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Next Mechs. (Post Huntsman)

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#61 CK16

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Posted 29 June 2016 - 05:22 AM

View PostLastKhan, on 29 June 2016 - 03:23 AM, said:

Clan; eh Super Nova, Grizzly, and few others like http://www.sarna.net/wiki/Wakazashi .unless we are gonna over reach the current time. then Nova Cat, MK2 (yeah i know but this is just beyond time picking), solitaire, and some more but im lazy to look.

IS; cmon, moar SLDF mechs of course! Thug, Nightstar, champion, guillotine, pillager, assasin, Longbow (hehe lurm machine) and so on. and the some of the other ones like Bushwhacker, Dervish, etc.


Even with the Nova Cat, Blood Asp, Mk II, Solitaire, Cougar, All these "new" designs. There is not many brand new mechs for Clan and back tracking won't be too difficult for Clans, given a tech jump even more open up some of the ones above (Blood Asp...) but also many of the IIC's and other battlemechs that were added in later TRO's but since the TRO had access to the later tech so did these mechs. It is one thing for PGI to make one P varriant but to make 4 and a hero now? That might be a stretch.

For the IS? I see more of the worry about if we jump to future mechs to soon, there are so many we won't ever get a chance at some of these older designs. So it's an odd feeling for me, cause I would want some of these older designs to show up actually, specially before IS Omni mechs.

So it's weird saying but it is I want Clan to Jump but IS to wait a bit more then Clans till jump. We shall see though....I really do want the Fire Moth though o.O

Edited by CK16, 29 June 2016 - 05:35 AM.


#62 Karl Streiger

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Posted 29 June 2016 - 05:28 AM

View PostCK16, on 29 June 2016 - 05:22 AM, said:

For the IS? I see more of the worry about if we jump to future mechs to soon, there are so many we won't ever get a chance at some of these older designs. So it's an odd feeling for me, cause I would want some of these older designs to show up actually, specially before IS Omni mechs.

IS OmniMechs will be the perfect definition of leftovers. Nobody who is sane would buy a IS Omni for real money. Its a good way to burn money and development time

The only exception might be the Owens - other IS Omnis are bad unreliable because you don't know how the Hitboxes look like (Avatar and Sunder)
Later the Hauptmann - but thats it.

Edited by Karl Streiger, 29 June 2016 - 05:28 AM.


#63 CK16

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Posted 29 June 2016 - 05:30 AM

Templar might not be to bad either, but skipping all the "trash" omni the IS made early on should still be added sooner rather then later, look at Clans how many useful ones did we have for the longest time?

Edited by CK16, 29 June 2016 - 05:38 AM.


#64 Tordin

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Posted 29 June 2016 - 06:16 AM

Some of my favorites and some out from interesting concepts etc.
In no particular regard and order to timeline or Clan/IS.
Lights
Flea
Cougar
Raptor
Owens
Wasp (not stinger since we have the PH which replaced it)
Longshot

Medium
Alfar
Valkyrie
Conjurer/ Hellhound (there is another seperate mech with different look also called Hellhound)
Bushwacker



Alfar
Posted Image
Conjurer (clan)/ Hellhound (IS)
Posted Image
Hellhound MW 4, could be renamed to something like.. Pit Hound, Rage® etc
Posted Image

Heavy
No-Dachi
Matador
Grand Dragon
Argus
Vulture Mark II. C'mon, yeah its semi canon but make it full Canon, gotta be a way. I need it as much as some need the Mad Cat Mk II Posted Image PGI can go nuts with new variants! Like variant A, B, C (P) etc.

Mad Dog/ Vulture Mk II (Mektek, MW 4)
Posted Image
Matador
Posted Image

Assault
Berserker
Canis
Naginata

Berserker, yeah I know. The melee weapon mechs could for now have a hardpoint or two for the really BIG guns like AC 20, PPC etc. Until PGI implement melee combat, if at all.

Posted Image
Naginata
Posted Image

Again mechs with little to no variants can be created by us and PGI, Before they start mdeling them.
Vulture MK II and Alfar comes to mind.

Edited by Tordin, 29 June 2016 - 06:34 AM.


