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Fixing Dead Mechs: Centurion


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#61 Juodas Varnas

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Posted 23 May 2016 - 10:42 PM

View PostS13gtastic, on 23 May 2016 - 10:26 PM, said:


Making it's side torso's smaller would go a long way to helping it. That pic how ever still makes me think it's just getting ready for bikini season.

Oh, i don't care about the mech's efficacy. I want it slimmer just for aesthetics (gameplay wise Centurion is pretty decent even now)

#62 adamts01

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Posted 23 May 2016 - 10:44 PM

View PostS13gtastic, on 23 May 2016 - 10:19 PM, said:


Thing with the Centurion even now is that needs to be kept in mind is if four mechs are shooting at you that's four mechs that aren't shooting at your teammates. Now don't twist my words and bear with me but position, situation, and luck play a role in where you put that AC20 too. While dying with only 80 damage is shame on you, your family, and your cow if the goal is winning GG your a hero to your team for your self sacrifice.

While good in theory, rarely does someone take advantage of a teammate's mistakes. They just continue to hide. And with the peek and poke playstyle, there's no push where a Centurion can shine. You can ambush with one, but you could do the same with a Jenner with twice the alpha, and the ability to avoid fire. As for keeping 4 of the enemy occupied, I'll do that in my Locust. The Centurion, to me, seems like the MLX. A good pilot can do well in it, but he's do that much better in something else.

#63 S13gtastic

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Posted 23 May 2016 - 10:48 PM

View PostJuodas Varnas, on 23 May 2016 - 10:42 PM, said:

Oh, i don't care about the mech's efficacy. I want it slimmer just for aesthetics (gameplay wise Centurion is pretty decent even now)


So you want it just for it's body! I have a feeling when we start seeing re-scaling next month (Butterbee Catapult heralding the re-scale) it will be a quality of life update and mechs being more aesthetic as f***.

@adamts01

You're absolutely right on all accounts and won't hear me disagree too passionately. Today as of now with Centurions the only time I use them is when I'm with unit mates who can provide that one glimmering moment to shine or if we decide to trolololo and Wang all over the place.

Edited by S13gtastic, 23 May 2016 - 11:02 PM.


#64 STEF_

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Posted 23 May 2016 - 11:01 PM

Second thread about supposedly dead mech...which is not dead at all.

What is really dead is the capability of most players to pilot something outside esay mode meta

#65 adamts01

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Posted 23 May 2016 - 11:11 PM

It's sad. I really hate this power creep and what the game has turned in to. I love my 6ML Jenner F, it was my first mech. But comparing it to the 6SPL Clan Jenner A, it's hotter, slower, has longer duration, cooldown and a 20% smaller alpha, but just slightly more range. It just sucks how outclassed the originals are.

#66 S13gtastic

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Posted 23 May 2016 - 11:12 PM

View PostStefka Kerensky, on 23 May 2016 - 11:01 PM, said:

Second thread about supposedly dead mech...which is not dead at all.

What is really dead is the capability of most players to pilot something outside esay mode meta


One of the inherent... eh issues is to strong a word... things?... with MWO is each mech has it's own learning curve that is unspoken and players learn through self experience or through a community. Unbiased information on mechs is lacking I feel sometimes from vets of the game. Not all mechs are super stars or dead just have a purpose that currently isn't needed at this point in game.

Edited by S13gtastic, 23 May 2016 - 11:13 PM.


#67 STEF_

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Posted 23 May 2016 - 11:19 PM

View PostS13gtastic, on 23 May 2016 - 11:12 PM, said:


One of the inherent... eh issues is to strong a word... things?... with MWO is each mech has it's own learning curve that is unspoken and players learn through self experience or through a community. Unbiased information on mechs is lacking I feel sometimes from vets of the game. Not all mechs are super stars or dead just have a purpose that currently isn't needed at this point in game.

