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Blizzard Vs. Pgi


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#1 Jimmy Page

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Posted 08 June 2016 - 02:58 AM

Overwatch - very polished. Excellent gameplay. Well thought out characters with unique abilities. No lag. SMOOTH gameplay. World class UI. Excellent player stats page. Fast matchmaking by a world class gaming company.

Mech Warrior Online - All maps have a fog in them for "immersion" Terrible UI. Re quirks every two months because they have no direction. Rubberband Lag. Poor optimization. Bad hit reg. People openly hack with no fear of bans. Not much diversity in mechs. Bad map design. Lies to player base in first few years that killed player base and made them bitter. Created by a tier 5 shovelware company.

Notice that the play base has shrunk significantly in the last month? Overwatch is why. I have spent a lot of money hoping PGI would turn it around. I was wrong. I spent $40 on Overwatch and get a game that is 20 years ahead of MWO. The mech world has seen the last of Jimmy Page.


To all the good players still around. Have Fun! (Slummy, Heimdelight, Proton, Uncle Russ, Penut Power, JuJuShinobi, Bearclaw etc. etc. etc.)

Edited by Jimmy Page, 08 June 2016 - 03:00 AM.


#2 Zolaz

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Posted 08 June 2016 - 03:04 AM

Are there no white knights left? Wonder how Russ is enjoying HIS island.

#3 invernomuto

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Posted 08 June 2016 - 03:05 AM

I am the only one that is not interested in a manga like FPS like Overwatch? I don't want to play super heroes, I want to play with mechs...

Edited by invernomuto, 09 June 2016 - 03:20 AM.


#4 Speedy Plysitkos

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Posted 08 June 2016 - 03:11 AM

manga? o cmonn.... manga is 100000% better graphics then overwatch. CHILDISH.

#5 Illuzian Pryde

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Posted 08 June 2016 - 03:13 AM

MechWarrior: Online has a lot of staying power. I often have long periods of not playing but keep up to date with news and have purchased all MechPacks to date. I haven't played Overwatch and it doesn't particularly appeal to me at this stage.

I would say for some it's just the latest flashy thing to play and they might get over it, infatuation and all that. Obviously a varying degree might continue to play it.

Overwatch isn't the only new game either, we have: Stellaris, Overwatch, Hearts of Iron 4, and Total War: Warhammer, these are all big releases, some are niche but still for those following companies like Paradox they will definitely flock to those games for a while. It's been a big couple of months for gaming.

#6 Dogstar

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Posted 08 June 2016 - 03:17 AM

My 3 year old plays Overwatch, he's actually not bad and has levelled the account up to 15 already. He loves the 'robots' game too but is far too inclined to shoot the blues instead of the reds...

Comparing the two games is silly, they're not in the same genre(?)/field/theme.

#7 Hit the Deck

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Posted 08 June 2016 - 03:17 AM

View Postinvernomuto, on 08 June 2016 - 03:05 AM, said:

I am the only one that is not interested in a manga like FPS like Overwatch? I don't want to play super hero, I want to play with mechs...

Overwatch technically has a 'Mech or two, go play it Posted Image

#8 Wintersdark

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Posted 08 June 2016 - 03:38 AM

I've zero interest in overwatch.

Stellaris and TW:Warhammer though.... not much MWO right now for me. I'll be back soon enough however.

#9 MeiSooHaityu

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Posted 08 June 2016 - 03:42 AM

Overwatch is also made by a large design studio like Blizzard which has a lot of staff and resources at it's disposal. PGI is pretty much the opposite.

I'm sure had Blizzard made MWO, the quality and polish would have been in par with Overwatch.

P.S. Sounds like the OP might be leaving MWO. Obligatory...Can I have your stuff?

#10 PyckenZot

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Posted 08 June 2016 - 03:44 AM

Isn't overwatch much more alike Unreal Tournament than MWO?

In which case,... not interested.

#11 Saint Scarlett Johan

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Posted 08 June 2016 - 03:47 AM

I played the Overwatch beta. Will probably buy the game.

