

If You Could Choose 3 Chassis To Get Re-Quirked...
#21
Posted 21 May 2016 - 08:49 AM
#22
Posted 21 May 2016 - 08:52 AM
Jenner.
Jenner.
#23
Posted 21 May 2016 - 08:55 AM
Honorable mention to the Cute Fox.
Edited by Evan20k, 21 May 2016 - 08:55 AM.
#25
Posted 21 May 2016 - 09:24 AM
Metus regem, on 21 May 2016 - 08:39 AM, said:
The AL's laser quirks and its ability to mount 3LPL already makes it a great 'Mech so it shouldn't be quirked further.
It seems that it's AL's fault for having the ability to mount 3LPL so peeps can't use it as a brawler (because of the quirks). Nerf the laser quirks and quirk it as a brawler? I don't think that's a good idea because in the original config, that 'Mech is no brawler (in MWO standard).
As for the AH and A, I think AH already has sufficient quirks (add some accel and deccel quirks?) and I think the A is the worst of the bunch.
Edited by Hit the Deck, 21 May 2016 - 09:25 AM.
#26
Posted 21 May 2016 - 10:15 AM
Hit the Deck, on 21 May 2016 - 09:24 AM, said:
It seems that it's AL's fault for having the ability to mount 3LPL so peeps can't use it as a brawler (because of the quirks). Nerf the laser quirks and quirk it as a brawler? I don't think that's a good idea because in the original config, that 'Mech is no brawler (in MWO standard).
As for the AH and A, I think AH already has sufficient quirks (add some accel and deccel quirks?) and I think the A is the worst of the bunch.
Just shows why offensive quirks should be tied to the location. Those who want to run something BESIDE boring 3xLPL exist.
Have much more fun with 2xLPL, 2xML, 2xSRM4, personally. Would have even more fun if it could run a 300xl, tho
#27
Posted 21 May 2016 - 10:18 AM
Bishop Steiner, on 21 May 2016 - 10:15 AM, said:
Have much more fun with 2xLPL, 2xML, 2xSRM4, personally. Would have even more fun if it could run a 300xl, tho
I think weapon quirks should be tied to the weapon. Plus that opens up PGI for selling something other than mechpacks. Holly PPCs have less heat, cost more, quicker refire, etc.
#28
Posted 21 May 2016 - 10:24 AM
Dawnstealer, on 21 May 2016 - 10:18 AM, said:
I think weapon quirks should be tied to the weapon. Plus that opens up PGI for selling something other than mechpacks. Holly PPCs have less heat, cost more, quicker refire, etc.
At the expense of less damage/shot for Holly PPC's... Donal PPCs should be the gold standard of PPC's.
I've always thought weapons should be set to X damage over 10 seconds, maybe 5 seconds due to armour values, this way we could have different versions of the same weapons, that my shoot faster or slower and give less or more damage a shot, so long as it balances out to the same average over a set amount of time as their class of weapon.
Edited by Metus regem, 21 May 2016 - 10:32 AM.
#29
Posted 21 May 2016 - 10:32 AM
1. Victor (they all need some serious help)
2. Kitfox (still has negative quirks.. what the hell?) Just too flimsy
3. Stalker (4H and 4N are ok, rest are complete garbage)
4. IceFerret?
Mechs that need structure quirks dialed down.. Because they're ridiculous.
1. Marauder
2. Warhammer
3. Black-Knight. (needs the CT buff I guess)
#30
Posted 21 May 2016 - 11:20 AM
Vindicator
Commando
#31
Posted 21 May 2016 - 11:21 AM
FupDup, on 21 May 2016 - 11:20 AM, said:
Vindicator
Commando
I actually like the current COM quirks. They could be better, but they make them drivable in PUGs. Frankly, for a 25 ton mech that's usually dependent on heavy missiles, I'm not sure what more you can do.
#32
Posted 21 May 2016 - 11:27 AM
2- Dragon-1N (with the AC5 quirks toned down, useless)
3- Pretty Baby (quirks wont save those randomly thrown few hardpoints in a terribad chassis anyway)
#33
Posted 21 May 2016 - 11:30 AM
TercieI, on 21 May 2016 - 11:21 AM, said:
I actually like the current COM quirks. They could be better, but they make them drivable in PUGs. Frankly, for a 25 ton mech that's usually dependent on heavy missiles, I'm not sure what more you can do.
Just wish Jenny II didn't make Commie IIC obsolete.
#34
Posted 21 May 2016 - 11:31 AM
Shadow Hawk
wolverine
#35
Posted 21 May 2016 - 11:33 AM
Cathy, on 21 May 2016 - 11:31 AM, said:
Shadow Hawk
wolverine
Any chance we could skip re-quirking the WVR and just get it redesigned to not look like a Walking Brick, instead?
Not many misses in Alex's MWO portfolio, but the WVR is most assuredly one of them. Anyone that thinks they look good probably think that Kathy Bates and Rumor Wilson are smoking hawt, too.
#36
Posted 21 May 2016 - 11:39 AM
Bishop Steiner, on 21 May 2016 - 11:33 AM, said:
Not many misses in Alex's MWO portfolio, but the WVR is most assuredly one of them. Anyone that thinks they look good probably think that Kathy Bates and Rumor Wilson are smoking hawt, too.
wolverine is one of the closer likenesses to the TRO, it is what it is, Beaker on Speed, all it's missing is it's hand bag and a held gun
#37
Posted 21 May 2016 - 11:43 AM
Darian DelFord, on 21 May 2016 - 07:00 AM, said:
Jenner K - Same as D
Jenner F Same as D
Enough said
Damn you crazy jenner is sooooo OP !!! Ask monerburner.
Like victors or cataphard 3D damn so OP
In fact i dont know what mechs really need quirks buff becose lack of weapons or too low hardpoint becose i dont buy them ...
#39
Posted 21 May 2016 - 12:01 PM
But for now? I'll go with ammo quirks for Urbanmech and Shadowcat. Structure and armour quirks for Victor, or possibly +5 kph speed bonus for Highlander.
Edited by Alistair Winter, 21 May 2016 - 12:02 PM.
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