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To Linebacker Or Not To Linebacker


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#81 ScarecrowES

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Posted 21 July 2016 - 01:29 PM

View PostLucian Nostra, on 21 July 2016 - 01:20 PM, said:

If you want a fast heavy with less space than the crow (should be more durable crow legs are easy to blast) you should be pleased.

If your buying it with assumptions about quirks your a ****. Quirks havr been getting toned down and clan quirks where never amazing really. So don't go expecting heavy erppc quirks


Last two Clan mechs released received significant mobility quirks at launch. The Viper received mobility quirks in the neighborhood of 60%... AND significant PPC quirks.

No guarantee the Linebacker will get these kids day of quirks, but it's not out of step with the trend of recent releases.

#82 Lorian Sunrider

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Posted 21 July 2016 - 01:37 PM

View PostScarecrowES, on 21 July 2016 - 01:29 PM, said:

Last two Clan mechs released received significant mobility quirks at launch. The Viper received mobility quirks in the neighborhood of 60%... AND significant PPC quirks.

No guarantee the Linebacker will get these kids day of quirks, but it's not out of step with the trend of recent releases.


IF you keep the omni-pod set going anyways on the quirks.

Which to me works. I never thought I would like less hardpoints=more quirks idea, but when it comes to omni-pods it does make more sense to an extent. Still not perfect though.

#83 ScarecrowES

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Posted 21 July 2016 - 01:38 PM

View PostThe Zohan, on 21 July 2016 - 12:07 PM, said:

What sold the Linebacker to me is the Viper. God I love that thing, its way better than the Nova and imo makes the ACH obsolete but I digress so back on topic. I know I know, they are not really comparable and a lot more variables determine if its good or even okayish but I´d still take a highly mobile mech with less podspace over a slower one with more. Somewhat fits my playstyle more I guess *shrug


I would has bought the linebacker anyway, but playing the Viper shows me that over-engined and under-gunned can still work in mwo. Even without the massive quirks that come on the Viper - like if you take a bad combination of pods - it still is very very agile. And that's all because of the engine.

I think for a heavy Mac the linebacker is going to be extremely agile. If the Viper is any indication as to what having a big engine gets you, I think a linebacker will do just fine. While the Pod space is less than ideal, you're still able to put very heavy damage build on it. It's not like you're restricted to the level the Viper is. I think if the Viper can do well, so can the linebacker.

#84 Snowbluff

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Posted 21 July 2016 - 01:43 PM

View PostEl Bandito, on 08 July 2016 - 07:16 AM, said:


Linebacker-Prime is as iconic with its CERPPCs as the Warhawk-Prime is. I am 90% sure that it will receive at the least similar CERPPC quirks as that of the Warhawk, if not more.

Then again, it is PGI, so nothing is too certain.

The iconic TBR variant it's based on doesn't have PPC quirks. Posted Image

Edited by Snowbluff, 21 July 2016 - 01:43 PM.


#85 Lucian Nostra

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Posted 21 July 2016 - 01:43 PM

View PostScarecrowES, on 21 July 2016 - 01:29 PM, said:


Last two Clan mechs released received significant mobility quirks at launch. The Viper received mobility quirks in the neighborhood of 60%... AND significant PPC quirks.

No guarantee the Linebacker will get these kids day of quirks, but it's not out of step with the trend of recent releases.


Viper runs one ppc and is quirkless without 8/8 and gets low pod space. I wouldnt use the viper as an example for a 60 tonner

#86 El Bandito

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Posted 21 July 2016 - 05:15 PM

View PostSnowbluff, on 21 July 2016 - 01:43 PM, said:

The iconic TBR variant it's based on doesn't have PPC quirks. Posted Image


That's cause Timberwolves were OP on release.

#87 TheArisen

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Posted 21 July 2016 - 07:29 PM

The best thing about this mech is it has perfect poking hard points.

I'm pretty sure you'll have to do ×2 Clpl & ersmalls or something to get decent firepower. But in any case I see this as a beefier Scat.

#88 Corviness

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Posted 25 July 2016 - 04:48 AM

View PostScarecrowES, on 20 July 2016 - 05:13 AM, said:

Let's use a lesson we should have all learned by now not even a full day after the Viper's release... big engine plus good mobility quirks equals deadly.

