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Can We Get The Annihilator Now?

Balance BattleMechs

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#41 Levi Porphyrogenitus

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Posted 22 May 2016 - 12:41 PM

Give me an Annihilator, but don't forget my Devastator, Pillager, Berserker, Imp, etc.

#42 Choppah

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Posted 22 May 2016 - 12:43 PM

I have a feeling that PGI would make the engine cap 250 with maybe a variant or two at 295. With a 250 engine and speed tweak a ANH would move at 43.5 KPH which is just 5.1 kph slower than a basic 100 tonner with a 300 engine. Outside of being brutally slow, I don't know how else they would balance its massive PPFLD potential.

#43 Alan Davion

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Posted 22 May 2016 - 12:47 PM

View PostChoppah, on 22 May 2016 - 12:43 PM, said:

I have a feeling that PGI would make the engine cap 250 with maybe a variant or two at 295. With a 250 engine and speed tweak a ANH would move at 43.5 KPH which is just 5.1 kph slower than a basic 100 tonner with a 300 engine. Outside of being brutally slow, I don't know how else they would balance its massive PPFLD potential.


Um, maybe it's balanced due to the fact that it's got absolutely massive CT/ST hitboxes?

Yeah it can dish out a lot of damage, but it'd be really easy to focus fire and bring it down.

#44 Choppah

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Posted 22 May 2016 - 03:06 PM

View PostAlan Davion, on 22 May 2016 - 12:47 PM, said:


Um, maybe it's balanced due to the fact that it's got absolutely massive CT/ST hitboxes?

Yeah it can dish out a lot of damage, but it'd be really easy to focus fire and bring it down.

With PGI's new formula for how large a mech's volume should be based on tonnage, there is now a limitation to how large PGI is going to make any given mech. So making it larger may not be an option, though we won't know for sure until after the big rescale.

Edited by Choppah, 22 May 2016 - 03:07 PM.


#45 Alan Davion

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Posted 22 May 2016 - 03:50 PM

View PostChoppah, on 22 May 2016 - 03:06 PM, said:

With PGI's new formula for how large a mech's volume should be based on tonnage, there is now a limitation to how large PGI is going to make any given mech. So making it larger may not be an option, though we won't know for sure until after the big rescale.


This is just a guess on my part, but I would figure the Annihilator wouldn't be much more than a head-height taller than the Atlas and the new Kodiak.

The Atlas and Kodiak are pretty much identical in terms of height and mass, and the Annihilator appears to be taller than the Atlas, but not by much.

I actually really want to see what Alex could do with this mech.

#46 Ryllen Kriel

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Posted 23 May 2016 - 01:24 AM

The Annihilator' s weapon mounts are a bit rough for this game, being so low with that prominently tall head. The low engine cap is hilarious but would free up space for all those weapons and armour at 100 tonnes. Look on the bright side, perhaps with such a low engine cap, it can share the usage of the "mighty" Standard 60 the Urbie uses! Speed could top out at 7 KPH with MASC!

#47 Narcissistic Martyr

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Posted 23 May 2016 - 05:33 AM

View PostScout Derek, on 21 May 2016 - 08:02 PM, said:

*shakes head* That we have... a pure example is the Bucket, and the Myth Lynx.



Bucky at least had a role when it was released as the only fast medium and lots of missile hardpoints and JJ in an era when SRMs still had splash damage and JJ hadn't been nerfed into the ground...

It was still awful... but not... you know... an absolute travesty.

#48 Navid A1

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Posted 23 May 2016 - 05:34 AM

We just NEED the mighty ANNIHILATOR.

WE NEED THAT JUICY QUAD AC10 MONSTER

#49 0bsidion

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Posted 23 May 2016 - 07:45 AM

This is the mech I used in my Megamek campaigns as a Clan buster as IS. The ANH-1G with triple gauss and one ERPPC stock build. Well, I say Clan buster, but it's a pretty much an anything buster.

I'm not sure it would translate well because of the low slung arms and really slow speed. Neither were much of an impediment for MM as I could deliver a 40 point alpha before many mechs could get in range to fight back.

That said, I'd still like to see it in game, but I think, as people have mentioned already, it'll need a bigger engine cap before some people will even bother with it.

#50 CDLord HHGD

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Posted 23 May 2016 - 11:32 AM

View PostFupDup, on 21 May 2016 - 07:54 PM, said:

We've had several DOA mechs in the past, for example the Vindicator.

And the Timberwolf
And the Direwolf
And the Arctic Cheetah....

-.-

#51 xVLFBERHxT

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Posted 23 May 2016 - 12:48 PM

its an assault, so give it to me.

#52 Weeny Machine

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Posted 23 May 2016 - 01:19 PM

View PostI Zeratul I, on 22 May 2016 - 11:58 AM, said:

I admit the main reason I want the annie released is reading forum posts exporting salt over its 33 kph stock speed.

