TKSax, on 17 June 2016 - 09:43 AM, said:
Nope I think you are wrong there by a mile, not one wants any of that that I know.
If you want to let him out of his safe, I'm pretty sure Grips would disagree. But then again nobody should pay any attention to that guy so I suppose.
TKSax, on 17 June 2016 - 09:43 AM, said:
This is what a lot of people wanted, but PGI form the outset mis-manged expectations, and of course go into this crazy 90 days mantra that was bad back them. No one wants a supergame, just the game PGI said it was going to make, and communicate it effectively.
I don't think Piranha is capable of making the game they said they were going to make. I think that's the game they
wanted to make, and they game they fully intended to make, before they actually set about making it and discovered what a hefty barrel of bears they'd opened up. They're not going to deliver on the Ultimate MechWarrior 5
Experience everyone keeps kvetching at them for not doing (especially since everyone keeps bellowing "MORE IMMERSIVE FW!", except that when asked what that means they respond with "Uhhhhhhhhhhh........?"). The decision to make, then, is this one: do you accept this as the only MechWarrior game you are ever likely to get and deal with that, toss them the occasional bone, and treat it as one of the many other games in your library, to be played when you're in the mood and set aside when you're not, like a regular person? Do you decide this isn't the game for you and move on, shedding a single manly tear for what might have been in a world where the MechWarrior 5 Piranha wanted to make
way back in the day actually found a backer?
Or do you go full hambone and make it your personal mission to make the lives of all your fellow players, everyone at Piranha, and in fact anyone else you happen to randomly encounter on the street as miserable as possible because a manifesto Piranha created several years ago before they knew the real scope of their project turned out to be a bigger bite than they could chew?
here's a hint: pick answer 1 or answer 2. Answer 3 ends with you locked in a safe.
TKSax, on 17 June 2016 - 09:43 AM, said:
I agree with this, I wish they would pick a direction and stick to it. The problem with that would be, PGI would communicate it so poorly they would end up pissing everyone off even more.
They can't really communicate
less poorly than they have been. If they picked a direction, there would of course be a giant kerfuffle over it at the start because everybody has their own idea of the proper direction to go, every single one of the is contradictory, and people would spend a few weeks going ballistic over how their personal project/idea has been finally, permanently shelved.
After that? People'd either be on board or be gone, and Piranha could go ahead with developing the game instead of trying to octopus-SlapPatch everything at once to try and please all the blazing idiots in this cesspool.
TKSax, on 17 June 2016 - 09:43 AM, said:
Defiantly Agree here, and they need to get Russ out of using is Personal account for doing PGI business.
Here's the problem, PGI has created this environment on the forums in several ways (non-moderation for so long for example), the most egregious is they only seem to really respond is when the Forums go up in flames. So that is the modus operandi of a the forums at times.
Russ is not a community manager and should stop trying to act like one. For one, he's not very good at it, and for two he's a president, not a CM. He has President things he ought to be working on instead. A monthly podcast with NGNG is cool; that's the sort of thing the head of a company
can do for things like announcements, discussions of upcoming design decisions, and possibly some general breeze-shooting just because everybody likes a more casual atmosphere. But responding to concerns the PresCasts (stop calling them Town Halls if nobody from the 'town' gets to say a word, please) brings up? Dealing with forum fallout? Responding to specific whatever-questions on Twitter?
That's not his job. Not really. That's Tina's job, and the job of the two or three other folks Piranha ought to be hiring to help Tina manage all this. She's the filter we're supposed to be going through to bring problems up to Piranha, and the source we're supposed to be tracking for responses on those issues from whoever's desk they end up on.
This company's communications apparatus is
awful, and it's shot them in the foot so often I'm surprised they have anything left below the knee. Why Russ is a much more visible and communicative figure than the
COMMUNITY FLIPPIN' MANAGER, I will never know. Tina? Srsly. People
liked you. Stop hiding, plz.