LordKnightFandragon, on 31 May 2016 - 04:56 PM, said:
I like big *** warships and gave it a go just because it was a naval game, as ive never played one before, but just didnt like what I experienced.....probably mostly my own disdain for WG....
also, 80% of your health in 1 shot, I pretty much consider that a one shot, for all intents and purposes. I watched like one of BaronvonGamez videos or something where him and another Iowa or something, were sparring off at long range, the other ship pretty much exploded, full health, or damn near full health to dead instantly.
I had alot of the same stuff happen to me even in T2 vs the little T2 AI ships. I would just hammer away, HE, AP, into the, well, side of the hull, but I didnt think those ships were well armored. AP didnt seem to do much, HE didnt either, so I was honestly at a loss as to what to even fire at them. Occasionally I would score a high damaging hit off the sides of the ships hull.
Perhaps I might go back and give the game another go, learn it a little more and see what happens....
A coupe hints for you.
It's a somewhat back and forth triangle system in terms of strengths and weaknesses for the ships...
Battleships are direct threats to Cruisers, Cruisers are direct threats to Destroyers, and Destroyers are direct threats to Battleships. Meanwhile Carriers are threats to everything and vice versa.
With that in mind, Cruisers can be threats to Battleships, but you have to have a ship that can get a good high arc on the BB, fire HE shells and set the blighters on fire. For example the Tier 6 Cleveland and Tier 7 Atlanta have good high arcs and can land their shells, AP or HE on the weaker deck of the Battleship.
If you're tier 2 you only have access to a Cruiser or Destroyer for whatever your preferred nation.
Next thing to keep in mind is armor angling. AP shells will only really penetrate the side armor if you're firing right straight into the ships side. AI Destroyers and other Cruisers are good to test this on. Sometimes you'll get a lucky angled penetration if you're firing enough shells.
For ships with high rates of fire, you'll want to check out the Russian Tier 2 Novik, Tier 3 Bogatyr and Tier 4 Svietlana, then the German Tier 2 Dresden and Tier 3 Kolberg. The Japanese Cruisers I would suggest you avoid, as they have very few guns, but are quick and have good torps. Finally the American Tier 3 St. Louis literally bristles with guns, especially when you upgrade to the Type B hull.
Get any one of these ships, I'd suggest 2 even, specifically the Russian and German ships. They spit lead like crazy and are good ships to experiment with learning how to aim above/below the ship, as well as leading the target. Because they spit lead like no other you can easily adjust your lead on the fly and you will get to see how the shots interact with the enemy ships as well.
When facing the AI they tend to move very predictably, but they can still be very dangerous. I was one-shotted a couple times in the Dresden and Novik my first couple times out, but once you get used to how the ship moves you can angle your armor better and you'll start becoming dangerous yourself.
The AI payouts are not as bad as you think they are, not unless you do absolutely terribad, but you'll still earn somewhere in the neighborhood of about 10k, which is nothing to sneeze at. Remember that's on a terribad loss. On a loss for a decent game I'm still able to bank about anywhere from 50-100k depending on the ship I was running.
My biggest suggestion, get a Premium ship. Germany and Russia each have a Tier 2 Premium Cruiser available, they are basically the same as the two ships I mentioned earlier, the Dresden and Novik, but you will bank so much more money, even on a loss because they act like you have normal Premium time enabled, and it's permanent.
Also, if you have actual Premium time running, that stacks with the Premium ship.
This will also let you bank their Ship exp into Free exp, granted this costs "Dubloons", WoWs' form of MC, but trust me it is SO worth the cost.
Anyway, this turned into a bigger treatise than I'd planned, but hopefully this should get you started to being more successful at WoWs.
Edited by Alan Davion, 31 May 2016 - 07:34 PM.