

Your Take On Macros
#21
Posted 09 June 2016 - 07:56 AM
#22
Posted 09 June 2016 - 07:58 AM
Shiroi Tsuki, on 09 June 2016 - 05:38 AM, said:
IMO they are cheating. Any third party program that is used to manipulate the game is cheating.
#24
Posted 09 June 2016 - 08:00 AM
#25
Posted 09 June 2016 - 08:15 AM
mogs01gt, on 09 June 2016 - 07:58 AM, said:
Your opinion is irrelevant.
You do not get to decide what is "cheating" in this game, PGI does.
According to PGI, macros are absolutely fine.
They are, at this point in the year 2016, a BASIC FUNCTION of gaming mice and keyboards, and can also be done for free through freeware programs that are available.
Calling them cheating makes you appear as the internet version of a rube.
If PGI decides to ban them, so be it. They will be completely unable to enforce it, but then and only then will it actually be defined as "cheating".
Edited by Ultimax, 09 June 2016 - 08:18 AM.
#26
Posted 09 June 2016 - 08:17 AM
Ultimax, on 09 June 2016 - 08:15 AM, said:
Your opinion is irrelevant.
You do not get to decide what is "cheating" in this game, PGI does.
According to PGI, macros are absolutely fine.
They are, at this point in the year 2016, a BASIC FUNCTION of gaming mice and keyboards, and can also be done for free through freeware programs that are available.
Calling them cheating makes you appear as the internet version of a rube.
/thread
/next 50 frigging same threads on macros.
STAHP ALREADY, really.
#27
Posted 09 June 2016 - 09:11 AM
jjm1, on 09 June 2016 - 06:30 AM, said:
Wouldn't any macro that helps time your firing (for better ACs,
Edited by Fut, 09 June 2016 - 12:43 PM.
#28
Posted 09 June 2016 - 09:15 AM
Juodas Varnas, on 09 June 2016 - 05:42 AM, said:
But i don't care enough to complain about it. It's not a big deal.
This. Honestly, I'm a little jealous of them, especially when someone's running an AC2 Mauler with one, but I'm too lazy to set it up myself.
#32
Posted 09 June 2016 - 10:31 AM
Ultimax, on 09 June 2016 - 08:15 AM, said:
Your opinion is irrelevant.
You do not get to decide what is "cheating" in this game, PGI does.
According to PGI, macros are absolutely fine.
They are, at this point in the year 2016, a BASIC FUNCTION of gaming mice and keyboards, and can also be done for free through freeware programs that are available.
Calling them cheating makes you appear as the internet version of a rube.
If PGI decides to ban them, so be it. They will be completely unable to enforce it, but then and only then will it actually be defined as "cheating".
You haven't really said anything if your point is that PGI allows them, therefore everyone else's opinion is irrelevant. That's like if PGI had banned them, and the only reason was "It's not ok because it is banned."
The above 'argument' is a convenient way to skirt around discussing macros themselves, you could throw anything into that logic and it would work.. What is being discussing in this thread is people's opinions on macros. What is being discussed is not whether or not macros are currently allowed, but what people think about macros themselves. Talking about how macros are treated, rather than what they actually are in the context of MWO, is not entirely pertinent to the discussion.
A lot of anticheats- even bad ones- for other games don't have a problem blocking macros, but I agree that PGI is probably too inept to do that. It is interesting to note that during the in-person finals, macros are banned.
There is a lot of hardware with on-board macro capability, as well as tons of other options, like AHK, or sometimes you can even find macros that people have written for specific games. I guess you could stretch that to saying it is a basic function in [current year.] Still, many pvp games disable macros and scripts, and bypassing the anticheat in order to use them will sometimes result in a ban. In light of such, I am not sure that is a very good reason either.
Anyway, most of us can agree that PGI can't actually do anything about macros because they are too busy shelling out all that hot, new, high quality content all the time, so discussion of what PGI should do about macros is pointless.
"I don't like macros."
"oh yeah, well I do like macros."
is about all this thread should consist of.
#33
Posted 09 June 2016 - 10:36 AM
Moldur, on 09 June 2016 - 10:31 AM, said:
You haven't really said anything if your point is that PGI allows them, therefore everyone else's opinion is irrelevant. That's like if PGI had banned them, and the only reason was "It's not ok because it is banned."
The above 'argument' is a convenient way to skirt around discussing macros themselves, you could throw anything into that logic and it would work.. What is being discussing in this thread is people's opinions on macros. What is being discussed is not whether or not macros are currently allowed, but what people think about macros themselves. Talking about how macros are treated, rather than what they actually are in the context of MWO, is not entirely pertinent to the discussion.
Without macros, I will not be able to use cool toys. I've posted pictures of them in this and the other silly anti-macro threads.
It's not my problem people cannot write macros or hardware control software.

