

Would You Crowdfund...?
#21
Posted 18 June 2016 - 09:37 PM
Once there was a child playing in the woods. He came to a stream and there was a baby rattlesnake on the bank looking at the other side. The snake said to the boy, "Please pick me up and take me across the stream."
The boy hesitates, and is about to walk away, but he says "You will bite me if I pick you up, why should I do it?"
The rattlesnake replied "I need to cross this stream so I promise I won't bite you, I need your help."
Still hesitant, the child picks up the snake and it doesn't bite him. His confidence grows and he begins to wade across the stream. He reaches the other side and as he puts the rattlesnake down it strikes, biting him on the arm.
"Why did you bite me???" cried the boy as his arm begins to swell where he was bitten.
"You knew what I was when you picked me up, it is in my nature to bite you," replied the snake before he slithered off.
#22
Posted 18 June 2016 - 09:41 PM
Lostdragon, on 18 June 2016 - 09:37 PM, said:
Once there was a child playing in the woods. He came to a stream and there was a baby rattlesnake on the bank looking at the other side. The snake said to the boy, "Please pick me up and take me across the stream."
The boy hesitates, and is about to walk away, but he says "You will bite me if I pick you up, why should I do it?"
The rattlesnake replied "I need to cross this stream so I promise I won't bite you, I need your help."
Still hesitant, the child picks up the snake and it doesn't bite him. His confidence grows and he begins to wade across the stream. He reaches the other side and as he puts the rattlesnake down it strikes, biting him on the arm.
"Why did you bite me???" cried the boy as his arm begins to swell where he was bitten.
"You knew what I was when you picked me up, it is in my nature to bite you," replied the snake before he slithered off.
Should have gone with scorpion.

#25
Posted 18 June 2016 - 09:48 PM
Lostdragon, on 18 June 2016 - 09:44 PM, said:
We don't have scorpions where I live, I grew up hearing the fable told about a Native American boy and a rattlesnake instead of a scorpion and a frog.
Ah, well that same story is told in one of the books set during the same time frame as this game currently occupies and takes place in a conversation between two members of ComStar (which PGI has sometimes taken the role of) except a scorpion was used. Just something I found humorous.
#26
Posted 18 June 2016 - 09:51 PM
So the answer is no. They get enough money already.
#28
Posted 18 June 2016 - 10:10 PM
Rouken Vordermark, on 18 June 2016 - 09:48 PM, said:
Ah, well that same story is told in one of the books set during the same time frame as this game currently occupies and takes place in a conversation between two members of ComStar (which PGI has sometimes taken the role of) except a scorpion was used. Just something I found humorous.
That author borrowed it, the frog and the scorpion is an ancient fable told in different versions by many cultures.
#30
Posted 18 June 2016 - 10:19 PM
At this point -especially after the "Praise be to Phase 3" debacle- I've felt burned too many times to remotely consider putting any more money into MWO. PGI would need to make some very serious landmark improvements in equipment overhauls and equipment balancing (including the promised Flamer overhaul instead of that debacle which destroyed the weapon . . . my favorite weapon in all of Battletech), because frankly you can't even begin to have mech balancing without first balancing and fixing all the equipment the mechs will be carrying. Then they'd need to finally deliver on a large quantity on already promised features (fixed collisions, Info Warfare with the already fixed ECM that they never moved from test servers to live, Jump Jets, heat scale, game mode overhauls with meaningful objectives, skill tree overhaul, decals, command console overhaul, more unit coffer functionality, directional arrow fix, etc. etc. etc.) before I'd even remotely consider reopening my wallet.
While PGI made good strides with the initial separation from IGP, their performance since their "honeymoon" free pass has been quite lackluster and things have steadily gone downhill. Russ's many recent quips such as "it is what it is" and "be happy with what you got" (and many other snide sucker-punches at the community) certainly don't help perceptions or good-will, either.
The fact that they're desperately trying to fill the "Mech Con" venue for their "World Championships" with a whopping 2k seats this long after the tickets first went on sale is quite telling for the interest in the game as a whole and their performance as developers. If they had even remotely the same enthusiasm they had at the "Launch Party" then those tickets should have sold out in the first week, period. At this rate I'll be surprised if they can get the support for another license extension from Microsoft . . . they should be able to see that the potential for an amazing game is there, but it's been horribly mismanaged from day 1 . . . maybe we'll get lucky and Microsoft will either do it themselves or have someone else pick up this game and make it the truly awe inspiring MechWarrior game that it should be by now.
Now . . . if PGI delivers on everything from this last town hall, and restores faith by seriously knuckling down and delivering on everything they've promised (and most we were supposed to have ages ago with announced dates or reasonable timeframes) . . . then I think many of us would be willing to reopen our wallets. However, not a penny before all of that happens, first.
Sorry for the rant . . . but the proposal of the OP actually got me riled up enough to log in and post (which doesn't even happen too often anymore).
#31
Posted 18 June 2016 - 10:37 PM
Mazzyplz, on 18 June 2016 - 03:14 PM, said:
remember mw:tactics?
Yep.
Though in all honesty that wasn't a crowdfund. MWO wasn't either. It was an option to buy into beta like any F2P game does lately and the money was most likely mainly used to generate revenue in order to start paying investors.
Would I crowdfund now? Depends.
First of all it had to be a real crowdfund on Kickstarter so I don't lose my money in the event of not enough people funding along with me.
Second of all they'd have to present in detail how exactly the money is used just like CIG does. And similar to CIG I'd expect monthly reports from the acual People working on stuff on what's beendone and what are potential showstoppers.
#32
Posted 18 June 2016 - 11:08 PM
#33
Posted 18 June 2016 - 11:14 PM
#34
Posted 18 June 2016 - 11:16 PM
Sereglach, on 18 June 2016 - 10:19 PM, said:
2000? I thought they were gunning for only 1000?
#35
Posted 18 June 2016 - 11:27 PM
#36
Posted 19 June 2016 - 12:01 AM
(I think they are currently 75% of the way there on Item 5.)
The recent town hall and patch notes has rekindled my hope and preparedness to believe that PGI are actually working on MWO.
Edited by Appogee, 19 June 2016 - 12:02 AM.
#37
Posted 19 June 2016 - 04:28 AM
Ted Wayz, on 18 June 2016 - 03:10 PM, said:
Each of the following would be potential candidates and be mutually exclusive from the other proposals:
1) PvE
2) 3025 option
3) Stock mech option
4) Solaris
5) Viable CW
The reason I ask is these are things that PGI is not actively working and the community will have to fund on our own if we ever want to see them. For me I could easily see contributing to 2, 4 and 5. And by contribute I mean real $$.
How about you?
I've already crowd funded, now I refuse to support until things I've wanted start to show up.
#38
Posted 19 June 2016 - 04:33 AM
Mystere, on 18 June 2016 - 11:16 PM, said:
2000? I thought they were gunning for only 1000?
Lol who wants to really go pay and travel to watch a sneak peak of content we all deserve to see ASAP and see who had the best attendance in the tournament battle it out with the other best attendance team?
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users