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Yet Again


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#41 davoodoo

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Posted 01 July 2016 - 01:01 PM

View PostTWIAFU, on 01 July 2016 - 12:51 PM, said:



LOL, Steam description.

Maybe you should stick to the ones made by the actual people that make the game.

You know, the one I showed you.

LOL, Steam description....

Solo dropping into CW should never be allowed.

http://store.steampo...2200/?l=english
If not pgi then who wrote their own game description?? Small gremlins living under gaben bed i guess.

I would be fine with cw being only for groups(basically that was achieved by spliting solo and group que before they were merged again) but then you cant have event which excludes huge number of players from participating...

Edited by davoodoo, 01 July 2016 - 01:01 PM.


#42 Tyler Valentine

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Posted 01 July 2016 - 02:44 PM

6 invasions last night, 6 wins. Most of my objectives are done already. Just need some assists and 14 more drops. No complaints here.

Edited by Tyler Valentine, 01 July 2016 - 02:45 PM.


#43 Clownwarlord

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Posted 01 July 2016 - 03:01 PM

View PostVorpalAnvil, on 01 July 2016 - 04:08 AM, said:

Maybe because CW isn't a solo focused mode?

actually cw sucks

#44 Malachy Karrde

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Posted 01 July 2016 - 03:21 PM

View Postdavoodoo, on 01 July 2016 - 06:59 AM, said:

Ppl in units can easily solo join quick play and achieve successes, in fw however solo player will be farmed by units.
Qp caters to both groups, fw events put solo players at disadvantage.

I did, proof that goals were too steep is mere fact that event was extended.
I am in a unit of 1. I won 14 out of 15 scouting matches last night and the only invasion I played. I went up against a bunch of different units and don't feel like I was farmed at all.

#45 Ex Atlas Overlord

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Posted 02 July 2016 - 03:02 AM

View Postmailin, on 01 July 2016 - 04:42 AM, said:

PGI is probably trying to get more players to try CW. Good luck with that.

The matches take too long and are too boring.


What they're actually doing is testing the waters for a merger of all factions into just Clans vs. IS

Which is awesome, and about time

#46 S 0 L E N Y A

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Posted 02 July 2016 - 03:28 AM

Ok, you arent in a unit and are getting stomped.
We get it.

So instead of complaining about not being able to rock out as a 1 man army, why not just join a unit and work on team work?

After that then you can move on to complaining about "clans OP" or "meta is not lore enough" or whatever hack pilots are crying about at the moment

#47 TWIAFU

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Posted 02 July 2016 - 03:28 AM

View Postdavoodoo, on 01 July 2016 - 01:01 PM, said:

http://store.steampo...2200/?l=english
If not pgi then who wrote their own game description?? Small gremlins living under gaben bed i guess.

I would be fine with cw being only for groups(basically that was achieved by spliting solo and group que before they were merged again) but then you cant have event which excludes huge number of players from participating...


Then accept the fact that if you do not take part of the very core mechanic and primary function of CW, Group/Unit play, you will be at a disadvantage until you actually step up and participate.

Now, excuse me, I have a premade to fill and TS hub to join for a long day of CW.

Should try it.

#48 davoodoo

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Posted 02 July 2016 - 03:42 AM

View PostTWIAFU, on 02 July 2016 - 03:28 AM, said:


Then accept the fact that if you do not take part of the very core mechanic and primary function of CW, Group/Unit play, you will be at a disadvantage until you actually step up and participate.

Now, excuse me, I have a premade to fill and TS hub to join for a long day of CW.

Should try it.

I see you tactically avoided argument.

View Postdavoodoo, on 01 July 2016 - 01:01 PM, said:

I would be fine with cw being only for groups(basically that was achieved by spliting solo and group que before they were merged again) but then you cant have event which excludes huge number of players from participating...


#49 bLeeat

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Posted 02 July 2016 - 03:50 AM

View Postmailin, on 01 July 2016 - 04:42 AM, said:

PGI is probably trying to get more players to try CW. Good luck with that.

The matches take too long and are too boring.

not to mention the maps buhahah

#50 TWIAFU

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Posted 02 July 2016 - 04:13 AM

View Postdavoodoo, on 02 July 2016 - 03:42 AM, said:

I see you tactically avoided argument.