#65 Battlemaster56

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Posted 29 June 2016 - 06:40 AM

View PostTordin, on 29 June 2016 - 06:16 AM, said:

Some of my favorites and some out from interesting concepts etc.
In no particular regard and order to timeline or Clan/IS.
Lights
Flea
Cougar
Raptor
Owens
Wasp (not stinger since we have the PH which replaced it)
Longshot

Medium
Alfar
Valkyrie
Conjurer/ Hellhound (there is another seperate mech with different look also called Hellhound)
Bushwacker



Alfar
Posted Image
Conjurer (clan)/ Hellhound (IS)
Posted Image
Hellhound MW 4, could be renamed to something like.. Pit Hound, Rage® etc
Posted Image

Heavy
No-Dachi
Matador
Grand Dragon
Argus
Vulture Mark II. C'mon, yeah its semi canon but make it full Canon, gotta be a way. I need it as much as some need the Mad Cat Mk II Posted Image PGI can go nuts with new variants! Like variant A, B, C (P) etc.

Mad Dog/ Vulture Mk II (Mektek, MW 4)
Posted Image
Matador
Posted Image

Assault
Berserker
Canis
Naginata

Berserker, yeah I know. The melee weapon mechs could for now have a hardpoint or two for the really BIG guns like AC 20, PPC etc. Until PGI implement melee combat, if at all.

Posted Image
Naginata
Posted Image

Again mechs with little to no variants can be created by us and PGI, Before they start mdeling them.
Vulture MK II and Alfar comes to mind.

I believe the Vulture MkII share all the same variants as the original Mad Dog it just got remodel that it

Edited by Battlemaster56, 29 June 2016 - 06:41 AM.


#66 Metus regem

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Posted 29 June 2016 - 06:48 AM

View PostKarl Streiger, on 29 June 2016 - 05:28 AM, said:

IS OmniMechs will be the perfect definition of leftovers. Nobody who is sane would buy a IS Omni for real money. Its a good way to burn money and development time

The only exception might be the Owens - other IS Omnis are bad unreliable because you don't know how the Hitboxes look like (Avatar and Sunder)
Later the Hauptmann - but thats it.



I agree with most of your assessment, but the Owens is the very definition of bad for MWO..

35t

280 is-XL
Standard armour
standard structure
Locked TAG
Locked BAP
Locked C3 Slave
Locked SHS

http://www.sarna.net/wiki/Owens

Owens Prime

#67 Karl Streiger

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Posted 29 June 2016 - 06:49 AM

View PostBattlemaster56, on 29 June 2016 - 06:40 AM, said:

I believe the Vulture MkII share all the same variants as the original Mad Dog it just got remodel that it

this - although the MekTek created a Vulture MK II that was 70t
The later Vulture III looks as the Vulture from MW4 - but is just a 60t Mech, as the Vulture II.
But talking of ClanMechs with strange numbers there is only one answer:

Ryoken III - you don't need any other Mech

View PostMetus regem, on 29 June 2016 - 06:48 AM, said:



I agree with most of your assessment, but the Owens is the very definition of bad for MWO..

35t

280 is-XL
Standard armour
standard structure
Locked TAG
Locked BAP
Locked C3 Slave
Locked SHS

http://www.sarna.net/wiki/Owens

Owens Prime

OMG had forgotten the SHS and locked equipment.... yes you are right - also a bad Mech - so no IS Omnis prior to the Hauptmann

Edited by Karl Streiger, 29 June 2016 - 06:51 AM.


#68 Battlemaster56

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Posted 29 June 2016 - 06:58 AM

I would still get the first batch of IS omnis since their a small nostalgic flavor to them, also I don't want them just for competitive reasons (even tho they gonna have a **** ton of quirks to compensate) but only for pure fun

#69 Metus regem

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Posted 29 June 2016 - 07:10 AM

View PostKarl Streiger, on 29 June 2016 - 06:49 AM, said:

this - although the MekTek created a Vulture MK II that was 70t
The later Vulture III looks as the Vulture from MW4 - but is just a 60t Mech, as the Vulture II.
But talking of ClanMechs with strange numbers there is only one answer:

Ryoken III - you don't need any other Mech


OMG had forgotten the SHS and locked equipment.... yes you are right - also a bad Mech - so no IS Omnis prior to the Hauptmann



The Firestarter Omni might not be too bad...

