FirestormClone218, on 19 June 2016 - 05:02 AM, said:
Soooo its lore accurate for a Catapult to be smaller than a Firestarter?
Actually, I think you should look at the chart that was made up for the resize 'Mechs, and you'll see, if you follow the Catapult and Firestarter lines to the left, where it gives your meter height measurement, you'll see the Catapult is still going to be 2m taller than the Firestarter after the rescale. Now, let's look at the practical concerning Catapult's and Firestarters, as well... Firestarters are harder than hell to hit accurately, while the current Catapult is nothing less than a massive target. I know, because I drive Catapult's all the time, and I've learned how to play it where I can survive very well; after the rescale, that survival ability will become even better.
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I don't recall assuming anything.
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So please in the future don't assume that because someone is tier 1 that they are a whiny try hard.
Again, I don't assume anything. I already know that I don't really want to go above Tier 3, which I'm right on the cusp of doing, because I will never be a twitch gamer, aka click-to-kill. I'm a tactical player, and I enjoy playing the game with tactically minded people, not button pushers who get their jollies off placing shots accurately over playing tactically. Tier one players are, typically -notice I did not say ALL-, arrogant and fool-hardy, rushing over hill tops and doing all they can to get behind their enemies... Tier 1 should be the race-to-the-bottom destination, not a vaunted place to be, because it's little more than barbaric indiscriminate slaughter. Thanks, but no thanks.
Bishop Six, on 19 June 2016 - 06:41 AM, said:
lets sum it up: All of my mechs i'm using in Faction Play are now nerfed....
Hmmm, now THAT is butt-hurt. Do you know how many times I have had to adjust my 'Mechs and my play style because whiny little twitchers couldn't play the way they wanted to play? At least six times since I entered closed beta in July 2012. Your turn to adjust.
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No really, do you sometimes play FactionPlay? With all these 50 damage Alpha-Ebons, Hellbringer Snipers, KODIAKS and Streak Crows??
If what Russ says PGI are doing is true, Alpha's are going to be severely reduced in the next few months, if not becoming a thing of the past. Alpha strike's are supposed to be a last-ditch effort at survival, not a constant use of firepower and, hopefully, the power drain thing they're getting ready to do will kill those, for the most part.
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The level of frustation is already VERY high on Faction play, now its useless to play with that quirks....and no, im not a noob player.
Things are coming to Faction Play that will change it for the better. If you listened to the latest Town Hall, and you're still talking about leaving, that's on you... what's coming sounds pretty damn good to me, and it's the first time in more than a year that things do really sound good.