adamts01, on 26 June 2016 - 08:44 PM, said:
Problem is, in the vast majority of quick play matches by the time your brawler gets to play on maps like polar, alpine, or new frozen city the match has largely been decided (7 to 8 times of ten) because the teams WONT close until one side has an advantage. So at best you help your team win faster, at worst you are a deciding factor in the loss simply because you cannot close over 1200 meters of open terrian without being shot to hell so you sat back and "waited for the brawl", or you spent 4 to 5 minutes on a flank and either your team or theres is mostly dead anyways, assuming you didnt get caught in the flank in the first place. Maps are largely very unbalanced in one playstyles favor over another in this game.
adamts01, on 26 June 2016 - 05:25 PM, said:
I'm absolutely against this proposal. My thoughts mostly mirror those of Alistair. The reason some of these maps play differently is because of the different composition of teams. I don't want to see all Hellbringers on Polar, all Atlas on Mining, all JJ mechs on Canyon. Diversity is good, the team that thinks, adapts and plays to their strengths is victorious. Figuring out how to make your less than optimal team work is the last "thinking" part this game has left.
teams think and adapt in solo qp? Really? How often do you really have ANY clue what even half the rest of your team brought to the table? answer is never. So this isnt really a "team" thing as there really is no way to coordinate a random group of 12 people with w/e loadout in 60 seconds.
Mystere, on 26 June 2016 - 04:14 PM, said:
How about another point of view?
This is a PvP game and part of PvP is preparing for as many eventualities as possible.
That's easily avoidable by selecting the Mech at the last second.
In the BT universe, IS mechs are nowhere near as customizable as what we have in MWO. That is the BT reality.
Then you boil us down to exactly what we have now, fit largely mid to long range weapons that work in any scenario and disregard the rest. Sure in BT mechs were largely not customized, but they DID send the correct mechs for the job if they had the options.