Need Help = Your Weapon Stats For Science
#21
Posted 17 June 2016 - 10:36 AM
Just some "Nerdtastic fun"
the overall precision of all weapons of all participants. (have to remove the Zero Bar) - you can't get any valuable information from this chart, so don't try it.
But if you have a good idea wich weapons should be compared (maybe Gauss; AC2; CUAC10; SPL; ERLarge) let me know
#22
Posted 17 June 2016 - 10:48 AM
I'd be interested to know the difference in accuracy stats between clan and IS weapons. Do lower burn times necessarily reflect in a higher accuracy number for IS lasers? Does the burst fire of clan ACs/UACs hurt their accuracy rating? Do the stream-fire clan LRMs have a worse accuracy compared to IS missile blobs?
How much damage per fire do clanners do compared to IS players per weapon? Maybe the most interesting few weapons only, since this one could be a longer process. Clan ERLL vs IS LL and ERLL. Clan UAC5 vs IS UAC5. Clan LRM 15 vs IS LRM 15. You get the idea here.
I'd also be interested to see if there is any weapon that people are more consistently accurate with, like a ranking of average accuracy of all the weapons. Something very general.
#23
Posted 18 June 2016 - 05:54 AM
#24
Posted 18 June 2016 - 07:02 AM
#26
Posted 18 June 2016 - 10:55 AM
Snowbluff, on 18 June 2016 - 07:33 AM, said:
Yep the chance to hit something is better with the UAC20 but it doesn't deal accordingly damage.
I will prepare something maybe Monday - Tuesday
(direct comparison - Clan vs Is weapon (LPL, ER)
effect of dps weapons vs slow high alpha guns
#27
Posted 20 June 2016 - 01:35 AM
tH aka toHit (the accuravy value for a weapon (you can read your in the stats)
tD aka to Damage (the effective damage dealt by a weapon system. calculation - damage dealt (stats) divided by max damage of a weapon multiplied with number of hits)
This last value is not very accurate because additional damage dealt by critical hits as well as reduced damage because of range drop off are part of the "damage dealt"
To read form upper left to lower right
- compariosn between AC/2 vs Gauss (does the increase RoF of the AC/2 has negative side effects - apparantly not
- C-ER Large Laser vs E-ERPPC what I had expected
- Clan vs IS
- Large Pulse Laser - no real differences
- while the UAC 10 hits more often the IS AC10 deals more damage
- LRM and SRM are almost identical
- Large Pulse Laser - no real differences
#28
Posted 20 June 2016 - 01:54 AM
But sure, I'll pitch in.
https://docs.google....#gid=1520896091
#29
Posted 20 June 2016 - 02:21 AM
#30
Posted 20 June 2016 - 02:46 AM
Widowmaker1981, on 20 June 2016 - 02:21 AM, said:
Again and Again and Again.... i don't give a damn about "overall" games - nor time equipped.
I only use:
- Shots Fired
- Shots Hit
- Damage Dealt (this is the only challenge)
Funny thing they must be bugged by the same margin.
Looking at the Gauss alone, there were several guys that had exactly the same accuracy with the Gauss Rifle down to the the first decimal number (afaik 67.1%)
Sometimes there are values off the chart (100% to Hit for example - but the numbers are low - for example I have 100% with the NARC but only 5shots fired)
and my final approach does only use the absolute sum of all "shots" fired - ignoring the individual.
All the later charts are only for plausibility - and they look valid for me
#31
Posted 20 June 2016 - 02:57 AM
#32
Posted 20 June 2016 - 03:06 AM
Karl Streiger, on 20 June 2016 - 02:46 AM, said:
I only use:
- Shots Fired
- Shots Hit
- Damage Dealt (this is the only challenge)
Funny thing they must be bugged by the same margin.
Looking at the Gauss alone, there were several guys that had exactly the same accuracy with the Gauss Rifle down to the the first decimal number (afaik 67.1%)
Sometimes there are values off the chart (100% to Hit for example - but the numbers are low - for example I have 100% with the NARC but only 5shots fired)
and my final approach does only use the absolute sum of all "shots" fired - ignoring the individual.
All the later charts are only for plausibility - and they look valid for me
Yup. I've said this before and will again. Stats may not include every game, but you can make a reasonable assumption that they're going to be vaguely accurate in terms of percentages, it's basically a random sampling of your matches.
While this definitely reduces their value for personal record keeping, it doesn't impede their usage to determine the sorts of things Karl wants to know.
#33
Posted 20 June 2016 - 03:20 AM
It's strange, I also have lower accuracy with the A C-LRM15 than without that A. Same with the C-LRM5. Seems I'm not the only one.
Edited by totgeboren, 20 June 2016 - 03:21 AM.
#35
Posted 20 June 2016 - 03:55 AM
Wintersdark, on 20 June 2016 - 03:06 AM, said:
While this definitely reduces their value for personal record keeping, it doesn't impede their usage to determine the sorts of things Karl wants to know.