Not hardly, the solution, simply, is for those solo players to, wait for it...

Join a GROUP.

*GASP*

Look at that! Participate in event, not solo dropping to get clubbed.

So, bottom line, if you want to participate in CW, which AGAIN is made primarily for Group/Unit play, join or form a group or join a Unit for maximized enjoyment.

If you do not want to take either of those very simple and very easy steps to maximize your own enjoyment of a gamemode where a specific style of play is paramount, thats your call and all on YOU.

I'd tell you Davion TS Hub would be a great place to start making CW better for yourself but fear will just fall on deaf ears.

So, enjoy your solo CW drops and I will enjoy my premade drops.

Wonder who will be having a better time???

:)

Dare a guess?

#51 davoodoo

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Posted 02 July 2016 - 05:19 AM

View PostTWIAFU, on 02 July 2016 - 04:13 AM, said:


Not hardly, the solution, simply, is for those solo players to, wait for it...

Join a GROUP.

*GASP*

Look at that! Participate in event, not solo dropping to get clubbed.

So, bottom line, if you want to participate in CW, which AGAIN is made primarily for Group/Unit play, join or form a group or join a Unit for maximized enjoyment.

If you do not want to take either of those very simple and very easy steps to maximize your own enjoyment of a gamemode where a specific style of play is paramount, thats your call and all on YOU.

I'd tell you Davion TS Hub would be a great place to start making CW better for yourself but fear will just fall on deaf ears.

So, enjoy your solo CW drops and I will enjoy my premade drops.

Wonder who will be having a better time???

Posted Image

Dare a guess?

You cant force ppl to join a group...
Sure they might not get to play certain content because of that but then you dont make event requiring them to play that content...
And ill use my personal example here, i wont join a unit because i would then be nothing more than parasite who plays with unit only when theres cw event, cause im rly not interested in cw and unless there are new mechs which i purchased or i got empty mechbay i play few rounds a week, events which give mc and mechbays are ofc exception because they help me get more mechbays duh. Im not an *******, i wont ask other ppl to help me when i know i wont be willing to help them when they need it.

Solution is to not make cw only events and everyone is happy, no one is forced to join a group, solo players arent ******, you can do it at your own pace regardless if your group is playing or not and if they are on they can help you do it.
Do x matches on cw or 3x matches on qp as an example.

Edited by davoodoo, 02 July 2016 - 05:33 AM.


#52 ArmandTulsen

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Posted 02 July 2016 - 07:06 AM

View PostTriordinant, on 01 July 2016 - 12:58 PM, said:

Every time I hear about the latest developments in Faction Play...




LOL

#53 El Bandito

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Posted 02 July 2016 - 07:13 AM

View PostEx Atlas Overlord, on 02 July 2016 - 03:02 AM, said:

What they're actually doing is testing the waters for a merger of all factions into just Clans vs. IS

Which is awesome, and about time


One can only hope. Divining Russ' mind is no easy task.

#54 Clownwarlord

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Posted 02 July 2016 - 07:30 AM

OK ... enough children. Faction Warfare sucks.

We all know it and we all know why. Solo players and small units hate Faction Warfare because it is boring and not fun, hence why the MAJORITY of the player base which is small units and solo players play only group and solo cue. Not Faction Warfare, and what does this do for you the big units which sorta enjoy Faction Warfare?

It causes longer wait times because you have no cannon fodder to fill in the gaps, you still have unbalanced matches and the majority of the big units just walk over their opponents (fun for awhile but after a few months boring), and lastly Faction Warfare is just broken with bad mechanics (example of just one, is the long tom, once gained throws the balance completely in the other teams favor which has it and just causes the player base to walk away from playing against you).

Something that is fun; solo cue and group cue where you can get a better chance at balanced matches. Or scouting mode for those who like very quick matches of srm, streak, and small pulse mechs.

Another example of why Faction Warfare sucks: corridor warfare. Yeah, everyone line up and shoot the mechs as they come through a force fed tube to us.

Or what about drop zone farming ... yeah I got my next mech. Boo before I even hit the dirt the enemy has my mech dead because they are in the drop zone and shot me before I was even dropped.

Maybe you will get this bad mechanic, I pick a faction. Two days later I have no one to play against because our only attack lane they will not fight, and no one decided to attack us. Yeah I can go to clanner vs IS but even then I have long wait times because such and such is over there and farming the planet.