There are mechs that needs love indeed.
Cents are just fine.
IMO, it's the state of the game that must be changed, not the mechs.
SuperStupid e-sport mentality that needs super high aplha and super short TTK. <------ THIS must be changed. Not the mech.

#68 S13gtastic

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Posted 23 May 2016 - 11:28 PM

View PostStefka Kerensky, on 23 May 2016 - 11:19 PM, said:

There are mechs that needs love indeed.
Cents are just fine.
IMO, it's the state of the game that must be changed, not the mechs.
SuperStupid e-sport mentality that needs super high aplha and super short TTK. <------ THIS must be changed. Not the mech.


I wonder if part of the problem is table top enthusiasts clashing with comp e-sports players is the underlining problem and it has/should be one or the other, which unfortunately will push one group of the player base away. Have cake but can't eat it and all that et cetera.

#69 adamts01

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Posted 23 May 2016 - 11:31 PM

View PostS13gtastic, on 23 May 2016 - 11:28 PM, said:


I wonder if part of the problem is table top enthusiasts clashing with comp e-sports players is the underlining problem and it has/should be one or the other, which unfortunately will push one group of the player base away. Have cake but can't eat it and all that et cetera.
I don't know anything about TT, but I'm a huge MW fan. Give us a good CW and let the CoD crowd have quick play. Why is that so hard?


View PostStefka Kerensky, on 23 May 2016 - 11:19 PM, said:

There are mechs that needs love indeed.
Cents are just fine.
IMO, it's the state of the game that must be changed, not the mechs.
SuperStupid e-sport mentality that needs super high aplha and super short TTK. <------ THIS must be changed. Not the mech.

I think most of the middle of the road mechs are right where they should be. I'm no Centurion expert but it looks fine. It's the tier 1 mechs that are just stupid. It's these stupid pinpoint monster alphas. I want to see alpha-boats gimped, not everything else brought up to their level. Even then, the lack of depth and lack of tactics in the game is worse.

#70 Dogstar

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Posted 24 May 2016 - 01:01 AM

I've been 'levelling' Centurions and Hunchbacks the last two weeks since I bought the mastery bundles so I've been mentally comparing them quite a lot.

Firstly I think that the Hunchback is exactly right, it's got excellent hardpoint placement, plenty of them, and can use a wide variety of weapon systems across the various versions. Before I played it, it was one of my least favourite mechs, a holdover from the ugly illustration in the Technical Readouts.

The Centurion, on the other hand, was one of my favourites from the table top game because in that game it has an excellent set of weaponry. However that does not translate as well into MWO, mostly, in my opinion, due to the lack of hardpoints, and total lack of high non-missile hardpoints, the quirks are rather underwhelming, and the mech is, frankly, rather chubby.

That said, I'm enjoying the awesome punch of the AC20 in the Yen Lo Wang and I'm getting better at using the AC10, although you do have to watch your positioning and exposure a lot.

What I would like the Centurion to have I some high right torso energy and/or missile hardpoints suitable to the various versions. An extra one or two high energy hardpoints across the board would be best for the meta as it's annoying to have an empty hardpoint when fitting a large laser to the Centurion's center torso.

Having at least two ballistic hardpoints in the arm on each version would allow you to build for the type of autocannon you like. I personally prefer twin AC5s rather than an AC10.

The quirks would be nicer if they were more specialised, the AC quirks are good, but the missile quirks are bland, and the energy ones are pretty pointless with only two hardpoints. As others have already said armour and structure buffs would really help too.

Ideally, I'd like each version of the Centurion to have a more tightly defined 'role' in the way that the various Hunchbacks do.

It's definitely NOT a dead mech though!

Edited by Dogstar, 24 May 2016 - 01:03 AM.


#71 Karl Streiger

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Posted 24 May 2016 - 01:11 AM

View PostDogstar, on 24 May 2016 - 01:01 AM, said:

Ideally, I'd like each version of the Centurion to have a more tightly defined 'role' in the way that the various Hunchbacks do.