Thats assuming its random. I think its actually more likely to be not including any matches where quirks affect the weapon in question.. i.e. most of the actually good games you have with the weapon.. When the stats are missing this much, its not representative anymore. Its just gibberish.. but carry on.
#36
Posted 20 June 2016 - 04:05 AM
Widowmaker1981, on 20 June 2016 - 03:55 AM, said:
Thats assuming its random. I think its actually more likely to be not including any matches where quirks affect the weapon in question.. i.e. most of the actually good games you have with the weapon.. When the stats are missing this much, its not representative anymore. Its just gibberish.. but carry on.
since pretty much every match since the reset I have used an ac20 has been in my HBK-4G, I have to say that seems unlikely. Or I'd have no AC20 stats at all. I show 296 recorded HBK-4G matches..... 155 recorded ac20 matches.
So while there is definitely something wonky, Quirks do not appear to be the culprit (plus it never tracked weapons terribly accurately before quirks, either)
#37
Posted 20 June 2016 - 04:07 AM
Widowmaker1981, on 20 June 2016 - 03:55 AM, said:
Thats assuming its random. I think its actually more likely to be not including any matches where quirks affect the weapon in question.. i.e. most of the actually good games you have with the weapon.. When the stats are missing this much, its not representative anymore. Its just gibberish.. but carry on.
But this issue of missing data was around long before the Quirkening.
Lol got the c-ac20 and the c-uac20 mixed up. Only having 3 games using the c-ac20 sounds entirely reasonable, and by the looks of it I'm pretty accurate using it! The c-uac20 has 64 games played, with slightly lower accuracy (~80%), also entirely reasonable. So... hmmm..
Edited by totgeboren, 20 June 2016 - 05:29 AM.
#38
Posted 20 June 2016 - 04:39 AM
Artemis for Clan LRMs doesn't seem to be worth the money and tonnage.
About the damage - curious about those with rating below 100% was there a time when LRMs didn't deal 1 dmg - afaik since "release" they dealt 1 damage.
Name | Shots fired | Shots Hit | Accuracy | Delta | dmg total | dmg rel. |
LRM 5 | 1,239,605 | 441,008 | 35.58% | 465,500 | 105.55% | |
LRM 5 + ARTEMIS | 417,055 | 154,534 | 37.05% | 4.15% | 168,171 | 108.82% |
C-LRM 5 | 805,376 | 292,615 | 36.33% | 288,327 | 98.53% | |
C-LRM 5 + ARTEMIS | 141,378 | 47,951 | 33.92% | -6.65% | 47,718 | 99.51% |
LRM 10 | 2,515,406 | 889,367 | 35.36% | 933,452 | 104.96% | |
LRM 10 + ARTEMIS | 1,202,804 | 443,788 | 36.90% | 4.35% | 465,544 | 104.90% |
C-LRM 10 | 862,944 | 331,932 | 38.47% | 329,686 | 99.32% | |
C-LRM 10 + ARTEMIS | 182,617 | 62,836 | 34.41% | -10.55% | 61,829 | 98.40% |
LRM 15 | 1,658,602 | 542,884 | 32.73% | 568,958 | 104.80% | |
LRM 15 + ARTEMIS | 2,579,558 | 926,931 | 35.93% | 9.78% | 979,698 | 105.69% |
C-LRM 15 | 2,155,990 | 716,083 | 33.21% | 725,897 | 101.37% | |
C-LRM 15 + ARTEMIS | 790,208 | 269,036 | 34.05% | 2.51% | 270,806 | 100.66% |
LRM 20 | 252,874 | 73,512 | 29.07% | 85,195 | 115.89% | |
LRM 20 + ARTEMIS | 1,306,120 | 429,460 | 32.88% | 13.11% | 467,106 | 108.77% |
C-LRM 20 | 1,078,534 | 325,572 | 30.19% | 333,164 | 102.33% | |
C-LRM 20 + ARTEMIS | 241,865 | 73,496 | 30.39% | 0.66% | 72,911 | 99.20% |
Considering the distribution it doesn't seem that bad anyhow. Judge for yourself
About the validation of data discussion: stats from 56 players so far
Edited by Karl Streiger, 20 June 2016 - 04:50 AM.
#39
Posted 20 June 2016 - 05:08 AM
Edit: "does nothing" in this instance is in relation to Clan LRM grouping. Although Karl's data shows any added tracking doesn't appear to matter much either.
Edited by Wintersdark, 20 June 2016 - 05:09 AM.
#40
Posted 20 June 2016 - 05:12 AM
Wintersdark, on 20 June 2016 - 05:08 AM, said:
Edit: "does nothing" in this instance is in relation to Clan LRM grouping. Although Karl's data shows any added tracking doesn't appear to matter much either.
Artemis has always been a waste on LRMs, because most of the time you want to be using indirect fire where it doesnt work, so the tonnage and slots arent worth it. If you are mostly using LRMs in a direct fire (LOS) mode, you should be using ACs or lasers in the first place, since they are enormously better...
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