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Cyclops And Phoenixhawk Worth A Buy?


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#81 Bishop Steiner

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Posted 04 June 2016 - 03:24 PM

you obviously haven't been reading my posts of late if you believe that, lol.

#82 Yellonet

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Posted 04 June 2016 - 04:04 PM

View PostBishop Steiner, on 04 June 2016 - 03:24 PM, said:

you obviously haven't been reading my posts of late if you believe that, lol.

And still you want to keep giving your money to PGI?

#83 Andi Nagasia

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Posted 04 June 2016 - 04:23 PM

PGI knows their game isnt where it needs to be,

thats why PGI is working on Map revisits, even Revisit revisits,
as well as Scaling, another Weapon Balance Pass, Requirking after Scaling,
working on NPC AI, as well as Helo and Tank Models,
non of this is directly generating them Income,

why else would they be working on such things?

#84 4ries

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Posted 05 June 2016 - 01:37 PM

Psst, hey guys/girls... I am getting the impression you people are getting somewhat off topic...

This topic is titled: Cyclops and Phoenix Hawk worth a buy?

Get back on topic!

#85 ice trey

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Posted 05 June 2016 - 01:53 PM

I'm interested in the Phoenix Hawks AND the Cyclopses, but I didn't pre-order either one. the flood of new mech packs are coming at me way too fast, and the game isn't fun enough to keep me playing long enough to actually elite the mechs before moving on to the next one. I'll be getting the PHXes and Cyclopses with C-bills. The one hero mech I want is actually cheaper to just buy it with MC rather than pre-ordering it and adding the 15 dollar package.

But yeah, I don't have a mid-range medium like the Phoenix Hawk, and it's a very versatile little design in Tabletop, so I'd like to give it a go in MWO. As for the Cyclops, I'd been rooting for it to be introduced for years, moving the game a little bit more into the information warfare territory. I'll be getting a few of those. Again, C-bill purchases, as the "Extra mechs" pack holds the one ECM version I'd want, and the hero isn't something I want.

#86 Garfuncle

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Posted 05 June 2016 - 02:40 PM

Can the hero Cyclops carry dual AC20s? I hope it can

#87 Bishop Steiner

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Posted 05 June 2016 - 02:48 PM

View PostGarfuncle, on 05 June 2016 - 02:40 PM, said:

Can the hero Cyclops carry dual AC20s? I hope it can

sure. In nice low mounts, with a relatively low engine (probably, need to theorycraft it again), or little to know backup weapons. So it'll probably be a much worse boomjager. Probably can pack a 325 std or so, so mostly "mobile" Atlas speed, which ain't terrible.... but without massive structure quirks, it's geometry and skinny arms are not going to be conducive to survivability.

Edited by Bishop Steiner, 05 June 2016 - 02:51 PM.


#88 Mavairo

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Posted 05 June 2016 - 03:32 PM

View PostBishop Steiner, on 05 June 2016 - 02:48 PM, said:

sure. In nice low mounts, with a relatively low engine (probably, need to theorycraft it again), or little to know backup weapons. So it'll probably be a much worse boomjager. Probably can pack a 325 std or so, so mostly "mobile" Atlas speed, which ain't terrible.... but without massive structure quirks, it's geometry and skinny arms are not going to be conducive to survivability.


I'd probably Dual UAC5 or Dual AC10 it. Double 20s are too hot in my limited experience (read bad fire discipline in brawls with big guns lol) with double 20s.

With a STD 325, 4 tons of ammo, it should have about five tons left over at max armor and 2 20s. Enough for some heat sinks and not much else.

Not exactly what I'd consider desirable.

#89 Bishop Steiner

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Posted 05 June 2016 - 03:33 PM

View PostMavairo, on 05 June 2016 - 03:32 PM, said:


I'd probably Dual UAC5 or Dual AC10 it. Double 20s are too hot in my limited experience (read bad fire discipline in brawls with big guns lol) with double 20s.

With a STD 325, 4 tons of ammo, it should have about five tons left over at max armor and 2 20s. Enough for some heat sinks and not much else.

Not exactly what I'd consider desirable.

and 4 tons of ammo for 28 tons of weapon investment (560 max dmg on a 90 tonner?)? Not a good trade. 6 minimum, and realistically, 8 for putting that much tonange into them. 2x14 ton paperweights aren't too useful if one runs dry.

Also, 10s or smaller allow for an XL, which is almost a must to maximize the dual ballistics.

Edited by Bishop Steiner, 05 June 2016 - 03:34 PM.


#90 Mavairo

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Posted 05 June 2016 - 03:41 PM

View PostBishop Steiner, on 05 June 2016 - 03:33 PM, said:

and 4 tons of ammo for 28 tons of weapon investment (560 max dmg on a 90 tonner?)? Not a good trade. 6 minimum, and realistically, 8 for putting that much tonange into them. 2x14 ton paperweights aren't too useful if one runs dry.

Also, 10s or smaller allow for an XL, which is almost a must to maximize the dual ballistics.


Yeah. 2 10s or 2 UA5s, would be a better option for sure. At least then even if you ran light on ammo that gets you some medium lasers for back up.

#91 Funkin Disher

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Posted 05 June 2016 - 04:50 PM

I like my super-jumping dual PPC cicada, so hopefully the Hawk will be able to do the same and survive more than a cursory laser sweep by the big boys. If so it's worth purchasing, but I can't be sure until after release so I'll wait for C-bills.





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