GRiPSViGiL, on 15 June 2016 - 10:55 AM, said:
This is why PGI can continue to provide a mediocre product at best. People get excited about something like re-scales that will have negligible effect on gameplay. Mind you PGI didn't do any of this right the first time, just like everything else they do. But hey...it distracts from the real issues because they are working on it ZOMGERD! The TBR is gonna be a little squatter....whooptee-frikin-do. This rescale thing just allows PGI reason to spin their wheels without making actual improvements.
GRiPSViGiL, on 15 June 2016 - 11:14 AM, said:
Nope...It will be negligible because once the mechs with preferred geometry and hard points are found out and became the tier 1 mechs the game remains as it is now essentially only rotating the preferred used mechs. Quirks just dictate to the player what they have to use per chassis which is an moronic way to achieve balance but PGI didn't see that of course.
So it will essentially be negligible.
Bujesus, negative nancy much?
Chill out dude. Save the negativity until after we see exactly what is changing and how, and then how it actually feels in the field.