But Blizzard isn't infallible. Remember the shjt storm known as Diablo 3? Well there's a reason why it was such an abysmal failure: Jay Wilson.

He developed the game with the plan of putting the dollar before the product. Exactly like the leads here.

Garbage in, garbage out.

If it weren't for QQ, I'd have left long ago.

#12 Saint Scarlett Johan

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Posted 08 June 2016 - 03:54 AM

View PostMeiSooHaityu, on 08 June 2016 - 03:42 AM, said:

Overwatch is also made by a large design studio like Blizzard which has a lot of staff and resources at it's disposal. PGI is pretty much the opposite.

I'm sure had Blizzard made MWO, the quality and polish would have been in par with Overwatch.

P.S. Sounds like the OP might be leaving MWO. Obligatory...Can I have your stuff?


While being large and having lots of money helps, it's the Tashkent in the studio that counts. Warcraft, Starcraft, Diablo, Warcraft 2, and Diablo 2 were all games developed by Blizzard when Blizzard had less than 50 people on staff, yet those games were instant top of the charts. I'm pretty sure more people play Diablo 2 than MWO by a wide margin and that game is 18 years old now.

Then Diablo 3 rolled out and Blizzard put a talentless hack in charge of its development and the game was considered a failure.

The success or failure of a game is largely dependent on the lead designer.

#13 Raggedyman

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Posted 08 June 2016 - 03:57 AM

View PostJimmy Page, on 08 June 2016 - 02:58 AM, said:

Overwatch - very polished. Excellent gameplay. Well thought out characters with unique abilities. No lag. SMOOTH gameplay. World class UI. Excellent player stats page. Fast matchmaking by a world class gaming company.

Mech Warrior Online - All maps have a fog in them for "immersion" Terrible UI. Re quirks every two months because they have no direction. Rubberband Lag. Poor optimization. Bad hit reg. People openly hack with no fear of bans. Not much diversity in mechs. Bad map design. Lies to player base in first few years that killed player base and made them bitter. Created by a tier 5 shovelware company.

Notice that the play base has shrunk significantly in the last month? Overwatch is why. I have spent a lot of money hoping PGI would turn it around. I was wrong. I spent $40 on Overwatch and get a game that is 20 years ahead of MWO. The mech world has seen the last of Jimmy Page.


To all the good players still around. Have Fun! (Slummy, Heimdelight, Proton, Uncle Russ, Penut Power, JuJuShinobi, Bearclaw etc. etc. etc.)


Overwatch: a brand new IP specifically designed to attract as many players as possible with simplified/accessible game play, primarily visual customization only, and removal of multiple FPS conventions to appeal to non-FPS players.

MechWarrior: 30+ years old IP with a heavy focus on vehicle customization, complex interaction of multiple criteria, and mostly appealing to both hardened FPS players and existing MechWarrior fans.

Yeah, there is a reason Overwatch is doing better, and it's not just because it was made by Blizzard (who have 1000+ staff and can spend millions on producing games that never see the light of day).

Stop trying to compare apples to oranges. There is no way MWO can ever get huge, it is and will always be a niche game.

Deal with it

Edited by Raggedyman, 08 June 2016 - 03:58 AM.


#14 Ultimax

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Posted 08 June 2016 - 04:20 AM

View PostSaint Scarlett Johan, on 08 June 2016 - 03:54 AM, said:

While being large and having lots of money helps, it's the Tashkent in the studio that counts. Warcraft, Starcraft, Diablo, Warcraft 2, and Diablo 2 were all games developed by Blizzard when Blizzard had less than 50 people on staff, yet those games were instant top of the charts. I'm pretty sure more people play Diablo 2 than MWO by a wide margin and that game is 18 years old now.

Then Diablo 3 rolled out and Blizzard put a talentless hack in charge of its development and the game was considered a failure.

The success or failure of a game is largely dependent on the lead designer.



Saint Johan just handing our free slaps today.

Edited by Ultimax, 08 June 2016 - 09:07 AM.


