Scout Derek, on 05 June 2016 - 09:27 AM, said:
a good way to combat this is to implement not just PVE but PVP into it as well.
per example War Thunder has multiplayer, but implements AI as well as part of your team and the enemies.
If this can be implemented enough so that AI mechs are withing PVP ques, then there should be no problem adding in PVE alongside PVP.
Could be wrong though, but that's how it goes through my head.
Fk that. Give us a proper PVE campaign, make it a hard core story line. PVP Qs will die because PVP is honestly not fun unless your one of the top players or just really, really good at the game. PVE is for the group of friends who just want to get on and play Rompin' Stompin' Robots, devoid of the meta, the PVP toxicity and all the stress and working hard that comes with PVP. PVP is not really that fun of an experience.....
PVE, while redundant(Even though PVP honestly is just as redundant, if not more so), is alot more enjoyable, unless your one of the meta lovers who just really enjoys the competitive scene. If it kills the PVP Q, like it seems to have done to Armored Warfare, it will just go to show how many "non competitive" players there really is, since the Epeen strokers is the majority of the who PVP. I know when I PVP, I only really do it to try and show up everyone....
PVE, you do it to have fun in the game and shoot robots, hopefully with a fun, indepth, tactical gameplay.
Edited by LordKnightFandragon, 06 June 2016 - 03:52 PM.