3056
Firestarter Omnimech
FS9-O
40t

270xl
Endo
Locked 12 DHS
Locked Flamer
Locked 6 JJs

#70 TheLuc

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Posted 29 June 2016 - 07:18 AM

Chameleon !!!! Riflaman IIC !!!!

Edited by TheLuc, 29 June 2016 - 07:19 AM.


#71 ScarecrowES

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Posted 29 June 2016 - 08:19 AM

View PostLT. HARDCASE, on 29 June 2016 - 03:34 AM, said:

I'd like an IS 40 tonner, Assassin to be specific.

Next Clan mech is the Linebacker, whether we all like it or not.


If an XL390 in a 65 ton mech isn't "super" overengined, well then I suppose no mech in Battletech should be considered overengined at all. It's ludicrous, with the only worse offender being the Black Lanner.


I say not super overengined because it has equipment tonnage equivelant to a mech no more than 10 tons lighter (speed being equal) within the Clan tech line, and roughly equal to IS mechs of same tonnage (though much faster).

Still puts the Linebacker at an advantage over a Catapult, for instance, so it's still gaining something for the extra engine. And a 390 is not grossly oversized compared to other clan heavies.

#72 Murphy7

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Posted 29 June 2016 - 09:05 AM

Clans get another IIc wave mechpack

Assault: Pheonix Hawk IIc (80 t)
Heavy: Rifleman IIc (65 t)
Medium: Griffin IIc (40 t)
Light: Locust IIc (25 t)

Already have the IS analogs in game. Griffin IIc fills a nice 40t niche, which is nice. Rifleman IIc would continue a trend of nice, strong mechs in the 65t range for clanners.

#73 CK16

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Posted 29 June 2016 - 09:26 AM

I think there would be more votes for the Marauder and Warhammer IIC'S over the Phoenix Hawk. Keep in mind as well IIC are starved for varriants at this tech frame as well currently.

#74 Battlemaster56

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Posted 29 June 2016 - 09:39 AM

If the Rifleman is out the question why not the Glass spider it can work well for a 60 ton mech and have good high mount ballistics for the Prime, Varient 2 have dual lpl, 2 mpl in left torso, 3 spl in right torso, varient 3 changes the two lpl to two (c)erppc, keep the 3spl and have 2 heavy med's could change that to two (c)ermed just need 2 more for either a reinforcement pack and a hero I think the community can work on
http://www.sarna.net...Spider_(Galahad)

Edited by Battlemaster56, 29 June 2016 - 08:55 PM.


#75 smokytehbear

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Posted 29 June 2016 - 07:07 PM

I just want to see the Blood Asp.

Like really, really want a Blood Asp.

#76 Myj

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Posted 01 July 2016 - 09:22 AM

View Postsmokytehbear, on 29 June 2016 - 07:07 PM, said:

I just want to see the Blood Asp.

Like really, really want a Blood Asp.


I have no idea what that is, but it sounds awesome. I'm Sold. PGI give us Blood Asp we need it now!

#77 Pariah Devalis

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Posted 01 July 2016 - 09:24 AM

View PostMyj, on 01 July 2016 - 09:22 AM, said:


I have no idea what that is, but it sounds awesome. I'm Sold. PGI give us Blood Asp we need it now!


http://www.sarna.net/wiki/Blood_Asp

Posted Image

#78 CK16

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Posted 01 July 2016 - 09:28 AM

Who will be better at meta o.O

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#79 davoodoo

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Posted 01 July 2016 - 09:34 AM

w8 OP, havent clan gotten their heavy omnimech already??
Indeed they will get night gyr...

But anyway
Youll get thresher youll be happy about it.

Edited by davoodoo, 01 July 2016 - 09:35 AM.


#80 CK16

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Posted 01 July 2016 - 09:45 AM

View Postdavoodoo, on 01 July 2016 - 09:34 AM, said:

w8 OP, havent clan gotten their heavy omnimech already??
Indeed they will get night gyr...

But anyway
Youll get thresher youll be happy about it.


We are supposed to get 2 heavies and 2 mediums.





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