#15 MeiSooHaityu

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Posted 08 June 2016 - 04:23 AM

View PostSaint Scarlett Johan, on 08 June 2016 - 03:54 AM, said:


While being large and having lots of money helps, it's the Tashkent in the studio that counts. Warcraft, Starcraft, Diablo, Warcraft 2, and Diablo 2 were all games developed by Blizzard when Blizzard had less than 50 people on staff, yet those games were instant top of the charts. I'm pretty sure more people play Diablo 2 than MWO by a wide margin and that game is 18 years old now.

Then Diablo 3 rolled out and Blizzard put a talentless hack in charge of its development and the game was considered a failure.

The success or failure of a game is largely dependent on the lead designer.


Being large is no guarantee, but it helps to have those resources behind you when you develop a product. You have a larger budget for development resources, generally better talent on the payroll, a long with other assets to help make a better and more polished product.

Also, you really cant post games made 15+ years ago and say look what a small handful of people can do. Games have become infinitely more complicated and involved since Warcraft, StarCraft, or Diablo. New modern AAA games often have teams of artists for 3D modeling/textures, entire script writing staff, Motion capture actors, voice actors, localization teams, etc... In the 90s, a AAA game could be made by 50 people, now it seems more like 500+.

Basically put, the Blizzard staff of the 90's could not make anything remotely on the scale of Overwatch. They would be way over their heads. That's not a dig on that staff, they were great for their time, it's just that (like I said), the requirements for a AAA well polished game now I'd way far and above what it was 15 years ago.

Edited by MeiSooHaityu, 08 June 2016 - 04:24 AM.


#16 Cy Mitchell

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Posted 08 June 2016 - 04:43 AM

Blizzard had one fan base to try to please, that being the first person shooter crowd. They had a clear target to shoot for and a pre-determined goal of the game they wanted to make. They were not swayed by community opinion. They just made their game. It worked.

PGI has three differnt fan bases who are often at odds with one another as to what they want from the game. First, you have the old BattleTech TT crowd who think everything must conform to TT and TRO rules. Next you have the MechWarrior PC crowd who have played the computer games that preceded MWO. They want a Mech simulator that gives them the immesion of actually driving a Mech on the battlefield. They are not as fanatical as the BT crowd but they want what they want. The third groups is the FPS crowd. They like the idea of Mechs because it is a little different from other shooters but they still want fast time to kill and quick games or even better they would like to have respawn so they can play like other shooters.

Because Mech combat is such a niche genre among gamers, PGI really wants to appeal to players from all three of the of the above listed groups. They try to listen to the wants, needs and demands of all three. This presents them with a constantly moving target based on who is crying the loudest at the moment. Do they focus on FW for the BT campaign lovers? Or do they focus on eSports for the FPS crowd? They try to satisfy everyone and in doing so they fail to satisfy anyone.

Pgi needs to take a lesson from Blizzard. They need to decide what kind of game THEY want to make and then just make it.

Edited by Rampage, 08 June 2016 - 04:44 AM.


#17 Thorn Hallis

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Posted 08 June 2016 - 04:44 AM

I don't care about Overwatch, but if MWO would be a Blizzard product I would indeed expect more of it.

#18 SmoothCriminal

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Posted 08 June 2016 - 04:48 AM

Stellaris is killing all of my free time right now.

Also, it's a bit harsh to compare an indie game with possibly the biggest AAA shooter title on the market at the moment. Chances are the budget for Overwatch's development is tenfold more than PIG will ever make out of MWO.

#19 Novakaine

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Posted 08 June 2016 - 04:49 AM

Get your manga lovin kiester outta here you rounder.

#20 TWIAFU

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Posted 08 June 2016 - 04:52 AM

View Postinvernomuto, on 08 June 2016 - 03:05 AM, said:

I am the only one that is not interested in a manga like FPS like Overwatch? I don't want to play super hero, I want to play with mechs...


It is lowest common denominator gaming, Blizzard/Overwatch.





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