Edited by Mystere, 09 June 2016 - 10:37 AM.
#34
Posted 09 June 2016 - 10:56 AM
Fut, on 09 June 2016 - 09:11 AM, said:
No, because those mechanics are still in place. UAC jamming and ghost heat are balancing mechanics, not skill based mechanics. A macro will NOT let you circumvent ghost heat, nor avoid jam chance when firing UACs faster than their full cooldown.
#35
Posted 09 June 2016 - 10:56 AM
Mystere, on 09 June 2016 - 10:36 AM, said:
Without macros, I will not be able to use cool toys. I've posted pictures of them in this and the other silly anti-macro threads.
It's not my problem people cannot write macros or hardware control software.

Using hardware that would not be bindable otherwise is a pretty good reason.
And you're right. It's not your problem. It's theirs lol. That is kind of a double sided sword, but I'm not going to bother. My heart's not in it.
Eh, I don't know. There's too many macro threads right now. It was fun the first time, but now it's tired. There are a lot of things to say about macros. One could even take it so far as to say that macros shouldn't have ever been a problem, but PGI tried to make MWO a competitive e-
Aresye, on 09 June 2016 - 10:56 AM, said:
UAC jams were changed, yes. There is no macro that can be made that will help with UAC jams, but if someone wants to search google, they can find a bit about how macros used to help in that regard. Macros can't be used to magically make ghost heat disappear, but they can be used to stagger the timing on groups that would normally cause ghost heat when fired together, or extending the cooldown for something like a UAC-20 so that you won't double tap it before the potential to ghost heat it is gone. The previous, in my opinion, is stupid to begin with. Ghost heat, a punishing mechanic interfering with double tap, a part of how something inherently works? I feel like that is a mistake on PGI's part, and I wish it didn't require human timing or macros just to make it not stupid.
Edited by Moldur, 09 June 2016 - 11:03 AM.
#36
Posted 09 June 2016 - 10:58 AM
Edited by Mole, 09 June 2016 - 10:58 AM.
#37
Posted 09 June 2016 - 11:04 AM
Mole, on 09 June 2016 - 10:58 AM, said:
No, probably not.
#38
Posted 09 June 2016 - 11:06 AM
I won't use them I'm not that sad, but I don't use 6 x AC2 builds, so I don't need to.
However, people are allowed to use them if they are sad enough, or are that desperate to need to feel that good about themselves.
not much anyone can do about it even if they were banned as any any medium/top range gaming mouse, come with software for macroing
#39
Posted 09 June 2016 - 11:10 AM
Cathy, on 09 June 2016 - 11:06 AM, said:
I won't use them I'm not that sad, but I don't use 6 x AC2 builds, so I don't need to.
However, people are allowed to use them if they are sad enough, or are that desperate to need to feel that good about themselves.
not much anyone can do about it even if they were banned as any any medium/top range gaming mouse, come with software for macroing
Edited by Mole, 09 June 2016 - 11:10 AM.
#40
Posted 09 June 2016 - 11:14 AM
Mole, on 09 June 2016 - 11:10 AM, said:
I do 3 groups of all the AC/2 on chainfire, just in case anyone is curious how to stagger fire them without macros.
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