I could go on but I think you get the point Faction Warfare sucks. Even if you made it units only it would still suck.

Edited by Captain Luffy, 02 July 2016 - 07:37 AM.


#55 Mudhutwarrior

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Posted 02 July 2016 - 09:15 AM

View Postmailin, on 01 July 2016 - 04:42 AM, said:

PGI is probably trying to get more players to try CW. Good luck with that.

The matches take too long and are too boring.


Yep.

#56 TWIAFU

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Posted 02 July 2016 - 01:50 PM

View Postdavoodoo, on 02 July 2016 - 05:19 AM, said:

You cant force ppl to join a group...
Sure they might not get to play certain content because of that but then you dont make event requiring them to play that content...
And ill use my personal example here, i wont join a unit because i would then be nothing more than parasite who plays with unit only when theres cw event, cause im rly not interested in cw and unless there are new mechs which i purchased or i got empty mechbay i play few rounds a week, events which give mc and mechbays are ofc exception because they help me get more mechbays duh. Im not an *******, i wont ask other ppl to help me when i know i wont be willing to help them when they need it.

Solution is to not make cw only events and everyone is happy, no one is forced to join a group, solo players arent ******, you can do it at your own pace regardless if your group is playing or not and if they are on they can help you do it.
Do x matches on cw or 3x matches on qp as an example.


Then please do not play CW.

Wait for the next QP Event, since we just had one, the next will most likley be QP. Ohh, maybe it will be Group Queue only and can read your complaints about having to Group in a Group Queue!

It's really to bad that this event wasn't catered to you this time, maybe next time.

ggclose.

#57 smokytehbear

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Posted 02 July 2016 - 02:05 PM

This event is much easier to complete. Significantly less peripheral objectives and 33% less games. This is totally reasonable, and actually suggests they did in fact alter their design after feedback from the first faction event a few months ago.

#58 TKSax

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Posted 02 July 2016 - 02:06 PM

These are my Invasion mode game stats, all done solo.

Cumulative Goals Current Total
Invasion Matches Played, each with a Match Score of at least 80 1 of 1

Invasion Matches Played, each with a Match Score of at least 80 17 of 20

Invasion Victories, each with a Match Score of at least 80 10 of 10

Kill Most Damage Dealt 30 of 30

Kill Assists 100 of 100

DMG 25,000 of 25,000

Match Score 5,000 of 5,000

C-Bills 5,000,000 of 5,000,000

XP 40,000 of 40,000

Here are my stats, I have played all 17 drops solo with out my unit. I figured the hard part would be the 10 wins. And it was really not that bad. Only had 1 match that was truly frustrating due to my team no the enemies. 2 of My wins game against units with 10+ members in the game with a bunch of pugs. The first one was because the Long Tom was on our side and MVP. The second one we just did better than them on defense.

So you can do this challenge. I think I averaged around 1700 Damage, and made a crap ton of cbills. the first 13 games and 8 wins were on the clan side. The last 4 and 2 wins were on the IS side.

Edited by TKSax, 02 July 2016 - 02:22 PM.


#59 TKSax

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Posted 02 July 2016 - 02:09 PM

View Postdavoodoo, on 02 July 2016 - 05:19 AM, said:

You cant force ppl to join a group...



Actually they don't have to join a unit, but they certinally could go into LFG, and goto a factions teamspeak and drop with them. However I did none of that when I posed my stats above.

#60 davoodoo

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Posted 02 July 2016 - 02:27 PM

View PostTKSax, on 02 July 2016 - 02:09 PM, said:


Actually they don't have to join a unit, but they certinally could go into LFG, and goto a factions teamspeak and drop with them. However I did none of that when I posed my stats above.

Ill call that what it actually is.
Anecdotal evidence...

You have about 60% w/l ratio.
Atm im at 10 games 4 wins with 40% and its actually pretty high for me, in last event i had over 60 games before i got 20 wins.

When we look at leaderboards however i see in top 15 freelancers highest 4.04 lowest 0.36 with 8 of them having w/l below 1.0
For mercs however its highest 11.36 lowest 1.46 with 13 having above 2.0 w/l

Thats the difference between being in unit and not being in unit.

Edited by davoodoo, 02 July 2016 - 02:35 PM.






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