There's a simple fact that a Jag will lose in a direct fight with a Backer. Linebacker is still going to be able to put down 70-point alphas, but its going to be able do do that at 105kph. That big engine is going to give it good accel/decel and turn from thw get go, but with any mobility quirks you're going to run circles around the Jag all day.

The Jag turns slow, has terrible twist range and speed, and has no arm traversal. You can bet the Backer will be the opposite at all of that.

Having a lot of guns does you no good if you can't put them on target. And even if you can, what's the average max sustainable alpha on a Jag? Most people won't put more than 6 mediums on there, and probably less if you're running with LPLs too. The repeatable 70-pt alpha from the Linebacker seems pretty competitive there. Not to mention cooler.

If you focus on only the gun tonnage and not what you gain from dropping some, yeah, the Linebacker looks like the poor cousin. But when you look at thw whom package the picture becomes a bit different.


An' Ebon Jaguar can also do a an nearly 70 alpha (68), but with 100% effectiv to 500 meters. The Linebacker only if you use short range weapons.

The big engine means nothing, until you can use it well. Most ppl are, excuse me, too stupid for that. As I said, the Linebacker is only 17 kph faster. Thats nothing. For a loss of more than 10 tons of free tonnage. The Linebacker will not outcircle the Ebon Jaguar. The Stormcrow can't do it (proofed it with a teammate and it has the same speed as linebacker), so the Linebacker will don't do it too.

Twisting is nice, but if you aim and dont only shoot from where the lasers are coming, twisting will save your life 1 time, at the second time, the twisted torsoside is destroyed by jags lasers. you loose your half damageoutput, you loose 25% of speed, etc. Keep in mind the Linebacker will not have more armorpoints than the jag.

You say "having a lot of guns you no good if you can't put them on target" and in the last sentence "the repreatable 70-pt alpha from the linebacker seems pretty competitive there." yes... if you are hit the target, as you say. If not, you will get 50% heat for nothing. Let us take an veteran pilot, how can use nearly 100% of mechs possability. It's useless to talk over hit or not to hit, because than, every mech is bad, from locust to kodiak.

I will stay by my point, the linebacker is a overengine mech. Look at the stormcrow, 10 tons lighter, same speed, with 3 double heat sinks, she got 20 free tons . The linebacker, will, to his low free tonage (17 t) not be able to use large pulse laser (6 tons), ppcs (6 tons) or auto cannons (8t - 12 tons) effective. The pilots will work with small - medium lasers, srms, lrms and some freaky players maybe uac2 or uac5. So all in all it will be more an' short range attacker. But with a lack of free tonnage, as you see stormcrow got the same speed but 20 tons of free tonnage, (23 without 3 dhs) and is much smaller.

PS: What I forgot, 70 alpha... which weapons do you putting in and how good is the heatmanagment?.

Edited by Corviness, 25 July 2016 - 05:15 AM.


#89 nUUUUU

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Posted 22 December 2017 - 03:22 AM

View PostSnowbluff, on 21 July 2016 - 01:43 PM, said:

The iconic TBR variant it's based on doesn't have PPC quirks. Posted Image

TBR-D does have PPC quirks. I use it stock for PPC.

#90 Zh0u

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Posted 22 December 2017 - 03:27 AM

Wow, the necro is strong in this one.

#91 SteelMantis

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Posted 22 December 2017 - 04:21 AM

Holy necro!!!

One thing I love about the Eve forums is the automatic thread lock on anything that hasn't been posted in for three months.

But since we are here, I passed on the Linebacker pack because it didn't look good on paper and didn't try one until this year's (2017 for the guys reading this next time it gets necroed) loyalty mechs. Turns out I like it! The extra armor over the Stormcrow is worth the loss in podspace for a hit and run mech in my opinion and the extra speed over the standard clan mechs makes sure I can get in on the first kill in QP.

Edited by SteelMantis, 22 December 2017 - 04:21 AM.


#92 naterist

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Posted 22 December 2017 - 04:34 AM

so, do any of you regret badmouthing the linebacker pre-release yet?

