Antares102, on 25 May 2016 - 08:08 AM, said:
Personal hero mech goes like this:
You can have only ONE personal hero mech by default.
You fit a mech with equipment and modules.
As soon as you press "save as personal hero" you can choose ONE additional quirk for it,
on the level of -10% heat generation or 10% more armor.
This mech then becomes your personal hero with the downside that you CANNOT change anything on that mech any more except for consumeables, i.e. all equipment, armor and modules are LOCKED IN.
The only way to try another personal hero mech is that you sell your current one for the normal C-Bill value when selling mechs/equipment.
For PGI to monetise this it could be possible to buy another personal hero mech slot for e.g. 1000MC.
I guess this would be a huge C-Bill dump and might also make building mechs more interesting because you have a small influence on you mechs quirks, i.e. design your mech to fill a certain role better.
Finally it would not be P2W because you can do everything with C-Bills (except our current hero mechs of course)
What do you think?
Any reason why you think a 30% C-bill boost is worthy of heavy restrictions?
look at it like this. Personal Hero mechs already exist (sort of) with the Invasion Prime omnimech variants.
I get a +30% C-bill boost on a several chassis that I can mix and match hardpoints on to find my sweet spot build.
Seeing how a president has been set that any specific variant of a released mech can simply be a +30% c-bill "hero mech" why don't we go another route.
A special upgrade for a chassis (functionally like toggling endo steel or ferro fibrious,artemis etc) available for MC purchase in the mechlab. Once this upgrade is purchased it can't be reassigned to any other chassis. When this upgrade is purchased for a specific chassis that chassis will gain the +30% c-bill boost.
Simple and not overly restrictive. The simplicity is the chassis keeps it's "native" quirks and retains it's capacity to alter the loadout as per any other chassis of the same type.
It is important to allow mechs to retain the ability to reconfigure their loadouts because things will change. One day the meta is large pulse lasers maybe next month lrg pulse lasers get whammied with a nerfbat and now you have a hero mech with fixed large pulse lasers.Imagine the gripe from that?