Kubernetes, on 26 June 2016 - 05:37 PM, said:
If it turns out that your best pilots are in the worst mechs, you're done. So much for skill, let's just give it up for Map Selection Jesus.
The best pilots figure out how to make their mech work, that's part of being a good pilot. Don't bring a 1 trick pony unless you know how to make it work.
I think the real problem is the state of the game, boat or go home. If you didn't have to bring 4, 6, + of a weapon to make it useful you'd be able to afford a little more variety in your builds.
Sader325, on 26 June 2016 - 01:27 PM, said:
If I see polar highlands and I'm in an Ebon Jaguar, I should be able to switch to a hellbringer, or any other 65 ton mech I own if I feel like it.
Does that mean people will be able to bring more optimized builds for each map? Yes, which in turn means people will play better and matches will be more difficult. Personally I find more challenge to be a good thing.
I just don't want to see nothing but Hellbringers, Mad Dogs and Ravens on Polar, call me crazy. I watched your entire video on LRMing, very good work. I still think LRM10s can have a place, but I overall agree. Anyway, like my statement above says, mixed builds like you ran can adapt to any situation and should be a stronger option. Hopefully once Ghost Heat 2.0 arrives this game won't be all about boating weapons and huge alphas.