/2C builds

FTFY.

Edited by Quicksilver Kalasa, 09 June 2016 - 12:30 PM.


#194 Rhent

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 2,045 posts

Posted 09 June 2016 - 12:57 PM

View PostQuicksilver Kalasa, on 09 June 2016 - 12:14 PM, said:

No AS7-S should be sub 60kph with speed tweak, ever. You should have at least a STD 350, period.


I'm quite happy with my Atlas brawler running mid 50's.

http://mwo.smurfy-ne...65e2857f63a39d9

#195 Triordinant

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 3,495 posts
  • LocationThe Dark Side of the Moon

Posted 09 June 2016 - 01:17 PM

Posted Image

#196 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 09 June 2016 - 01:19 PM

View PostRhent, on 09 June 2016 - 12:57 PM, said:


I'm quite happy with my Atlas brawler running mid 50's.

http://mwo.smurfy-ne...65e2857f63a39d9


Then you are quite happy with mediocrity.

#197 pwnface

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,009 posts

Posted 09 June 2016 - 03:05 PM

View PostRhent, on 09 June 2016 - 12:57 PM, said:


I'm quite happy with my Atlas brawler running mid 50's.

http://mwo.smurfy-ne...65e2857f63a39d9


That's way too slow for being an effective brawler IMO.

#198 Idealsuspect

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 2,127 posts

Posted 09 June 2016 - 04:04 PM

Lock this useless topic .. its obvious that people QQ only about KDR3 4AC10 nothing else.

#199 Quicksilver Aberration

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 11,879 posts
  • LocationKansas City, MO

Posted 09 June 2016 - 04:18 PM

View PostRhent, on 09 June 2016 - 12:57 PM, said:


I'm quite happy with my Atlas brawler running mid 50's.

http://mwo.smurfy-ne...65e2857f63a39d9

That's not a brawler, its an attempt at a skirmisher, at mid-50s....

Edited by Quicksilver Kalasa, 09 June 2016 - 04:19 PM.


#200 Gyrok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 5,879 posts
  • Twitch: Link
  • LocationPeriphery of the Inner Sphere, moving toward the core worlds with each passing day.

Posted 09 June 2016 - 05:21 PM

View PostRhent, on 09 June 2016 - 11:08 AM, said:


You fight mechs at your mechs ideal range, not your targets range.



So, if you are a good Atlas pilot, why pick a fight you know you are going to lose because of engagement ranges.

You can basically guarantee that a brawler Splatlas will be unable to return fire with any meaning outside 300m. An intelligent Atlas pilot will avoid that attack angle and reposition using cover to close where the advantage is not significant enough to effect the outcome.

Use your own logic for the opposing mech.

For example, a KDK3 will lose hands down to a ERLL BLR at 900m. Before it can even close the gap to actually hit the BLR reliably, it will be cut in half.

View PostQuicksilver Kalasa, on 09 June 2016 - 12:14 PM, said:

No AS7-S should be sub 60kph with speed tweak, ever. You should have at least a STD 350, period.


A 340 is still 59.7...so even then...

View PostCathy, on 09 June 2016 - 11:39 AM, said:


Your so pro clan its pointless trying to convince you, but from what other people have record in the tourney around 80% of assaults used seem to be Kodi's and the vast majority KDK-3.

Until the Kodiak arrived, the pro teams were using Atlas -S builds, the fact that so many seem to have switched, I think gives a pretty clear signal


I am actually not "uber pro clan". Balance is in favor of the IS right now, and clans actually have a competent assault mech. I am tired of "Clans cannot have nice things, but, can I get some more quirks for my already OP IS heavy mech?" mentality.





6 user(s) are reading this topic

0 members, 6 guests, 0 anonymous users