#93 Marquis De Lafayette

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Posted 22 December 2017 - 06:45 AM

Good to see at least a couple of guys mentioned splat-backer builds. So, while the forums mostly missed on this one...a couple of good players saw the potential for a role. Sometimes Mechs just need to be in the game before they can find their niche I guess

#94 TercieI

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Posted 22 December 2017 - 07:17 AM

View PostMarquis De Lafayette, on 22 December 2017 - 06:45 AM, said:

Good to see at least a couple of guys mentioned splat-backer builds. So, while the forums mostly missed on this one...a couple of good players saw the potential for a role. Sometimes Mechs just need to be in the game before they can find their niche I guess


I was a naysayer upthread and it ended up being a favorite of mine. In my defense, it was *perfectly* quirked. I had this moment of hope that Chris knew what he was doing as a result. Sadly, stopped clocks, blind squirrels and PGI...

#95 Alkabides

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Posted 22 December 2017 - 10:14 AM

I strongly reccomend getting a lineback if you are looking at them. So so sooooo fun. 3hll or 2hll + 2hml can ruin an opponents day really really fast. Play it like a lite - never spot moving, don't repoke from same position - and I think you'll have a ball with it. Good luck.

#96 TercieI

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Posted 22 December 2017 - 10:23 AM

View PostAlkabides, on 22 December 2017 - 10:14 AM, said:

I strongly reccomend getting a lineback if you are looking at them. So so sooooo fun. 3hll or 2hll + 2hml can ruin an opponents day really really fast. Play it like a lite - never spot moving, don't repoke from same position - and I think you'll have a ball with it. Good luck.


It truly is the light pilot's heavy. :)

#97 lazorbeamz

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Posted 22 December 2017 - 10:37 AM

Better not linebacker. Too weak weapons.

#98 LORD ORION

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Posted 22 December 2017 - 11:59 AM

You should linebacker, so when you see 11x SRM36 LBKs in the drop, you can be one of the cool kids and drop a kamikaze splat mech too.

#99 Mole

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Posted 22 December 2017 - 12:16 PM

The Linebacker is a great chassis. You should totally do it. As far as spending real money on things like the hero, I don't really know, but I bought it for CBills and I love the thing. It can do all kinds of nasty things, but here's what I like: LBK-PRIME

But really man, this thing has the omnipods to do pretty much everything. Laser vomit, ERPPCs, LRMs (plz don't tho), SRMs, ATMs, even some minor dakka since it can comfortably seat a UAC/20 and enough ammo to feed it. Only thing it really can't do is Gauss vomit. Just remember that because of its speed it plays more like an extra tanky medium than it does a heavy.

All that being said, it really is one of the most flexible chassis in the game.

Edited by Mole, 22 December 2017 - 12:18 PM.


#100 panzer1b

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Posted 22 December 2017 - 03:35 PM

The linebacker is actually one of the most surprising personally chassis that ive ever driven. Started out getting it when some of my unit mates/friends reccomended it (and wanted to do a linebacker rush strat), and while initially i didnt like it (and saw it as flat out pointless next to the crow), it slowly grew on me.

Currently have it running a 53 point laser puke build with 22DHS and a TC, and while its not as "optimized" as the crow, its still a deadly punch, and it has way better ability to take fire. Crow can spread damage well but it just doesnt have the raw HP to take sustained fire whuile the linebacker can easily take a hit from 2-3 enemies and keep going without even loosing a torso. So yeah, i treat it as a crow that has better protection, and slightly inferios firepower since i have to drop 1ERLL+1ERML combo for a HLL to get the same alfa and not loose DHS. Another good choice is 6MPL, but ive found myself doing better with higher alfa strike and range vs slightly more efficient and sustaineable guns which are focused on the shorter end of mid range. As for SRMs, never liked them since you cant focus your damage on a single spot. If you boat enuff they hurt things, but i have to do 200-300 dmg PER target to kill it with SRMs while i could have killed 2 people with lasers doing that much with the safety of range and not having to commit to an full on banzai attack either.

that said, if you arent planning on getting shot excessively, the stormcrow does almost everything better while it weighs less (good for FW) and has a smaller profile too with no low mounted hardpoints.

Edited by panzer1b, 22 December 2017 - 03:37 PM.






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