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So Has The Locust Now Become The Premiere Light?


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#1 Darian DelFord

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Posted 22 June 2016 - 09:38 PM

Bought a 1E decided to use GXP to get to speed tweak only and am just killing it out there.

My Poor neglected Jenners.

#2 Pjwned

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Posted 22 June 2016 - 09:43 PM

The LCT-1E was already pretty excellent, it just got even better is the thing.

It feels really nice piloting the 1E and having medium laser heat be closer to what it actually should be, because it makes a huge difference.

#3 Scout Derek

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Posted 22 June 2016 - 09:43 PM

Not even a week yet. They might make changes.

#4 Darian DelFord

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Posted 22 June 2016 - 09:45 PM

View PostProcurator Derek, on 22 June 2016 - 09:43 PM, said:

Not even a week yet. They might make changes.


So long as it includes positives for the Jenners.... so tired of the negatives.

#5 Levi Porphyrogenitus

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Posted 22 June 2016 - 09:48 PM

Fighting it feels like fighting a Locust finally. They don't hit very hard, but man are they sprightly. As much harder as they are to hit now, they're by no means impossible. My Marauder beat every Locust but one that I fought tonight, and that one lived because he was part of a pair and finished me off just after I legged his friend, leaving him at the mercy of my team.

I have yet to drive mine since the patch, but I'm rather looking forward to it.

#6 Juodas Varnas

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Posted 22 June 2016 - 09:49 PM

Well, the Locust-1E was always an exceptionally powerful light (i actually once almost got a legit Death Star in it - got 11 kills with 1k damage and the last kill was stolen from under my nose by an Arctic Cheetah)

To be honest, i wouldn't mind seeing the Locusts losing SOME (not all of course) of their quirks. You know? A slight slap on the nose for being a bit too badass

#7 Accused

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Posted 22 June 2016 - 10:20 PM

Eh, still think cheetahs are but I am considering getting a locus now.

#8 Macster16

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Posted 22 June 2016 - 10:29 PM

For IS the LCT-1E seems to have become the new darling. Funny how these things work - when the Phoenix Pack came out, people were giving LCT pilots crap for piloting "the worst mech".

Overall, I'd say Cheetos are once again king of the light pack for now.

#9 Xetelian

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Posted 22 June 2016 - 10:37 PM

LCT is still incredibly fragile and the 1E was always a good ride compared to the others.

I just took my LCT 1V (P) out for a little testing and enjoyed it, not as much as I do my cheetah

#10 627

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Posted 22 June 2016 - 10:37 PM

The 1E was powerful before the patch, now it got a little buff. But you could wreck faces (or better backsides) with it if done right. You even said it in your last jenner video, Darian that you don't want to face a locust in your jenner Posted Image

The problem with the 1E is, that you need at least 2 other locusts to master and that's where it gets interesting. All Locusts are fun, even the missile versions, but not nearly as good as the 1E, imo.

#11 Mcgral18

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Posted 22 June 2016 - 10:45 PM

Leg can leghump you pretty well

#12 adamts01

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Posted 22 June 2016 - 10:49 PM

View Post627, on 22 June 2016 - 10:37 PM, said:

The 1E was powerful before the patch, now it got a little buff. But you could wreck faces (or better backsides) with it if done right. You even said it in your last jenner video, Darian that you don't want to face a locust in your jenner Posted Image

The problem with the 1E is, that you need at least 2 other locusts to master and that's where it gets interesting. All Locusts are fun, even the missile versions, but not nearly as good as the 1E, imo.
Not a problem in the slightest. The LPL or ERLL 1V is great, and the 5spl 3m has higher dps than the1e thanks to it's cooldown quirk. They're stupid good now. They should have been left alone.