Posted Image


No worries. He may be slow but in MWO they will give him quirks that he can rotate like a dervish.

#53 FupDup

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Posted 23 May 2016 - 01:37 PM

View PostCD LoreHammer Lord, on 23 May 2016 - 11:32 AM, said:

And the Timberwolf
And the Direwolf
And the Arctic Cheetah....

-.-

Nobody in their right mind called the TBR or ACH dead on arrival. Additionally, each of those three mechs were the dominant ones in their respective classes for some time, with the reign of the TBR/DWF being very long in particular.

Your comparison and argument are invalid.

Whether you choose to believe it or not, some mechs have in fact been really really terrible and weak when they were released. Some of those mechs have been buffed into viability while others still suck to this day.

#54 CDLord HHGD

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Posted 23 May 2016 - 01:45 PM

View PostFupDup, on 23 May 2016 - 01:37 PM, said:

Nobody in their right mind called the TBR or ACH dead on arrival. Additionally, each of those three mechs were the dominant ones in their respective classes for some time, with the reign of the TBR/DWF being very long in particular.

Your comparison and argument are invalid.

Whether you choose to believe it or not, some mechs have in fact been really really terrible and weak when they were released. Some of those mechs have been buffed into viability while others still suck to this day.

Wrong. I recall each had their own thread. In fact, almost every mech has had their own serious DOA thread. I have seen them. I tried to search, but nothing is coming up. I am more inclined to think they have been archived or search is broken though.

#55 FupDup

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Posted 23 May 2016 - 01:51 PM

View PostCD LoreHammer Lord, on 23 May 2016 - 01:45 PM, said:

Wrong. I recall each had their own thread. In fact, almost every mech has had their own serious DOA thread. I have seen them. I tried to search, but nothing is coming up. I am more inclined to think they have been archived or search is broken though.

I'm not talking about mechs that people claimed were DoA, I'm talking about mechs that actually WERE factually DoA.

As one of the most drastic examples, the Vindicator. How the heck do you think that the Vindicator was viable when it was released? As a hint, it wasn't viable. It was the worst medium mech in the game. Even to this day, it's still terribad. If you think that the Vindicator was/is viable, then I can't really help you. You have to pull your own head out of the sand.

Posted Image

Edited by FupDup, 23 May 2016 - 01:52 PM.


#56 CDLord HHGD

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Posted 23 May 2016 - 01:52 PM

View PostFupDup, on 23 May 2016 - 01:51 PM, said:

I'm not talking about mechs that people claimed were DoA, I'm talking about mechs that actually WERE factually DoA.

As the most drastic example, the Vindicator. How the crap do you think that the Vindicator was viable when it was released? It wasn't viable. It was the worst medium mech in the game. Even to this day, it's still terribad. If you think that the Vindicator was/is viable, then I can't really help you.

I managed to master my Vindi's no problem. And I don't need your help either nor was I asking for it.

#57 Scout Derek

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Posted 23 May 2016 - 01:57 PM

View PostCD LoreHammer Lord, on 23 May 2016 - 01:45 PM, said:

Wrong. I recall each had their own thread. In fact, almost every mech has had their own serious DOA thread. I have seen them. I tried to search, but nothing is coming up. I am more inclined to think they have been archived or search is broken though.

Search is broken. They're trying to work on fixing it.

#58 Tordin

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Posted 23 May 2016 - 03:07 PM

The Annihilator.. good grief. One of the worst looking mechs IMO. In the same ugly bucket as the old viper concept and yeoman.

BUT! Since Alex made wonders our from the Viper old concepts, I guess theres hope..

#59 Alan Davion

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Posted 23 May 2016 - 03:18 PM

View PostTordin, on 23 May 2016 - 03:07 PM, said:

The Annihilator.. good grief. One of the worst looking mechs IMO. In the same ugly bucket as the old viper concept and yeoman.

BUT! Since Alex made wonders our from the Viper old concepts, I guess theres hope..


I think the Annihilator is actually a great looking mech in its original form, and I'm sure there are others who feel the same.

There are mechs out there that I think are ugly as sin though, and don't know if even Alex could save them.

#60 Nyte Kitsune

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Posted 23 May 2016 - 03:53 PM

View PostAlan Davion, on 23 May 2016 - 03:18 PM, said:


I think the Annihilator is actually a great looking mech in its original form, and I'm sure there are others who feel the same.

There are mechs out there that I think are ugly as sin though, and don't know if even Alex could save them.

Oh yes, Annie is ugly, but I still like it, not the fastest assault, but would be fun.. and to those hatin' on the Vindicator... Just because "You" suck in them, doesn't mean everyone else does, I see members of my unit get good scores in them. Its not a brawler, its a skirmisher. The Annie.. thats a brawler.





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