The Centurion was supposed to be a jack of all trades - used in combination with Trebuchets (hey can we have a lance set quirk?)
It should keep this way. The one and the only reason I did buy my first Mech the CN9-AH in closed beta was - the look - nothing more. The look and the ability to have an AC20.

Well, the look is gone - and the AC20 in an arm mount is not that special anymore when you consider the low engine cap.

Another issue is the CN9-D even when you increase the EngineCap of the CN9-A;AH;AL towards 325 the option to run a Ballistic and Missiles and Energy is not any longer available.
This is the main issue - you have to create a mixed loadout - and you have general the problem that single weapons of a kind is always the worst choice. A single AC2 or AC5 is a waste of tonnage.

So the CN9 has the same issues as the Wolverine but outside the Medium Sweetspot and low Engine Cap.

But it's not a problem of the CN9, it's a general problem. (Ghost heat have to be linked at the number of weapons not the alpha damage sum)

#72 Dogstar

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Posted 24 May 2016 - 01:19 AM

>Another issue is the CN9-D even when you increase the EngineCap of the CN9-A;AH;AL towards 325 the option to run a Ballistic and Missiles and Energy is not any longer available.

I'm running my Centurions with the engines they came with as I don't have enough cash for buying new engines so I didn't want to say anything about that. I think you're right although I'd feel more confident putting higher cap XL engines in a rescaled slimmer Centurion.

I think that overall the Centurion is 90-95% a good mech, it just needs a teensy improvement.

Edited by Dogstar, 24 May 2016 - 01:20 AM.


#73 Corrado

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Posted 24 May 2016 - 03:23 AM

View PostBishop Steiner, on 23 May 2016 - 02:57 PM, said:

CN9 is my second most used chassis.

Only thing "dead" about it is most people's understanding of how to pilot one.

I also find that they, along with HBKs are examples of generally well quirked mechs.

The only change I would see making is upping the engine cap on all models to 300, save of course, the D which already exceeds that (and the YLW which is already there).

I like that Centurions aren't "Piloting for Dummies" Mechs, that require tactics, twisting and good situational awareness to succeed.


they're all but dead. the YLW is really funny, the AH is situational i call it the mini AS7-S. the CN9-D... i still recall when it came out and i just ran it with an XL350 and just 2xSRM6+5t ammo. was my light hunter of choice.

i might aswell give a chance to the 3LL CN9-AL

#74 Dashia

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Posted 24 May 2016 - 05:21 AM

So didnt read everything and just skipped to the back but I have the Cent AH(L) that freeby that has 3 B in the arm and like 2m in the LT. Anyway has any one made that variant work. I have tried like everything and it is ammo dependent, slow, lacks tons to do anything useful with the B hard points?

I like the looks of the Cents but that one I have is just complete crap.

#75 Hit the Deck

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Posted 24 May 2016 - 05:28 AM

View PostDashia, on 24 May 2016 - 05:21 AM, said:

So didnt read everything and just skipped to the back but I have the Cent AH(L) that freeby that has 3 B in the arm and like 2m in the LT. Anyway has any one made that variant work. I have tried like everything and it is ammo dependent, slow, lacks tons to do anything useful with the B hard points?

I like the looks of the Cents but that one I have is just complete crap.

AC20+3SRM2 and XL275. Hang with the big boys and pick enemies with your AC/20.

#76 Davegt27

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Posted 24 May 2016 - 06:12 AM

Quote

Posted Yesterday, 04:57 PM
CN9 is my second most used chassis.

Only thing "dead" about it is most people's understanding of how to pilot one.

I also find that they, along with HBKs are examples of generally well quirked mechs.

The only change I would see making is upping the engine cap on all models to 300, save of course, the D which already exceeds that (and the YLW which is already there).

I like that Centurions aren't "Piloting for Dummies" Mechs, that require tactics, twisting and good situational awareness to succeed.