#13 Pjwned

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Posted 22 June 2016 - 11:01 PM

View PostJuodas Varnas, on 22 June 2016 - 09:49 PM, said:

Well, the Locust-1E was always an exceptionally powerful light (i actually once almost got a legit Death Star in it - got 11 kills with 1k damage and the last kill was stolen from under my nose by an Arctic Cheetah)

To be honest, i wouldn't mind seeing the Locusts losing SOME (not all of course) of their quirks. You know? A slight slap on the nose for being a bit too badass


They should lose most of their quirks (which is the case with a lot of mechs) because it's crazy how many they have (even compared to other heavily quirked mechs; it's kind of out of hand). They shouldn't have weapon quirks (because the weapons most Locusts use should be buffed) and they shouldn't have had leg armor quirks in the first place let alone +16 and let alone after they get significantly smaller.

They could probably keep some agility quirks (though not as powerful as they are now) and maybe keep some duration & cooldown quirks too (like 5%) because the current quirks that Locusts have now made them devastating in the right hands and now the mechs are even better after the rescale.

#14 Scout Derek

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Posted 22 June 2016 - 11:03 PM

Just saw the size of pults and Jenner's from Cake's video, I feel sorry for you, the pult' gets buffed while the Jenner gets needed in size. Worry not, the Rescale was a huge change and there's bound to be changes, one would probably be the jenners, rescaled to their original size.

#15 Y E O N N E

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Posted 22 June 2016 - 11:06 PM

In a word, no.

From our own testing, the Raven is still edging it out as the superior poke 'Mech, and anybody worth playing against can still hit it easily so the one-and-done disadvantage hasn't disappeared. Even the DPS on the LCT-3S isn't as qualitatively good as the DPS on the Oxide because it's delivered in smaller packages.

The only thing the Locust gained is a slight buff to its tanking ability, but the lack of hit-points caps that advantage pretty hard.

I would say the best builds are 6xML on the LCT-1E and 4xSRM2 on the 3S. Even the nerfed Oxide would trash it in a brawl, and Raven LPLs still out-poke.

#16 Voidcrafter

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Posted 23 June 2016 - 12:46 AM

I heard people are having trouble hitting em(since the patch) I find it just a bit more challenging :)
As an opposite side(one that never pilots locust) - I actually like the size change quite a lot - it's a bit more challenging to destroy their legs, but also more rewarding.
And also - I finally can see em as a viable option!
Which is really a big thing and changes a lot.
Even more people now will consider locusts as option in CW, which means that they could bring an heavy instead of medium, or assault instead of heavy, or medium instead of light - it's not a small thing...

Just my thoughts though :)

#17 PhoenixFire55

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Posted 23 June 2016 - 03:13 AM

Anyone who can aim still one-shots it. Unless it goes full underwater and hitreg starts to do its magic I guess.

#18 L3mming2

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Posted 23 June 2016 - 03:33 AM

LCT for the rescale;
LCT-1E botem T3
LCT-1V hight T4
LCT- 3M mid T4
LCT-3S,1M,3V all at low T5 ...

i love locusts i realy do, but if u want to grind Cbils and get high scores on avrage they are bad..
the rescale has helped them but there is simply no way they are T1 ore even close now.. so no need to nerf...
there are compleetly op however when it comes to fun and stress lvl.. after a good LCT mach i need to have a 5 min brake..
the exitmend of being a single hit away from dead from the moment the mach starts..

#19 kesmai

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Posted 23 June 2016 - 04:02 AM

Second Nerf wave for the locust inbound.
(it will happen)
*maniacally laughing*

#20 Lily from animove

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Posted 23 June 2016 - 04:31 AM

View PostDarian DelFord, on 22 June 2016 - 09:45 PM, said:


So long as it includes positives for the Jenners.... so tired of the negatives.


what negatives? I see many jenner pilots still doing very well, hopefully PGI stops catering the medicore player performance because thta is what always causes imbalance when they buff well working mechs upwards because a wide mass can't handle them. Because after such upgrade the non medicore players switch to these mechs and exceed in them to a degree that should never have happened.


View PostPhoenixFire55, on 23 June 2016 - 03:13 AM, said:

Anyone who can aim still one-shots it. Unless it goes full underwater and hitreg starts to do its magic I guess.


hitscan and spread weapons won't one shot it. Only if the locust pilot really derps his movement (including twisting).

Edited by Lily from animove, 23 June 2016 - 04:33 AM.






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