Got any stats or videos of you kicking butt in your Cent

Maybe all the Cent's used in FW would be a give away
Or even 4V4

I like all the threads asking for the Cent to be nerfed

It took a long time to get some help for Atlas mostly because there were a few people that said
No it’s great


#77 Bishop Steiner

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Posted 24 May 2016 - 06:33 AM

View PostDavegt27, on 24 May 2016 - 06:12 AM, said:


Got any stats or videos of you kicking butt in your Cent

Maybe all the Cent's used in FW would be a give away
Or even 4V4

I like all the threads asking for the Cent to be nerfed

It took a long time to get some help for Atlas mostly because there were a few people that said
No it’s great


So if it's not an OP MetaMech, it's bad?. Got it?
(Because people usually don't cry for nerfs for good mechs, but broken ones.. Go figure)

I don't video. Maybe after I get back from my skin cancer surgery I'll get on my computer and post my stats.

And again, it's one of my primary mechs, so it's pretty stupid to think"i want to keep out bad".

Edited by Bishop Steiner, 24 May 2016 - 06:38 AM.


#78 Mavairo

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Posted 24 May 2016 - 06:34 AM

View PostBishop Steiner, on 24 May 2016 - 06:33 AM, said:

So if it's not an OP MetaMech, it's bad?. Got it?
(Because people usually don't cry for nerfs I good mechs, but broken ones.. Go figure)


You gotta admit though...it's not great either. I mean I'm pretty sure my Enforcers are leagues above the Centurion right now.
The Centy just has rule of cool ™ going for it.. or did. Now..with that ******* lego arm... not so much

#79 Bishop Steiner

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Posted 24 May 2016 - 06:36 AM

View PostMavairo, on 24 May 2016 - 06:34 AM, said:


You gotta admit though...it's not great either. I mean I'm pretty sure my Enforcers are leagues above the Centurion right now.
The Centy just has rule of cool ™ going for it.. or did. Now..with that ******* lego arm... not so much

Enf can do the dakkabear/laservomit mix, which is indeed a benefit. CNN is tougher, overall. Can't say I lose duels with ENFs very often, HBKs more than ENFs

Edited by Bishop Steiner, 24 May 2016 - 06:37 AM.


#80 Metus regem

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Posted 24 May 2016 - 06:45 AM

View PostStefka Kerensky, on 23 May 2016 - 11:01 PM, said:

Second thread about supposedly dead mech...which is not dead at all.

What is really dead is the capability of most players to pilot something outside esay mode meta



Stefka, you should really see what I reccomend for new pilots as training mechs, they will make someone a good pilot, able to do well in anything:


Locust:

The Locust teaches the important skill of not getting hit, as well as map knowledge. Being one of the fastest mechs in the game, while also the smallest (in terms of weight and height), means you will rely on not being hit to make it to the end of the match.


Centurion:

The Centurion teaches the skill of Torso twisting, due to this mechs solid hit boxes it is both Standard and XL engine friendly. These solid hit boxes also allow the mech to roll damage across it very reliably extending your survival rate by as much as 500%. (note: for such results you need to be using a standard engine and roll damage from Left Arm, Left Torso, Center Torso, Right Torso and Right Arm, till all you have left is your Center Torso, head and a leg.)


Hunchback:

The Hunchback family really teach the importance of good Gunnery, as the 4G has a B.F.G. in the form of the AC/20, being a 50t chassis with such a big gun means you have to learn to place your shots effectively and consistently. The second skill this mech teaches is how to use a shield side, another important skill in extending life span in a match.


Dragon:

This mech acts more like a medium than a Heavy, this is due to it being a 60t mech, meaning that for it Speed is highly important. This mech also has a fairly easy to hit Center Torso, meaning that you need to learn how to protect it, fortunately I have yet to find a better mech at teaching the skill of protecting a weakness better than the Dragon.


I know a lot of people would consider me crazy or trollish for suggesting those mechs since they are not easy mode, but they have skills to teach, that are very important to doing well in MWO. I know that those mechs have made me a better pilot here, even if I can use a Storm Crow right, but stick me in a Centurion and I am a force multiplier.





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